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Let $P$ and $Q$ be two simple polygons in the plane of total complexity $n$, each of which can be decomposed into at most $k$ convex parts. We present an $(1-\varepsilon)$-approximation algorithm, for finding the translation of $Q$, which…

Computational Geometry · Computer Science 2014-06-24 Sariel Har-Peled , Subhro Roy

The geodesic $k$-center problem in a simple polygon with $n$ vertices consists in the following. Find a set $S$ of $k$ points in the polygon that minimizes the maximum geodesic distance from any point of the polygon to its closest point in…

Computational Geometry · Computer Science 2017-10-26 Eunjin Oh , Jean-Lou De Carufel , Hee-Kap Ahn

The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…

Computational Geometry · Computer Science 2019-07-03 Stav Ashur , Omrit Filtser , Matthew J. Katz

This paper considers a movement minimization problem for mobile sensors. Given a set of $n$ point targets, the $k$-Sink Minimum Movement Target Coverage Problem is to schedule mobile sensors, initially located at $k$ base stations, to cover…

Computational Geometry · Computer Science 2023-05-09 Nonthaphat Wongwattanakij , Nattawut Phetmak , Chaiporn Jaikaeo , Jittat Fakcharoenphol

We consider a variant of the art gallery problem where all guards are limited to seeing to the right inside a monotone polygon. We call such guards: half-guards. We provide a polynomial-time approximation for point guarding the entire…

Computational Geometry · Computer Science 2022-04-29 Hannah Miller Hillberg , Erik Krohn , Alex Pahlow

Given a simple polygon $P$ and a set $Q$ of points contained in $P$, we consider the geodesic $k$-center problem where we want to find $k$ points, called \emph{centers}, in $P$ to minimize the maximum geodesic distance of any point of $Q$…

Computational Geometry · Computer Science 2019-10-29 Eunjin Oh , Sang Won Bae , Hee-Kap Ahn

In a multi-robot system, a number of autonomous robots would sense, communicate, and decide to move within a given domain to achieve a common goal. In this paper, we consider a new variant of the pursuit-evasion problem in which the robots…

Computational Geometry · Computer Science 2016-08-16 Mohammad Ghodsi , Salma Sadat Mahdavi , Ali Narenji Sheshkalani

We consider the $k$-prize-collecting Steiner tree problem. An instance is composed of an integer $k$ and a graph $G$ with costs on edges and penalties on vertices. The objective is to find a tree spanning at least $k$ vertices which…

Computational Complexity · Computer Science 2019-11-22 Lehilton Lelis Chaves Pedrosa , Hugo Kooki Kasuya Rosado

Given an $x$-monotone polygonal chain $T$ with $n$ vertices, and an integer $k$, we consider the problem of finding the lowest horizontal line $L$ lying above $T$ with $k$ point guards lying on $L$, so that every point on the chain is…

Computational Geometry · Computer Science 2025-05-06 Byeonguk Kang , Hwi Kim , Hee-Kap Ahn

We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

The protection of pathways holds immense significance across various domains, including urban planning, transportation, surveillance, and security. This article introduces a groundbreaking approach to safeguarding pathways by employing…

Robotics · Computer Science 2024-05-27 Hamid Hoorfar , Faraneh Fathi , Sara Moshtaghi Largani , Alireza Bagheri

Finding the k-medianin a network involves identifying a subset of k vertices that minimize the total distance to all other vertices in a graph. This problem has been extensively studied in computer science, graph theory, operations…

Data Structures and Algorithms · Computer Science 2023-12-14 Roldan Pozo

This paper addresses the problem of tracking mobile intruders in a polygonal environment. We assume that a team of diagonal guards is deployed inside the polygon to provide mobile coverage. First, we formulate the problem of tracking a…

Computational Geometry · Computer Science 2018-07-24 Guillermo J. Laguna , Sourabh Bhattacharya

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

Contour polygonal approximation is a simplified representation of a contour by line segments, so that the main characteristics of the contour remain in a small number of line segments. This paper presents a novel method for polygonal…

Computational Physics · Physics 2013-11-19 André Ricardo Backes , Dalcimar Casanova , Odemir Martinez Bruno

The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…

Computational Geometry · Computer Science 2018-04-12 Pritam Bhattacharya , Subir Kumar Ghosh , Sudebkumar Pal

A terrain T is an x-monotone polygonal chain in the plane; T is orthogonal if each edge of T is either horizontal or vertical. In this paper, we give an exact algorithm for the problem of guarding the convex vertices of an orthogonal…

Computational Geometry · Computer Science 2015-12-29 Saeed Mehrabi

Given a convex polygon $P$ with $n$ vertices, the two-center problem is to find two congruent closed disks of minimum radius such that they completely cover $P$. We propose an algorithm for this problem in the streaming setup, where the…

Computational Geometry · Computer Science 2015-12-09 Sanjib Sadhu , Sasanka Roy , Soumen Nandi , Anil Maheswari , Subhas C. Nandy

We present a 4-approximation algorithm for the problem of placing a fewest guards on a 1.5D terrain so that every point of the terrain is seen by at least one guard. This improves on the currently best approximation factor of 5. Our method…

Computational Geometry · Computer Science 2008-09-02 K. Elbassioni , D. Matijevic , J. Mestre , D. Severdija

We consider some generalizations of the Asymmetric Traveling Salesman Path problem. Suppose we have an asymmetric metric G = (V,A) with two distinguished nodes s,t. We are also given a positive integer k. The goal is to find k paths of…

Data Structures and Algorithms · Computer Science 2011-12-15 Zachary Friggstad