Related papers: Supporting Multi-hop Device-to-Device Networks Thr…
Ad-hoc networks, a promising trend in wireless technology, fail to work properly in a global setting. In most cases, self-organization and cost-free local communication cannot compensate the need for being connected, gathering urgent…
Cellular network performance can significantly benefit from direct device-to-device (D2D) communication, but interference from cochannel D2D communication limits the performance gain. In hybrid networks consisting of D2D and cellular links,…
We consider a wireless device-to-device (D2D) network where the nodes have cached information from a library of possible files. Inspired by the current trend in the standardization of the D2D mode for 4th generation wireless networks, we…
Mobile Ad Hoc Network (MANET) is a collection of two or more devices or nodes or terminals with wireless communications and networking capability that communicate with each other without the aid of any centralized administrator also the…
We consider wireless device-to-device (D2D) caching networks with single-hop transmissions. Previous work has demonstrated that caching and coded multicasting can significantly increase per user throughput. However, the state-of-the-art…
Wireless multi-hop ad hoc communication networks represent an infrastructure-less and self-organized generalization of todays wireless cellular networks. Connectivity within such a network is an important issue. Continuum percolation and…
Ad hoc networks are the special networks formed for specific applications. Operating in ad-hoc mode allows all wireless devices within range of each other to discover and communicate in a peer-to-peer fashion without involving central…
We study an one-hop device-to-device (D2D) assisted wireless caching network, where popular files are randomly and independently cached in the memory of end-users. Each user may obtain the requested files from its own memory without any…
Recovering postdisaster communications has become a major challenge for search and rescue. Device-to-device (D2D) and device-to-vehicle (D2V) networks have drawn attention. However, due to the limited D2D coverage and onboard energy,…
Aided by the ubiquitous wireless connectivity, declining communication costs, and the emergence of cloud platforms, the deployment of Internet of Things (IoT) devices and services is accelerating. Most major mobile network operators view…
This paper studies the gains, in terms of served requests, attainable through out-of-band device-to-device (D2D) video exchanges in large cellular networks. A stochastic framework, in which users are clustered to exchange videos, is…
We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…
Fixed infrastructured networks naturally support centralized approaches for group management and information provisioning. Contrary to infrastructured networks, in multi-hop ad-hoc networks each node acts as a router as well as sender and…
We propose to demonstrate a mobile server assisted P2P system for on-demand video streaming. Our proposed solution uses a combination of 3G and ad-hoc Wi-Fi connections, to enable mobile devices to download content from a centralised server…
Caching at mobile devices and leveraging device-to-device (D2D) communication are two promising approaches to support massive content delivery over wireless networks. The analysis of such D2D caching networks based on a physical…
Wireless device pairing is a critical security mechanism to bootstrap the secure communication between two devices without a pre-shared secret. It has been widely used in many Internet of Things (IoT) applications, such as smart-home and…
A lot of work has been done on routing protocols for mobile ad hoc networks, but still standardization of them requires some more issues less addressed by the existing routing protocols. In this paper a new paradigm of maintaining multiple…
A novel content caching strategy is proposed for a cache enabled device-to-device (D2D) network where the user devices are allowed to communicate using millimeter wave (mmWave) D2D links (> 6 GHz) as well as conventional sub 6 GHz cellular…
In this paper, we introduce a new networking architecture called Group Centric Networking (GCN), which is designed to support the large number of devices expected with the emergence of the Internet of Things. GCN is designed to enable these…
Collaboration between small-scale wireless devices hinges on their ability to infer properties shared across multiple nearby nodes. Wireless-enabled mobile devices in particular create a highly dynamic environment not conducive to…