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We describe an algorithm for computing the separating common tangents of two simple polygons using linear time and only constant workspace. A tangent of a polygon is a line touching the polygon such that all of the polygon lies to the same…

Computational Geometry · Computer Science 2015-11-13 Mikkel Abrahamsen

Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…

Computational Geometry · Computer Science 2019-12-11 Elias Dahlhaus , Sariel Har-Peled , Alan L. Hu

It is well-known since the time of the Greeks that two disjoint circles in the plane have four common tangent lines. Cappell et al. proved a generalization of this fact for properly separated strictly convex bodies in higher dimensions. We…

Metric Geometry · Mathematics 2022-07-14 Federico Castillo , Joseph Doolittle , Jose Alejandro Samper

We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…

Computational Geometry · Computer Science 2025-01-08 David Eppstein

We examine a class of geometric theorems on cyclic 2n-gons. We prove that if we take n disjoint pairs of sides, each pair separated by an even number of polygon sides, then there is a linear combination of the angles between those sides…

Computational Geometry · Computer Science 2024-01-25 Philip Todd

We prove that any finite collection of polygons of equal area has a common hinged dissection. That is, for any such collection of polygons there exists a chain of polygons hinged at vertices that can be folded in the plane continuously…

Computational Geometry · Computer Science 2008-06-12 Timothy G. Abbott , Zachary Abel , David Charlton , Erik D. Demaine , Martin L. Demaine , Scott D. Kominers

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

The famous pancake theorem states that for every finite set $X$ in the plane, there exist two orthogonal lines that divide $X$ into four equal parts. We propose an algorithm whose running time is linear in the number of points in $X$ and…

Combinatorics · Mathematics 2026-02-03 Alexey Fakhrutdinov , Oleg R. Musin

A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…

Computational Geometry · Computer Science 2015-04-28 Danny Z. Chen , Haitao Wang

For two non-congruent regular polygons of the same type, the method of finding the points in the plane at the equal distances to the vertices, is established. The existence of two points with this property is proved for two polygons with a…

General Mathematics · Mathematics 2022-06-22 Mamuka Meskhishvili

We study the variety of common tangents for up to four quadric surfaces in projective three-space, with particular regard to configurations of four quadrics admitting a continuum of common tangents. We formulate geometrical conditions in…

Algebraic Geometry · Mathematics 2007-05-23 Ciprian Borcea , Xavier Goaoc , Sylvain Lazard , Sylvain Petitjean

We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…

Computational Geometry · Computer Science 2021-05-14 Jongmin Choi , Dahye Jeong , Hee-Kap Ahn

Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus…

Computational Geometry · Computer Science 2017-03-17 Raimi A. Rufai , Dana S. Richards

We propose an efficient algorithm for computing a common eigenvector of a finite set of square matrices. As an immediate consequence we obtain an algorithm for determining whether the matrices admit a simultaneous triangulation, and, if so,…

Rings and Algebras · Mathematics 2023-09-27 Emanuel Malvetti

Main Theorem. Two parabols have four common points. There exists a circle tangent to the sides of the obtained parabolic quadrilateral if and only if the diagonals of this quadrilateral are orthogonal. The proof of the Main Theorem is…

Algebraic Geometry · Mathematics 2008-03-04 F. Nilov

A new algorithm for the determination of the relative convex hull in the plane of a simple polygon A with respect to another simple polygon B which contains A, is proposed. The relative convex hull is also known as geodesic convex hull, and…

Computational Geometry · Computer Science 2016-05-02 P. Wiederhold , H. Reyes

Tightness is a generalisation of the notion of convexity: a space is tight if and only if it is "as convex as possible", given its topological constraints. For a simplicial complex, deciding tightness has a straightforward exponential time…

Computational Geometry · Computer Science 2018-10-24 Bhaskar Bagchi , Benjamin A. Burton , Basudeb Datta , Nitin Singh , Jonathan Spreer

We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…

Geometric Topology · Mathematics 2026-03-23 Marc Lackenby

Visibility graph of a simple polygon is a graph with the same vertex set in which there is an edge between a pair of vertices if and only if the segment through them lies completely inside the polygon. Each pair of adjacent vertices on the…

Computational Geometry · Computer Science 2020-02-18 Hossein Boomari Soheila Farokhi

Constant workspace algorithms use a constant number of words in addition to the read-only input to the algorithm. In this paper, we devise algorithms to efficiently compute relative hulls in the plane using a constant workspace.…

Computational Geometry · Computer Science 2025-09-30 Himanshu Chhabra , R. Inkulu
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