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In video streaming applications especially during live streaming events (such as the Super Bowl), video traffic can account for a significant portion of network traffic and can lead to severe network congestion. During such events,…

Networking and Internet Architecture · Computer Science 2023-05-25 Sadaf Ul Zuhra , Prasanna Chaporkar , Abhay Karandikar , H. Vincent Poor

Providing wireless users with high-quality video content has become increasingly important. However, ensuring consistent video quality poses challenges due to variable encoded bitrate caused by dynamic video content and fluctuating channel…

Networking and Internet Architecture · Computer Science 2023-10-12 Matin Mortaheb , Mohammad A. Amir Khojastepour , Srimat T. Chakradhar , Sennur Ulukus

By suppressing repeated content deliveries, wireless caching has the potential to substantially improve the energy efficiency (EE) of the fifth generation (5G) communication networks. In this paper, we propose two novel energy-efficient…

Signal Processing · Electrical Eng. & Systems 2018-05-31 Xuewei Zhang , Tiejun Lv , Wei Ni , John M. Cioffi , Norman C. Beaulieu , Y. Jay Guo

Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…

Networking and Internet Architecture · Computer Science 2015-05-11 Hui Wang , Mun Choon Chan , Wei Tsang Ooi

High quality (HQ) video services occupy large portions of the total bandwidth and are among the main causes of congestion at network bottlenecks. Since video is resilient to data loss, throwing away less important video packets can ease…

Image and Video Processing · Electrical Eng. & Systems 2021-04-28 Ashkan Moharrami , Mohammad Ghasempour , Mohammad Ghanbari

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent…

Networking and Internet Architecture · Computer Science 2017-01-06 Stefano D'Aronco , Laura Toni , Pascal Frossard

Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…

Multimedia · Computer Science 2017-11-07 Chao Zhou , Chia-Wen Lin , Xinggong Zhang , Zongming Guo

The knowledge of future throughput variations in mobile networks becomes more and more possible today thanks to the rich contextual information provided by mobile applications and services and smartphone sensors. It is even likely that such…

Multimedia · Computer Science 2018-01-26 Imen Triki , Rachid El-Azouzi , Majed Haddad

The actual performance of video delivery over wireless networks is best captured through experimental studies over real testbed, which is crucial to uncover the technical problems and practical challenges of realizing the proposed video…

Networking and Internet Architecture · Computer Science 2013-04-30 Fatima Amir Hamza , Lamia Romdhani , Amr Mohamed

The need for real time analysis of rapidly producing data streams (e.g., video and image streams) motivated the design of streaming algorithms that can efficiently extract and summarize useful information from massive data "on the fly".…

Data Structures and Algorithms · Computer Science 2017-12-27 Baharan Mirzasoleiman , Stefanie Jegelka , Andreas Krause

Vehicle-to-everything (V2X) communication is a key enabler that connects vehicles to neighboring vehicles, infrastructure and pedestrians. In the past few years, multimedia services have seen an enormous growth and it is expected to…

Networking and Internet Architecture · Computer Science 2020-02-18 Hamza Khan , Sumudu Samarakoon , Mehdi Bennis

To provide a better streaming experience, video clients today select their video rates by observing and estimating the available capacity. Recent work has shown that capacity estimation is fraught with difficulties because of complex…

Networking and Internet Architecture · Computer Science 2014-01-13 Te-Yuan Huang , Ramesh Johari , Nick McKeown , Matthew Trunnell , Mark Watson

We study the problem of optimizing the cost of content delivery in a cooperative network of caches at end-nodes. The caches could be, for example, within the computers of users downloading videos from websites (such as Netflix, Blockbuster…

Networking and Internet Architecture · Computer Science 2012-09-11 A. Majumder , Sharad Jaiswal , K. V. M. Naidu , Nisheeth Shrivastava

In this paper, we propose an efficient client-to-client streaming approach to cooperatively stream the video using chaining technique with unicast communication among the clients. This approach considers two major issues of VoD 1) Prefix…

Multimedia · Computer Science 2010-07-15 M. Dakshayini , T. R. Gopala Krishnan Nair

Frequently accessed video streams are pre-transcoded into several formats to satisfy the characteristics of all display devices. Storing several video stream formats imposes a high cost on video stream providers using the old classical way.…

Multimedia · Computer Science 2021-04-26 Mahmoud Darwich , Yasser Ismail , Talal Darwich , Magdy Bayoumi

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

Unlike offline processing, streaming video vision-language models face two fundamental constraints: causality and accumulation. Causality prevents access to future frames that offline methods exploit, while accumulation causes tokens to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xueyi Chen , Keda Tao , Kele Shao , Huan Wang

We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under \emph{node degree bounds}, i.e., the number of neighbors a node can simultaneously connect to is upper-bounded. The problem is critical for supporting…

Networking and Internet Architecture · Computer Science 2012-06-20 Shaoquan Zhang , Ziyu Shao , Minghua Chen , Libin Jiang