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Attributes are semantically meaningful characteristics whose applicability widely crosses category boundaries. They are particularly important in describing and recognizing concepts where no explicit training example is given, \textit{e.g.,…
Facial landmark detection aims to localize the anatomically defined points of human faces. In this paper, we study facial landmark detection from partially labeled facial images. A typical approach is to (1) train a detector on the labeled…
Traditionally, in paralinguistic analysis for emotion detection from speech, emotions have been identified with discrete or dimensional (continuous-valued) labels. Accordingly, models that have been proposed for emotion detection use one or…
Facial expression analysis based on machine learning requires large number of well-annotated data to reflect different changes in facial motion. Publicly available datasets truly help to accelerate research in this area by providing a…
Latent space-based facial attribute editing methods have gained popularity in applications such as digital entertainment, virtual avatar creation, and human-computer interaction systems due to their potential for efficient and flexible…
Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…
The face expression is the first thing we pay attention to when we want to understand a person's state of mind. Thus, the ability to recognize facial expressions in an automatic way is a very interesting research field. In this paper,…
Dynamic facial expression recognition has many useful applications in social networks, multimedia content analysis, security systems and others. This challenging process must be done under recurrent problems of image illumination and low…
The development of existing facial coding systems, such as the Facial Action Coding System (FACS), relied on manual examination of facial expression videos for defining Action Units (AUs). To overcome the labor-intensive nature of this…
GAN-based facial attribute editing is widely used in virtual avatars and social media but often suffers from attribute entanglement, where modifying one face attribute unintentionally alters others. While supervised disentangled…
Biased datasets are ubiquitous and present a challenge for machine learning. For a number of categories on a dataset that are equally important but some are sparse and others are common, the learning algorithms will favor the ones with more…
We propose two face representations that are blind to facial expressions associated to emotional responses. This work is in part motivated by new international regulations for personal data protection, which enforce data controllers to…
The ability to display rich facial expressions is crucial for human-like robotic heads. While manually defining such expressions is intricate, there already exist approaches to automatically learn them. In this work one such approach is…
Video retargeting for digital face animation is used in virtual reality, social media, gaming, movies, and video conference, aiming to animate avatars' facial expressions based on videos of human faces. The standard method to represent…
We consider the problem of computing accurate point-to-point correspondences among a set of human face scans with varying expressions. Our fully automatic approach does not require any manually placed markers on the scan. Instead, the…
Face animation has received a lot of attention from researchers in recent years due to its wide range of promising applications. Many face animation models based on optical flow or deep neural networks have achieved great success. However,…
Understanding human affective behaviour, especially in the dynamics of real-world settings, requires Facial Expression Recognition (FER) models to continuously adapt to individual differences in user expression, contextual attributions, and…
Despite remarkable success in unpaired image-to-image translation, existing systems still require a large amount of labeled images. This is a bottleneck for their real-world applications; in practice, a model trained on labeled CelebA…
3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usually overlooked is expression 'style', as in, how a…
Whilst face recognition applications are becoming increasingly prevalent within our daily lives, leading approaches in the field still suffer from performance bias to the detriment of some racial profiles within society. In this study, we…