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In the rendezvous problem, two parties with different labelings of the vertices of a complete graph are trying to meet at some vertex at the same time. It is well-known that if the parties have predetermined roles, then the strategy where…

Combinatorics · Mathematics 2016-09-07 Varsha Dani , Thomas P. Hayes , Cristopher Moore , Alexander Russell

A {\em tournament} is a directed graph $T$ such that every pair of vertices is connected by an arc. A {\em feedback vertex set} is a set $S$ of vertices in $T$ such that $T - S$ is acyclic. We consider the {\sc Feedback Vertex Set} problem…

Data Structures and Algorithms · Computer Science 2018-09-25 Daniel Lokshtanov , Pranabendu Misra , Joydeep Mukherjee , Geevarghese Philip , Fahad Panolan , Saket Saurabh

The algorithmic tasks of computing the Hamming distance between a given pattern of length $m$ and each location in a text of length $n$ is one of the most fundamental algorithmic tasks in string algorithms. Unfortunately, there is evidence…

Data Structures and Algorithms · Computer Science 2015-12-15 Tsvi Kopelowitz , Ely Porat

Efficiently distributing secret keys over long distances remains a critical challenge in the development of quantum networks. "First-generation" quantum repeater chains distribute entanglement by executing protocols composed of…

Alice and Bob are connected via a two-way channel, and Alice wants to send a message of $L$ bits to Bob. An adversary flips an arbitrary but finite number of bits, $T$, on the channel. This adversary knows our algorithm and Alice's message,…

Cryptography and Security · Computer Science 2017-07-27 Abhinav Aggarwal , Varsha Dani , Thomas Hayes , Jared Saia

We study the query complexity of exactly reconstructing a string from adaptive queries, such as substring, subsequence, and jumbled-index queries. Such problems have applications, e.g., in computational biology. We provide a number of new…

Data Structures and Algorithms · Computer Science 2020-11-26 Ramtin Afshar , Amihood Amir , Michael T. Goodrich , Pedro Matias

We present efficient algorithms for computing optimal or approximately optimal strategies in a zero-sum game for which Player I has n pure strategies and Player II has an arbitrary number of pure strategies. We assume that for any given…

Optimization and Control · Mathematics 2018-06-21 Lisa Hellerstein , Thomas Lidbetter , Daniel Pirutinsky

In this paper we consider lossless source coding for a class of sources specified by the total variational distance ball centred at a fixed nominal probability distribution. The objective is to find a minimax average length source code,…

Information Theory · Computer Science 2013-01-25 Themistoklis Charalambous , Charalambos D. Charalambous , Sergey Loyka

The edit distance is a way of quantifying how similar two strings are to one another by counting the minimum number of character insertions, deletions, and substitutions required to transform one string into the other. A simple dynamic…

Computational Complexity · Computer Science 2019-10-03 Elazar Goldenberg , Robert Krauthgamer , Barna Saha

A weighted string over an alphabet of size $\sigma$ is a string in which a set of letters may occur at each position with respective occurrence probabilities. Weighted strings, also known as position weight matrices or uncertain sequences,…

Data Structures and Algorithms · Computer Science 2015-12-09 Carl Barton , Chang Liu , Solon P. Pissis

Extensive-form games are a common model for multiagent interactions with imperfect information. In two-player zero-sum games, the typical solution concept is a Nash equilibrium over the unconstrained strategy set for each player. In many…

Computer Science and Game Theory · Computer Science 2019-02-07 Trevor Davis , Kevin Waugh , Michael Bowling

Stern's signature scheme is a historically important code-based signature scheme. A crucial optimization of this scheme is to generate pseudo-random vectors and a permutation instead of random ones, and most proposals that are based on…

Cryptography and Security · Computer Science 2024-08-29 André Chailloux , Simona Etinski

In this paper, we present an efficiently encodable and decodable code construction that is capable of correction a burst of deletions of length at most $k$. The redundancy of this code is $\log n + k(k+1)/2\log \log n+c_k$ for some constant…

Information Theory · Computer Science 2020-01-22 Andreas Lenz , Nikita Polyanskii

This paper considers the problem of securing a linear network coding system against an adversary that is both an eavesdropper and a jammer. The network is assumed to transport n packets from source to each receiver, and the adversary is…

Information Theory · Computer Science 2016-11-17 Danilo Silva , Frank R. Kschischang

A new channel coding approach was proposed in [1] for random multiple access communication over the discrete-time memoryless channel. The coding approach allows users to choose their communication rates independently without sharing the…

Information Theory · Computer Science 2016-11-15 Zheng Wang , Jie Luo

The problem called "String reconstruction from substrings" is a mathematical model of sequencing by hybridization that plays an important role in DNA sequencing. In this problem, we are given a blackbox oracle holding an unknown string…

Data Structures and Algorithms · Computer Science 2018-08-03 Kazuo Iwama , Junichi Teruyama , Shuntaro Tsuyama

The sequence reconstruction problem, introduced by Levenshtein in 2001, considers a communication scenario where the sender transmits a codeword from some codebook and the receiver obtains multiple noisy reads of the codeword. The common…

Information Theory · Computer Science 2020-06-16 Kui Cai , Han Mao Kiah , Tuan Thanh Nguyen , Eitan Yaakobi

The performance of Reed--Solomon codes (RS codes, for short) in the presence of insertion and deletion errors has attracted growing attention in recent literature. In this work, we further study this intriguing mathematical problem,…

Information Theory · Computer Science 2025-09-09 Peter Beelen , Roni Con , Anina Gruica , Maria Montanucci , Eitan Yaakobi

We refine a uniform algebraic approach for deriving upper bounds on reset thresholds of synchronizing automata. We express the condition that an automaton is synchronizing in terms of linear algebra, and obtain upper bounds for the reset…

Formal Languages and Automata Theory · Computer Science 2015-12-21 Mikhail Berlinkov , Marek Szykuła

Regret matching (RM) -- and its modern variants -- is a foundational online algorithm that has been at the heart of many AI breakthrough results in solving benchmark zero-sum games, such as poker. Yet, surprisingly little is known so far in…

Computer Science and Game Theory · Computer Science 2025-11-18 Ioannis Anagnostides , Emanuel Tewolde , Brian Hu Zhang , Ioannis Panageas , Vincent Conitzer , Tuomas Sandholm
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