Related papers: Design and implementation of a user interface for …
This paper presents the development of a system for realizing interactive exhibitions in the context of a science and technology center. The core functionality of the system is provided by a positioning subsystem comprised of a fixed…
This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…
We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…
The wide spread of mobile devices in the consumer market has posed a number of new issues in the design of internet applications and their user interfaces. In particular, applications need to adapt their interaction modalities to different…
This paper describes a system developed to help people explore local communities by providing navigation services in social spaces created by the community members via communication and knowledge sharing. The proposed system utilizes data…
We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system,…
Drive-by sensing (i.e. vehicle-based mobile sensing) is an emerging data collection paradigm that leverages vehicle mobilities to scan a city at low costs. It represents a positive social externality of urban transport activities. Bus…
To enhance the mobility and convenience of the campus community, we designed and implemented the Pulse system, a visual interface for communicating the crowd information to the lay public including campus members and visitors. This is a…
This paper presents a cooperative location-based game for the elderly with the use of tablets equipped with mobile application. The game was designed to tackle at once several crucial topics related to the issue of aging, namely the social…
The positioning of users using their smartphones represents interesting service for various areas. Position of users can represent valuable information for various service providers. In industry 4.0 smart devices such as smartphone or…
In this paper, we develop a novel mobility-aware transformer-driven tiered structure (MASSFormer) based cooperative spectrum sensing method that effectively models the spatio-temporal dynamics of user movements. Unlike existing methods, our…
Multimodal intelligent transportation systems (M-ITS) encompass a range of transportation services that utilise various modes of transport and incorporate intelligent technologies for enhanced efficiency and user experience. There are…
We present new system architecture, a distributed framework designed to support pervasive computing applications. We propose a new architecture consisting of a search engine and peripheral clients that addresses issues in scalability, data…
Interactive surfaces have evolved from capacitive touch and IR based systems into a diverse ecosystem of sensing technologies that support rich and expressive human computer interaction. This survey traces that progression, beginning with…
This paper describes a smart parking sensing and information system that disseminates the parking availability information for public users in a cost-effective and efficient manner. The hardware framework of the system is built on advanced…
In this paper, we develop a framework for an innovative perceptive mobile (i.e. cellular) network that integrates sensing with communication, and supports new applications widely in transportation, surveillance and environmental sensing.…
While a number of touch-based visualization systems have appeared in recent years, relatively little work has been done to evaluate these systems. The prevailing methods compare these systems to desktop-class applications or utilize…
The collection of spatiotemporal tourism information is important in smart tourism and user-generated contents are perceived as reliable information. Participatory sensing is a useful method for collecting such data, and the active…
With the advances in sensors and computer networks an increased number of Mixed Reality (MR) applications require large amounts of information from the real world. Such information is collected through sensors (e.g. position and orientation…
With the rise of mobile-first consumption, users increasingly engage with data visualizations on mobile devices. However, the vast majority of existing visualizations are originally authored for desktop environments. Due to significant…