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Related papers: On the Control of Asynchronous Automata

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We generalize the concept of synchronizing words for finite automata, which map all states of the automata to the same state, to deterministic visibly push-down automata. Here, a synchronizing word w does not only map all states to the same…

Formal Languages and Automata Theory · Computer Science 2020-07-20 Henning Fernau , Petra Wolf

Inspired by Martin Fr\"anzle's persistent and influential work on capturing and handling delay inherent to cyber-physical systems in the formal verification of such systems, we study timed games where controllable actions do not take effect…

Formal Languages and Automata Theory · Computer Science 2025-02-27 Kim G. Larsen , Martin Zimmermann

This paper focuses on automated synthesis of divide-and-conquer parallelism, which is a common parallel programming skeleton supported by many cross-platform multithreaded libraries. The challenges of producing (manually or automatically) a…

Programming Languages · Computer Science 2017-01-31 Azadeh Farzan , Victor Nicolet

Often adaptive, distributed control can be viewed as an iterated game between independent players. The coupling between the players' mixed strategies, arising as the system evolves from one instant to the next, is determined by the system…

Multiagent Systems · Computer Science 2007-05-23 David H. Wolpert , Stefan Bieniawski

We focus on the realizability problem of Message Sequence Graphs (MSG), i.e. the problem whether a given MSG specification is correctly distributable among parallel components communicating via messages. This fundamental problem of MSG is…

Logic in Computer Science · Computer Science 2012-09-24 Martin Chmelík , Vojtěch Řehák

The controllability problem for nonlinear control systems with one-dimensional control of the form $ dx/dt=a(x)+B(x)\beta(x,u)$ is considered, where $a(x)$ is an $n$-dimensional vector function, $B(x)$ is an $(n\times m)$-matrix, and…

Optimization and Control · Mathematics 2013-10-14 V. I. Korobov , K. V. Sklyar , V. O. Skoryk

We study stochastic two-player turn-based games in which the objective of one player is to ensure several infinite-horizon total reward objectives, while the other player attempts to spoil at least one of the objectives. The games have…

Computer Science and Game Theory · Computer Science 2016-05-13 Romain Brenguier , Vojtěch Forejt

We consider the problem of distributing a centralised transition system to a set of asynchronous agents recognising the same language. Existing solutions are either manual or involve a huge explosion in the number of states from the…

Logic in Computer Science · Computer Science 2025-05-29 Yehia Abd Alrahman , Nir Piterman

We have witnessed the emergence of several controller parameterizations and the corresponding synthesis methods, including Youla, system level, input-output, and many other new proposals. Meanwhile, under the same synthesis method, there…

Optimization and Control · Mathematics 2022-02-11 Shih-Hao Tseng

We have witnessed the emergence of several controller parameterizations and the corresponding synthesis methods, including Youla, system level, input-output, and many other new proposals. Meanwhile, under the same synthesis method, there…

Optimization and Control · Mathematics 2022-02-11 Shih-Hao Tseng

We present the notion of separable game with respect to a forward directed hypergraph (FDH-graph), which refines and generalizes that of graphical game. First, we show that there exists a minimal FDH-graph with respect to which a game is…

Computer Science and Game Theory · Computer Science 2020-12-15 Laura Arditti , Giacomo Como , Fabio Fagnani

Identifying causal order from restricted projective data is generally nontrivial. When two quantum players interact only through an unobserved environment, the available local measurement statistics are typically not tomographically…

Quantum Physics · Physics 2026-05-07 Masahito Hayashi

We formalize and analyze a new automata-theoretic problem termed control improvisation. Given an automaton, the problem is to produce an improviser, a probabilistic algorithm that randomly generates words in its language, subject to two…

Formal Languages and Automata Theory · Computer Science 2017-04-25 Daniel J. Fremont , Alexandre Donzé , Sanjit A. Seshia , David Wessel

Despite longstanding interest, controller synthesis remains challenging for networks of heterogeneous, nonlinear agents. Moreover, the requirements for computational scalability and information privacy have become increasingly critical.…

Systems and Control · Electrical Eng. & Systems 2026-04-01 Ingyu Jang , Leila J. Bridgeman

This paper presents a fully automated procedure for controller synthesis for a general class of multi-agent systems under coupling constraints. Each agent is modeled with dynamics consisting of two terms: the first one models the coupling…

Systems and Control · Computer Science 2017-03-28 Alexandros Nikou , Shahab Heshmati-alamdari , Christos Verginis , Dimos V. Dimarogonas

We study the notion of structured realizability for linear systems defined over graphs. A stabilizable and detectable realization is structured if the state-space matrices inherit the sparsity pattern of the adjacency matrix of the…

Systems and Control · Computer Science 2012-12-11 Laurent Lessard , Maxim Kristalny , Anders Rantzer

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

Extensions to finite-state automata on strings, such as multi-head automata or multi-counter automata, have been successfully used to encode many infinite-state non-regular verification problems. In this paper, we consider a generalization…

Formal Languages and Automata Theory · Computer Science 2015-09-25 Rayna Dimitrova , Rupak Majumdar

Consider the problem of planning collision-free motion of $n$ objects in the plane movable through contact with a robot that can autonomously translate in the plane and that can move a maximum of $m \leq n$ objects simultaneously. This…

Robotics · Computer Science 2018-11-09 Marilena Vendittelli , Jean-Paul Laumond , Bud Mishra

We present a new algorithm to solve the supervisory control problem over non-terminating processes modeled as $\omega$-regular automata. A solution to this problem was obtained by Thistle in 1995 which uses complex manipulations of…

Logic in Computer Science · Computer Science 2021-08-27 Rupak Majumdar , Anne-Kathrin Schmuck