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The potential benefits of autonomous systems have been driving intensive development of such systems, and of supporting tools and methodologies. However, there are still major issues to be dealt with before such development becomes…
This invited paper discusses why Physics performance task by grade 9 students in Singapore is worth participating in for two reasons; 1) the video analysis and modeling are open access, licensed creative commons attribution for advancing…
The learning and assessment activities have undergone major changes due to the development of modern technologies. The computer-assisted learning and testing has proven a number of advantages in the development of modern educational system.…
This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…
Motivation is essential in the learning process of university students, and teachers should have a wide range of strategies to address this issue. The emergence of social technologies has had a considerable influence in e-learning systems,…
The recent employment and eventual widespread acceptance of electronic test in examining students and various classes in Nigeria has created a significant impact in the trends of educational history in the country. In this paper, we…
Teaching Robotics is about empowering students to create and configure robotics devices and program computers to nurture in students the skill sets necessary to play an active role in society. The robot in Figure 1 focuses on the design of…
Leaderboard systems allow researchers to objectively evaluate Natural Language Processing (NLP) models and are typically used to identify models that exhibit superior performance on a given task in a predetermined setting. However, we argue…
As an introduction to the special issue on "emerging nanotechnologies", this paper puts in perspective contemporary debates and challenges about nanotechnology. It presents an overview of diverse analyses and expectations about this…
The problems in our teaching on object-oriented programming are analyzed, and the basic ideas, causes and methods of the reform are discussed on the curriculum, theoretical teaching and practical classes. Our practice shows that these…
Automated Essay scoring has been explored as a research and industry problem for over 50 years. It has drawn a lot of attention from the NLP community because of its clear educational value as a research area that can engender the creation…
Experimentation with software prototypes plays a fundamental role in software engineering research. In contrast to many other scientific disciplines, however, explicit support for this key activity in software engineering is relatively…
Context: Software testability is the degree to which a software system or a unit under test supports its own testing. To predict and improve software testability, a large number of techniques and metrics have been proposed by both…
Due to the instrument's non-trivial resolution function, measurements on triple-axis spectrometers require extra care from the experimenter in order to obtain optimal results and to avoid unwanted spurious artefacts. We present a free and…
Randomised control trials are currently the definitive gold standard approach for formal educational experiments. Although conclusions from these experiments are highly credible, their relatively slow experimentation rate, high expense and…
We address four main areas in which graduate quantum mechanics education can be improved: course content, textbook, teaching methods, and assessment tools. We report on a three year longitudinal study at the Colorado School of Mines using…
This study attempts to understand motivators and de-motivators that influence the decisions of software students to take up and sustain software testing careers across three different Asian countries, i.e., China, India, and Malaysia. The…
"Systems that Explain Themselves" appears a provocative wording, in particular in the context of mathematics education -- it is as provocative as the idea of building educational software upon technology from computer theorem proving. In…
Computer-based learning platforms (CBLPs) have become a common medium in schools, transforming how students learn and interact with educational content. However, researchers still lack adequate tools to address the diverse set of challenges…
Contribution: A flipped classroom approach to teaching empirical software engineering increases student learning by providing more time for active learning in class. Background: There is a need for longitudinal studies of the flipped…