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A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…

Discrete Mathematics · Computer Science 2016-10-11 Jesse Geneson

A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…

Discrete Mathematics · Computer Science 2017-01-09 Jesse Geneson

In a Maker-Breaker game on a graph $G$, Breaker and Maker alternately claim edges of $G$. Maker wins if, after all edges have been claimed, the graph induced by his edges has some desired property. We consider four Maker-Breaker games…

Combinatorics · Mathematics 2013-09-24 Andrew Beveridge , Andrzej Dudek , Alan Frieze , Tobias Muller , Milos Stojakovic

This paper studies a multiplayer reach-avoid differential game in the presence of general polygonal obstacles that block the players' motions. The pursuers cooperate to protect a convex region from the evaders who try to reach the region.…

Systems and Control · Electrical Eng. & Systems 2024-05-24 Rui Yan , Shuai Mi , Xiaoming Duan , Jintao Chen , Xiangyang Ji

We consider a variant of Cops and Robbers in which both the cops and the robber are allowed to traverse up to $s$ edges on each of their turns, where $s \ge 2$. We give several general for this new model as well as establish bounds for the…

Combinatorics · Mathematics 2025-06-27 William B. Kinnersley , Nikolas Townsend

We prove that every connected $P_5$-free graph has cop number at most two, solving a conjecture of Sivaraman. In order to do so, we first prove that every connected $P_5$-free graph $G$ with independence number at least three contains a…

Combinatorics · Mathematics 2025-10-29 Maria Chudnovsky , Sergey Norin , Paul Seymour , Jérémie Turcotte

In the Localization game played on graphs, a set of cops uses distance probes to identify the location of an invisible robber. We present an extension of the game and its main parameter, the localization number, to directed graphs. We…

Combinatorics · Mathematics 2022-08-17 Anthony Bonato , Ryan Cushman , Trent G. Marbach , Brittany Pittman

We survey results at the intersection of topological graph theory and the game of Cops and Robbers, focusing on results, conjectures, and open problems for the cop number of a graph embedded on a surface. After a discussion on results for…

Combinatorics · Mathematics 2018-04-24 Anthony Bonato , Bojan Mohar

We introduce the bodyguard problem for graphs. This is a variation of Surrounding Cops and Robber but, in this model, a smallest possible group of bodyguards must surround the president and then maintain this protection indefinitely. We…

Combinatorics · Mathematics 2025-08-15 Nancy E. Clarke , Danny Dyer , William Kellough

Cops and Robbers is a pursuit evasion game played on a graph, first introduced independently by Quilliot \cite{quilliot1978jeux} and Nowakowski and Winkler \cite{NOWAKOWSKI1983235} over four decades ago. A main interest in recent the…

Machine Learning · Computer Science 2026-02-19 Meagan Mann , Christian Muise , Erin Meger

We explore a variant of the game of Cops and Robber introduced by Bonato et al.~where the robber is invisible unless outside the common neighbourhood of the cops. The hyperopic cop number is analogous to the cop number and we investigate…

Combinatorics · Mathematics 2021-07-16 Nancy E. Clarke , Stephen Finbow , Margaret-Ellen Messinger , Amanda Porter

A hole in a graph is an induced cycle of length at least 4. We give a simple winning strategy for t-3 cops to capture a robber in the game of cops and robbers played in a graph that does not contain a hole of length at least t. This…

Combinatorics · Mathematics 2020-01-03 Vaidy Sivaraman

We consider several variants of the classical Cops and Robbers game. We treat the version where the robber can move R > 1 edges at a time, establishing a general upper bound of N / \alpha ^{(1-o(1))\sqrt{log_\alpha N}}, where \alpha = 1 +…

Combinatorics · Mathematics 2010-04-15 Alan Frieze , Michael Krivelevich , Po-Shen Loh

Suppose an unpredictable evader is free to move around in a polygonal environment of arbitrary complexity that is under full camera surveillance. How many pursuers, each with the same maximum speed as the evader, are necessary and…

Computer Science and Game Theory · Computer Science 2011-10-24 Kyle Klein , Subhash Suri

We study pursuit-evasion in a polygonal environment with polygonal obstacles. In this turn based game, an evader $e$ is chased by pursuers $p_1, p_2, ..., p_{\ell}$. The players have full information about the environment and the location…

Computational Geometry · Computer Science 2014-10-21 Brendan Ames , Andrew Beveridge , Rosalie Carlson , Claire Djang , Volkan Isler , Stephen Ragain , Maxray Savage

We study a variation of the cops and robber game characterising treewidth, where in each play at most q cops can be placed in order to catch the robber, where q is a parameter of the game. We prove that if k cops have a winning strategy in…

Discrete Mathematics · Computer Science 2024-02-15 Isolde Adler , Eva Fluck

We study unit disk visibility graphs, where the visibility relation between a pair of geometric entities is defined by not only obstacles, but also the distance between them. That is, two entities are not mutually visible if they are too…

Computational Geometry · Computer Science 2021-03-29 Onur Çağırıcı , Deniz Ağaoğlu

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

In this short paper we study the game of Cops and Robbers, played on the vertices of some fixed graph $G$ of order $n$. The minimum number of cops required to capture a robber is called the cop number of $G$. We show that the cop number of…

Combinatorics · Mathematics 2014-09-30 Zsolt Adam Wagner

Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge…

Computational Geometry · Computer Science 2024-02-22 Hossein Boomari , Mojtaba Ostovari , Alireza Zarei