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We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…

Computer Science and Game Theory · Computer Science 2025-11-27 Caspar Oesterheld , Vincent Conitzer

The {\em maximum cardinality} and {\em maximum weight matching} problems can be solved in time $\tilde{O}(m\sqrt{n})$, a bound that has resisted improvement despite decades of research. (Here $m$ and $n$ are the number of edges and…

Data Structures and Algorithms · Computer Science 2011-12-06 Ran Duan , Seth Pettie , Hsin-Hao Su

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

We design the first subexponential-time (parameterized) algorithms for several cut and cycle-hitting problems on $H$-minor free graphs. In particular, we obtain the following results (where $k$ is the solution-size parameter). 1.…

Data Structures and Algorithms · Computer Science 2022-07-05 Sayan Bandyapadhyay , William Lochet , Daniel Lokshtanov , Saket Saurabh , Jie Xue

In this paper we further investigate the well-studied problem of finding a perfect matching in a regular bipartite graph. The first non-trivial algorithm, with running time $O(mn)$, dates back to K\"{o}nig's work in 1916 (here $m=nd$ is the…

Data Structures and Algorithms · Computer Science 2008-11-18 Ashish Goel , Michael Kapralov , Sanjeev Khanna

The stable marriage problem, as addressed by Gale and Shapely [1] consists of providing a bipartite matching between n " boys " and n " girls "-each of whom have a totally ordered preference list over the other set-such that there exists no…

Computer Science and Game Theory · Computer Science 2016-08-30 Mircea Adrian Digulescu

The complexity of parity games is a long standing open problem that saw a major breakthrough in 2017 when two quasi-polynomial algorithms were published. This article presents a third, independent approach to solving parity games in…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Karoliina Lehtinen , Udi Boker

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

Machine Learning · Computer Science 2013-02-12 H. Brendan McMahan

We consider a connected undirected graph $G(n,m)$ with $n$ nodes and $m$ edges. A $k$-dominating set $D$ in $G$ is a set of nodes having the property that every node in $G$ is at most $k$ edges away from at least one node in $D$. Finding a…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 L. D. Penso , V. C. Barbosa

2.5 player parity games combine the challenges posed by 2.5 player reachability games and the qualitative analysis of parity games. These two types of problems are best approached with different types of algorithms: strategy improvement…

Logic in Computer Science · Computer Science 2016-07-07 Ernst Moritz Hahn , Sven Schewe , Andrea Turrini , Lijun Zhang

The strategy improvement algorithm for mean payoff games and parity games is a local improvement algorithm, just like the simplex algorithm for linear programs. Their similarity has turned out very useful: many lower bounds on running time…

Computer Science and Game Theory · Computer Science 2025-09-22 Matthew Maat

We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…

Computer Science and Game Theory · Computer Science 2022-02-28 Laurent Doyen

We propose a new (theoretical) computational model for the study of massive data processing with limited computational resources. Our model measures the complexity of reading the very large data sets in terms of the data size N and analyzes…

Data Structures and Algorithms · Computer Science 2020-03-09 Jianer Chen , Ying Guo , Qin Huang

We present a general framework for solving a large class of learning problems with non-linear functions of classification rates. This includes problems where one wishes to optimize a non-decomposable performance metric such as the F-measure…

Machine Learning · Computer Science 2019-09-09 Harikrishna Narasimhan , Andrew Cotter , Maya Gupta

We show that quantum graph parameters for finite, simple, undirected graphs encode winning strategies for all possible synchronous non-local games. Given a synchronous game $\mathcal{G}=(I,O,\lambda)$ with $|I|=n$ and $|O|=k$, we…

Quantum Physics · Physics 2023-07-12 Samuel J. Harris

This paper revisits timed games by building upon the semantics introduced in "The Element of Surprise in Timed Games". We introduce some modifications to this semantics for two primary reasons: firstly, we recognize instances where the…

Logic in Computer Science · Computer Science 2025-10-10 Gilles Geeraerts , Frédéric Herbreteau , Jean-François Raskin , Alexis Reynouard

Parity games play an important role for LTL synthesis as evidenced by recent breakthroughs on LTL synthesis, which rely in part on parity game solving. Yet state space explosion remains a major issue if we want to scale to larger systems or…

Logic in Computer Science · Computer Science 2020-09-24 Oebele Lijzenga , Tom van Dijk

A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…

Quantum Physics · Physics 2013-11-05 Zhengfeng Ji

In this paper, we deepen the study of two-player Stackelberg games played on graphs in which Player $0$ announces a strategy and Player $1$, having several objectives, responds rationally by following plays providing him Pareto-optimal…

Computer Science and Game Theory · Computer Science 2025-09-10 Thomas Brihaye , Véronique Bruyère , Gaspard Reghem

We present quantum algorithms for the following graph problems: finding a maximal bipartite matching in time O(n sqrt{m+n} log n), finding a maximal non-bipartite matching in time O(n^2 (sqrt{m/n} + log n) log n), and finding a maximal flow…

Quantum Physics · Physics 2007-05-23 Andris Ambainis , Robert Spalek