Related papers: The Ultimate Display
We developed an application launcher called Multiverse for scientific visualizations in a CAVE-type virtual reality (VR) system. Multiverse can be regarded as a type of three-dimensional (3D) desktop environment. In Multiverse, a user in a…
Next generation astronomical surveys naturally pose challenges for human-centred visualisation and analysis workflows that currently rely on the use of standard desktop display environments. While a significant fraction of the data…
The Multi-Unit Spectroscopic Explorer (MUSE) is a large integral field unit mounted on the ESO Very Large Telescope. Its spatial (60 arcsecond field) and wavelength (4800-9300A) coverage is well suited to detailed imaging spectroscopy of…
We demonstrate how interactive, three-dimensional (3-d) scientific visualizations can be efficiently interchanged between a variety of mediums. Through the use of an appropriate interchange format, and a unified interaction interface, we…
Large-scale science instruments, such as the distributed radio telescope LOFAR, show that we are in an era of data-intensive scientific discovery. Such instruments rely critically on significant computing resources, both hardware and…
The contemporary astronomy is flooded with an exponentially growing petabyte-scaled data volumes produced by powerful ground and space-based instrumentation as well as a product of extensive computer simulations and computations of complex…
Astrophysics and cosmology are rich with data. The advent of wide-area digital cameras on large aperture telescopes has led to ever more ambitious surveys of the sky. Data volumes of entire surveys a decade ago can now be acquired in a…
The design of a CubeSat telescope for academic research purposes must balance complicated optical and structural designs with cost to maximize performance in extreme environments. Increasing the CubeSat size (eg. 6U to 12U) will increase…
We introduce our new program to develop two-dimensional MEMS arrays of individually addressable micro-mirrors (''Micro-Mirror Devices'', MMDs) specifically optimized for astronomy, multi-slit spectroscopy in particular. After reviewing the…
In recent years, the Graphics Processing Unit (GPU) has emerged as a low-cost alternative for high performance computing, enabling impressive speed-ups for a range of scientific computing applications. Early adopters in astronomy are…
With many large science equipment constructing and putting into use, astronomy has stepped into the big data era. The new method and infrastructure of big data processing has become a new requirement of many astronomers. Cloud computing,…
Access to astronomical data through archives and VO is essential but does not solve all problems. Availability of appropriate software for analyzing the data is often equally important for the efficiency with which a researcher can publish…
Compressive displays are an emerging technology exploring the co-design of new optical device configurations and compressive computation. Previously, research has shown how to improve the dynamic range of displays and facilitate…
Adaptive Optics is a prime example of how progress in observational astronomy can be driven by technological developments. At many observatories it is now considered to be part of a standard instrumentation suite, enabling ground-based…
Since the history of display technologies began, people have dreamed an ultimate 3D display system. In order to get close to the dream, 3D displays should provide both of psychological and physiological cues for recognition of depth…
High Definition Astrometry (0.1 - 1.0 micro-arcseconds) will open a new window into neighboring planetary systems. For the first time, the realm of temperate terrestrial worlds will be explored. This includes Earth Analogs, thereby allowing…
The American Astronomical Society's WorldWide Telescope (WWT) project enables terabytes of astronomical images, data, and stories to be viewed and shared among researchers, exhibited in science museums, projected into full-dome immersive…
Data immersion has advantages in astrophysical visualization. Complex multi-dimensional data and phase spaces can be explored in a seamless and interactive viewing environment. Putting the user in the data is a first step toward immersive…
Astronomy is increasingly encountering two fundamental truths: (1) The field is faced with the task of extracting useful information from extremely large, complex, and high dimensional datasets; (2) The techniques of astroinformatics and…
Astronomy began as a visual science, first through careful observations of the sky using either an eyepiece or the naked eye, then on to the preservation of those images with photographic media and finally the digital encoding of that…