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Related papers: On the Control of Asynchronous Automata

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A control system consists of a plant component and a controller which periodically computes a control input for the plant. We consider systems where the controller is implemented by a feedforward neural network with ReLU activations. The…

Machine Learning · Computer Science 2024-12-10 Christian Schilling , Martin Zimmermann

Careful rational synthesis was defined in (Condurache et al. 2021) as a quantitative extension of Fisman et al.'s rational synthesis (Fisman et al. 2010), as a model of multi-agent systems in which agents are interacting in a graph arena in…

Logic in Computer Science · Computer Science 2022-07-21 Rodica Condurache , Catalin Dima , Madalina Jitaru , Youssouf Oualhadj , Nicolas Troquard

We propose novel controller synthesis techniques for probabilistic systems modelled using stochastic two-player games: one player acts as a controller, the second represents its environment, and probability is used to capture uncertainty…

Logic in Computer Science · Computer Science 2017-01-11 Klaus Drager , Vojtech Forejt , Marta Kwiatkowska , David Parker , Mateusz Ujma

The question if a deterministic finite automaton admits a software reset in the form of a so-called synchronizing word can be answered in polynomial time. In this paper, we extend this algorithmic question to deterministic automata beyond…

Formal Languages and Automata Theory · Computer Science 2020-12-23 Henning Fernau , Petra Wolf , Tomoyuki Yamakami

We investigate the decidability of the emptiness problem for three classes of distributed automata. These devices operate on finite directed graphs, acting as networks of identical finite-state machines that communicate in an infinite…

Formal Languages and Automata Theory · Computer Science 2017-09-08 Antti Kuusisto , Fabian Reiter

We consider the synthesis of deterministic tree transducers from automaton definable specifications, given as binary relations, over finite trees. We consider the case of specifications that are deterministic top-down tree automatic,…

Formal Languages and Automata Theory · Computer Science 2014-08-27 Christof Löding , Sarah Winter

Associative learning is one of the key mechanisms displayed by living organisms in order to adapt to their changing environments. It was early recognized to be a general trait of complex multicellular organisms but also found in "simpler"…

Cell Behavior · Quantitative Biology 2017-01-24 Javier Macia , Blai Vidiella , Ricard Sole

Hybrid games are games played on a finite graph endowed with real variables which may model behaviors of discrete controllers of continuous systems. The synthesis problem for hybrid games is decidable for classical objectives (like LTL…

Logic in Computer Science · Computer Science 2024-10-01 Catalin Dima , Mariem Hammami , Youssouf Oualhadj , Régine Laleau

We compare games under delayed control and delay games, two types of infinite games modelling asynchronicity in reactive synthesis. In games under delayed control both players suffer from partial informedness due to symmetrically delayed…

Computer Science and Game Theory · Computer Science 2025-03-19 Martin Fränzle , Paul Kröger , Sarah Winter , Martin Zimmermann

In the Ramadge-Wonham supervisory control theory the only interaction mechanism between supervisor and plant is that the supervisor may enable/disable events from the plant and the plant makes a final decision about which of the enabled…

Formal Languages and Automata Theory · Computer Science 2024-04-15 Michel Reniers , Kai Cai

Reactive computer systems bear inherent complexity due to continuous interactions with their environment. While this environment often proves to be uncontrollable, we still want to ensure that critical computer systems will not fail, no…

Computer Science and Game Theory · Computer Science 2012-10-19 Mickael Randour

We study the controller implementability problem, which seeks to determine if a controller can make the closed-loop behavior of a given plant match that of a desired reference behavior. We establish necessary and sufficient conditions for…

Optimization and Control · Mathematics 2023-10-25 Alberto Padoan , Jeremy Coulson , Florian Dörfler

In the game-theoretic approach to controller synthesis, we model the interaction between a system to be controlled and its environment as a game between these entities, and we seek an appropriate (e.g., winning or optimal) strategy for the…

Logic in Computer Science · Computer Science 2025-09-05 Mickael Randour

Deterministic game-solving algorithms are conventionally analyzed in the light of their average-case complexity against a distribution of random game-trees, where leaf values are independently sampled from a fixed distribution. This…

Artificial Intelligence · Computer Science 2026-02-06 Raphaël Boige , Amine Boumaza , Bruno Scherrer

We compare games under delayed control and delay games, two types of infinite games modelling asynchronicity in reactive synthesis. Our main result, the interreducibility of the existence of sure winning strategies for the protagonist,…

Computer Science and Game Theory · Computer Science 2023-10-03 Martin Fränzle , Sarah Winter , Martin Zimmermann

The model of asynchronous programming arises in many contexts, from low-level systems software to high-level web programming. We take a language-theoretic perspective and show general decidability and undecidability results for asynchronous…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Rupak Majumdar , Ramanathan S. Thinniyam , Georg Zetzsche

Ordinal automata are used to model physical systems with Zeno behavior. Using automata and games techniques we solve a control problem formulated and left open by Demri and Nowak in 2005. It involves partial observability and a new…

Computer Science and Game Theory · Computer Science 2007-05-23 Thierry Cachat

We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton with epsilon transitions and only Player I can elapse time. We show that for fixed number…

Formal Languages and Automata Theory · Computer Science 2020-04-28 Lorenzo Clemente , Sławomir Lasota , Radosław Piórkowski

The deterministic membership problem for timed automata asks whether the timed language given by a nondeterministic timed automaton can be recognised by a deterministic timed automaton. An analogous problem can be stated in the setting of…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Lorenzo Clemente , Sławomir Lasota , Radosław Piórkowski

In decentralized stochastic control (or stochastic team theory) and game theory, if there is a pre-defined order in a system in which agents act, the system is called \textit{sequential}, otherwise it is non-sequential. Much of the…

Optimization and Control · Mathematics 2025-08-05 Omar Mrani-Zentar , Ryan Simpson , Serdar Yüksel