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Related papers: On Voting and Facility Location

200 papers

We study electoral campaign management scenarios in which an external party can buy votes, i.e., pay the voters to promote its preferred candidate in their preference rankings. The external party's goal is to make its preferred candidate a…

Computer Science and Game Theory · Computer Science 2010-11-29 Edith Elkind , Piotr Faliszewski

We study a model of proxy voting where the candidates, voters, and proxies are all located on the real line, and instead of voting directly, each voter delegates its vote to the closest proxy. The goal is to find a set of proxies that is…

Computer Science and Game Theory · Computer Science 2020-12-15 Elliot Anshelevich , Zack Fitzsimmons , Rohit Vaish , Lirong Xia

Analyses of voting algorithms often overlook informational externalities shaping individual votes. For example, pre-polling information often skews voters towards candidates who may not be their top choice, but who they believe would be a…

Computer Science and Game Theory · Computer Science 2024-04-12 Yiling Chen , Jessie Finocchiaro

We consider the following well-studied problem of metric distortion in social choice. Suppose we have an election with $n$ voters and $m$ candidates located in a shared metric space. We would like to design a voting rule that chooses a…

Computer Science and Game Theory · Computer Science 2024-11-07 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang , Hongxun Wu

We study heterogeneous $k$-facility location games. In this model there are $k$ facilities where each facility serves a different purpose. Thus, the preferences of the agents over the facilities can vary arbitrarily. Our goal is to design…

Computer Science and Game Theory · Computer Science 2020-10-13 Eleftherios Anastasiadis , Argyrios Deligkas

Several elections run in the last years have been characterized by attempts to manipulate the result of the election through the diffusion of fake or malicious news over social networks. This problem has been recognized as a critical issue…

Computer Science and Game Theory · Computer Science 2023-08-22 Vincenzo Auletta , Francesco Carbone , Diodato Ferraioli

Fairness problems in recommender systems often have a complexity in practice that is not adequately captured in simplified research formulations. A social choice formulation of the fairness problem, operating within a multi-agent…

Information Retrieval · Computer Science 2024-02-28 Amanda Aird , Cassidy All , Paresha Farastu , Elena Stefancova , Joshua Sun , Nicholas Mattei , Robin Burke

We consider a participatory budgeting problem in which each voter submits a proposal for how to divide a single divisible resource (such as money or time) among several possible alternatives (such as public projects or activities) and these…

Computer Science and Game Theory · Computer Science 2022-01-24 Rupert Freeman , David M. Pennock , Dominik Peters , Jennifer Wortman Vaughan

We study a social choice setting of manipulation in elections and extend the usual model in two major ways: first, instead of considering a single manipulating agent, in our setting there are several, possibly competing ones; second,…

Multiagent Systems · Computer Science 2020-05-12 Martin Koutecký , Nimrod Talmon

Voting algorithms have been widely used as consensus protocols in the realization of fault-tolerant systems. These algorithms are best suited for distributed systems of nodes with low computational power or heterogeneous networks, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-16 Sebastian Müller , Andreas Penzkofer , Darcy Camargo , Olivia Saa

We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Hadas Shachnai , Benny Kimelfeld

We address the problem of computing distances between rankings that take into account similarities between candidates. The need for evaluating such distances is governed by applications as diverse as rank aggregation, bioinformatics, social…

Data Structures and Algorithms · Computer Science 2014-11-20 Farzad Farnoud , Lili Su , Gregory J. Puleo , Olgica Milenkovic

We study the classic mechanism design problem of locating a public facility on a real line. In contrast to previous work, we assume that the agents are unable to fully specify where their preferred location lies, and instead only provide…

Computer Science and Game Theory · Computer Science 2019-05-23 Vijay Menon , Kate Larson

Polarization is a major concern for a well-functioning society. Often, mass polarization of a society is driven by polarizing political representation, even when the latter is easily preventable. The existing computational social choice…

Computer Science and Game Theory · Computer Science 2025-09-03 Chris Dong , Martin Bullinger , Tomasz Wąs , Larry Birnbaum , Edith Elkind

In this paper, we investigate the Mechanism Design aspects of the $m$-Capacitated Facility Location Problem ($m$-CFLP) on a line. We focus on two frameworks. In the first framework, the number of facilities is arbitrary, all facilities have…

Computer Science and Game Theory · Computer Science 2024-04-23 Gennaro Auricchio , Zihe Wang , Jie Zhang

With the universal adoption of machine learning in healthcare, the potential for the automation of societal biases to further exacerbate health disparities poses a significant risk. We explore algorithmic fairness from the perspective of…

Machine Learning · Computer Science 2024-04-02 Md Rahat Shahriar Zawad , Peter Washington

We study a generalization of the secretary problem, where decisions do not have to be made immediately upon candidates' arrivals. After arriving, each candidate stays in the system for some (random) amount of time and then leaves, whereupon…

Computer Science and Game Theory · Computer Science 2019-09-20 Thomas Kesselheim , Alexandros Psomas , Shai Vardi

Motivated by civic problems such as participatory budgeting and multiwinner elections, we consider the problem of public good allocation: Given a set of indivisible projects (or candidates) of different sizes, and voters with different…

Computer Science and Game Theory · Computer Science 2021-10-26 Kamesh Munagala , Yiheng Shen , Kangning Wang , Zhiyi Wang

We consider a stylized formal model of public transportation, where a set of agents need to travel along a given road, and there is a bus that runs the length of this road. Each agent has a left terminal and a right terminal between which…

Computer Science and Game Theory · Computer Science 2025-09-24 Martin Bullinger , Edith Elkind , Mohamad Latifian

We propose a mechanism design framework that incorporates both soft information, which can be freely manipulated, and semi-hard information, which entails a cost for falsification. The framework captures various contexts such as school…

Theoretical Economics · Economics 2024-03-14 Eduardo Perez-Richet , Vasiliki Skreta