Related papers: High quality local interpolation by composite para…
A new parametric surface representation is proposed that interpolates the vertices of a given closed mesh of arbitrary topology. Smoothly connecting quadrilateral patches are created by blending local, multi-sided quadratic interpolants. In…
We solve the following problem: given a polynomial of order $n$ and the corresponding $B\'ezier$ tensor product patches over an unstructured regular quadrilateral mesh of any valence, find a solution to the $G^{1}1$ or $C^{1}1$…
This paper outlines a methodology for constructing a geometrically smooth interpolatory curve in $\mathbb{R}^d$ applicable to oriented and flattenable points with $d\ge 2$. The construction involves four essential components: local…
Multi-sided surfaces are often defined by side interpolants (also called ribbons), i.e. the surface has to connect to the ribbons with a prescribed degree of smoothness. The I-patch is such a family of implicit surfaces capable of…
In applications that involve interactive curve and surface modeling, the intuitive manipulation of shapes is crucial. For instance, user interaction is facilitated if a geometrical object can be manipulated through control points that…
We propose a general theory of estimating interpolation error for smooth functions in two and three dimensions. In our theory, the error of interpolation is bound in terms of the diameter of a simplex and a geometric parameter. In the…
We introduce new manifold-based splines that are able to exactly reproduce B-splines on unstructured surface meshes. Such splines can be used in isogeometric analysis (IGA) to represent smooth surfaces of arbitrary topology. Since prevalent…
We generalize the transfinite triangular interpolant of (Nielson, 1987) in order to generate visually smooth (not necessarily polynomial) local interpolating quasi-optimal triangular spline surfaces. Given as input a triangular mesh stored…
Mean value interpolation is a method for fitting a smooth function to piecewise-linear data prescribed on the boundary of a polygon of arbitrary shape, and has applications in computer graphics and curve and surface modelling. The method…
In this paper I uncover and explain---using contour integrals and residues---a connection between cubic splines and a popular compact finite difference formula. The connection is that on a uniform mesh the simplest Pad\'e scheme for…
Given a system of triangles in the plane $\mathbb{R}^2$ along with given data of function and gradient values at the vertices, we describe the general pattern of local linear methods invoving only four smooth standard shape functions which…
We present a new method for the interpolation of given data points and associated normals with surface parametric patches with rational normal fields. We give some arguments why a dual approach is the most convenient for these surfaces,…
In areas such as kernel smoothing and non-parametric regression there is emphasis on smooth interpolation and smooth statistical models. Splines are known to have optimal smoothness properties in one and higher dimensions. It is shown, with…
We present a computational framework for efficient optimization-based "inverse design" of large-area "metasurfaces" (subwavelength-patterned surfaces) for applications such as multi-wavelength and multi-angle optimizations, and…
This paper presents a complete Pascal interpolation scheme for use in the plane geometry mapping applied in association with numerical methods. The geometry of a domain element is approximated by a complete Pascal polynomial. The…
Recent advances in high refresh rate displays as well as the increased interest in high rate of slow motion and frame up-conversion fuel the demand for efficient and cost-effective multi-frame video interpolation solutions. To that regard,…
Seamless global parametrization of surfaces is a key operation in geometry processing, e.g. for high-quality quad mesh generation. A common approach is to prescribe the parametric domain structure, in particular the locations of…
Immersed boundary methods are high-order accurate computational tools used to model geometrically complex problems in computational mechanics. While traditional finite element methods require the construction of high-quality boundary-fitted…
High-order quadrilateral meshes offer superior accuracy and computational efficiency in numerical simulations. However, existing methods struggle to simultaneously preserve boundary/interface features, ensure high quality, and achieve…
Interpolating between points is a problem connected simultaneously with finding geodesics and study of generative models. In the case of geodesics, we search for the curves with the shortest length, while in the case of generative models we…