Related papers: Reinforcement learning in social networks
In this paper we study the problem of social learning under multiple true hypotheses and self-interested agents which exchange information over a graph. In this setup, each agent receives data that might be generated from a different…
The very notion of social network implies that linked individuals interact repeatedly with each other. This allows them not only to learn successful strategies and adapt to them, but also to condition their own behavior on the behavior of…
We propose a strategy for achieving maximum cooperation in evolutionary games on complex networks. Each individual is assigned a weight that is proportional to the power of its degree, where the exponent alpha is an adjustable parameter…
In the classical preferential attachment model, links form instantly to newly arriving nodes and do not change over time. We propose a hierarchical random graph model in a spatial setting, where such a time-variability arises from an…
We study systems of interacting reinforced stochastic processes, where agents' decisions evolve under reinforcement, network-mediated interactions, and environmental influences. In competitive environments with irreducible networks, we…
This paper addresses the problem of distributed learning of average belief with sequential observations, in which a network of $n>1$ agents aim to reach a consensus on the average value of their beliefs, by exchanging information only with…
Population structure affects the outcome of natural selection. Static population structures can be described by graphs, where individuals occupy the nodes, and interactions occur along the edges. General conditions for evolutionary success…
Theoretical computer science plays an important role in the understanding of social networks and their properties. We can model information rippling throughout social networks, or the opinions of social media users for example, using graph…
This work is a study of the properties of collaboration networks employing the formalism of weighted graphs to represent their one-mode projection. The weight of the edges is directly the number of times that a partnership has been…
Communication is not only an action of choosing a signal, but needs to consider the context and sensor signals. It also needs to decide what information is communicated and how it is represented in or understood from signals. Therefore,…
In this paper, we present a reinforcement learning approach to designing a control policy for a "leader" agent that herds a swarm of "follower" agents, via repulsive interactions, as quickly as possible to a target probability distribution…
We study a multi-type SIR epidemic process among a heterogeneous population that interacts through a network. When we base social contact on a random graph with given vertex degrees, we give limit theorems on the fraction of infected…
We study here the social network generated by the asynchronous visits, to a fixed set of sites, of mobile agents modelled as independent random walks on the plane lattice. The social network is constructed by assuming that a group of agents…
We consider a preferential attachment random graph with self-reinforcement. Each time a new vertex comes in, it attaches itself to an old vertex with a probability that is proportional to the sum of the degrees of that old vertex at all…
In this work we present a model for evolving networks, where the driven force is related to the social affinity between individuals in a population. In the model, a set of individuals initially arranged on a regular ordered network and thus…
We study information aggregation in networks when agents interact to learn a binary state of the world. Initially each agent privately observes an independent signal which is "correct" with probability $\frac{1}{2}+\delta$ for some $\delta…
Three models of growing random networks with fitness dependent growth rates are analysed using the rate equations for the distribution of their connectivities. In the first model (A), a network is built by connecting incoming nodes to nodes…
One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…
We study a new class of preferential attachment trees with \emph{self-reinforcement}. At each time, each vertex is assigned a weight equal to the cumulative sum over past times of an affine function of its degree. A new vertex attaches…
Graphs are a natural representation for systems based on relations between connected entities. Combinatorial optimization problems, which arise when considering an objective function related to a process of interest on discrete structures,…