Related papers: Occlusion-Aware Human Pose Estimation with Mixture…
Occlusions are a significant challenge to human pose estimation algorithms, often resulting in inaccurate and anatomically implausible poses. Although current occlusion-robust human pose estimation algorithms exhibit impressive performance…
In this work, we build upon existing methods for occlusion-aware 3D pose detection in videos. We implement a two stage architecture that consists of the stacked hourglass network to produce 2D pose predictions, which are then inputted into…
The Chow-Liu algorithm (IEEE Trans.~Inform.~Theory, 1968) has been a mainstay for the learning of tree-structured graphical models from i.i.d.\ sampled data vectors. Its theoretical properties have been well-studied and are well-understood.…
Human behavioral monitoring during sleep is essential for various medical applications. Majority of the contactless human pose estimation algorithms are based on RGB modality, causing ineffectiveness in in-bed pose estimation due to…
Relative pose estimation provides a promising way for achieving object-agnostic pose estimation. Despite the success of existing 3D correspondence-based methods, the reliance on explicit feature matching suffers from small overlaps in…
Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene. Using only segmentation, it is difficult to accurately render a virtual…
Despite of the recent success of neural networks for human pose estimation, current approaches are limited to pose estimation of a single person and cannot handle humans in groups or crowds. In this work, we propose a method that estimates…
Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…
We develop optimal algorithms for learning undirected Gaussian trees and directed Gaussian polytrees from data. We consider both problems of distribution learning (i.e. in KL distance) and structure learning (i.e. exact recovery). The first…
Head-pose estimation has many applications, such as social event analysis, human-robot and human-computer interaction, driving assistance, and so forth. Head-pose estimation is challenging because it must cope with changing illumination…
Human Pose Estimation (HPE) involves detecting and localizing keypoints on the human body from visual data. In 3D HPE, occlusions, where parts of the body are not visible in the image, pose a significant challenge for accurate pose…
Systems involving human-robot collaboration necessarily require that steps be taken to ensure safety of the participating human. This is usually achievable if accurate, reliable estimates of the human's pose are available. In this paper, we…
Human-robot collaboration requires the establishment of methods to guarantee the safety of participating operators. A necessary part of this process is ensuring reliable human pose estimation. Established vision-based modalities encounter…
We present a new algorithm for multi-region segmentation of 2D images with objects that may partially occlude each other. Our algorithm is based on the observation hat human performance on this task is based both on prior knowledge about…
This work introduces a novel convolutional network architecture for the task of human pose estimation. Features are processed across all scales and consolidated to best capture the various spatial relationships associated with the body. We…
Although many approaches for multi-human pose estimation in videos have shown profound results, they require densely annotated data which entails excessive man labor. Furthermore, there exists occlusion and motion blur that inevitably lead…
Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for…
Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the…
The human visual environment is comprised of different surfaces that are distributed in space. The parts of a scene that are visible at any one time are governed by the occlusion of overlapping objects. In this work we consider "dead…
The capability to accurately estimate 3D human poses is crucial for diverse fields such as action recognition, gait recognition, and virtual/augmented reality. However, a persistent and significant challenge within this field is the…