Related papers: On Visibility Representations of Non-planar Graphs
Motivated by dynamic graph visualization, we study the problem of representing a graph $G$ in the form of a \emph{storyplan}, that is, a sequence of frames with the following properties. Each frame is a planar drawing of the subgraph of $G$…
An \emph{outer-string representation} of a graph $G$ is an intersection representation of $G$ where vertices are represented by curves (strings) inside the unit disk and each curve has exactly one endpoint on the boundary of the unit disk…
Any planar graph has a crossing-free straight-line drawing in the plane. A simultaneous geometric embedding of two n-vertex graphs is a straight-line drawing of both graphs on a common set of n points, such that the edges withing each…
It is well-known that every 3-connected planar graph has a unique planar embedding on the sphere. We study the extension to triangulated 1-planar graphs, T1P graphs for short, which admit an embedding in which each edge is crossed at most…
An embedding is a mapping from a set of nodes of a network into a real vector space. Embeddings can have various aims like capturing the underlying graph topology and structure, node-to-node relationship, or other relevant information about…
In this paper, we give new, tight subexponential lower bounds for a number of graph embedding problems. We introduce two related combinatorial problems, which we call String Crafting and Orthogonal Vector crafting, and show that these…
The irrelevant vertex technique provides a powerful tool for the design of parameterized algorithms for a wide variety of problems on graphs. A common characteristic of these problems, permitting the application of this technique on…
Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge…
Graph drawing research traditionally focuses on producing geometric embeddings of graphs satisfying various aesthetic constraints. After the geometric embedding is specified, there is an additional step that is often overlooked or ignored:…
We consider hypergraph visualizations that represent vertices as points in the plane and hyperedges as curves passing through the points of their incident vertices. Specifically, we consider several different variants of this problem by (a)…
We study contact representations of graphs in which vertices are represented by axis-aligned polyhedra in 3D and edges are realized by non-zero area common boundaries between corresponding polyhedra. We show that for every 3-connected…
Disk contact representations realize graphs by mapping vertices bijectively to interior-disjoint disks in the plane such that two disks touch each other if and only if the corresponding vertices are adjacent in the graph. Deciding whether a…
While orthogonal drawings have a long history, smooth orthogonal drawings have been introduced only recently. So far, only planar drawings or drawings with an arbitrary number of crossings per edge have been studied. Recently, a lot of…
The constrained linear representability problem (CLRP) for polymatroids determines whether there exists a polymatroid that is linear over a specified field while satisfying a collection of constraints on the rank function. Using a computer…
A unit disk intersection representation (UDR) of a graph $G$ represents each vertex of $G$ as a unit disk in the plane, such that two disks intersect if and only if their vertices are adjacent in $G$. A UDR with interior-disjoint disks is…
The graph-navigability problem concerns how one can find as short paths as possible between a pair of vertices, given an incomplete picture of a graph. We study the navigability of graphs where the vertices are tagged by a number (between 1…
The vertex connectivity of a graph $G$ is the size of the smallest set of vertices $S$ such that $G \setminus S$ is disconnected. For the class of planar graphs, the problem of vertex connectivity is well-studied, both from structural and…
Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…
The algorithm of Gutwenger et al. to insert an edge $e$ in linear time into a planar graph $G$ with a minimal number of crossings on $e$, is a helpful tool for designing heuristics that minimize edge crossings in drawings of general graphs.…
A graph $G$ is embeddable in $\mathbb{R}^d$ if vertices of $G$ can be assigned with points of $\mathbb{R}^d$ in such a way that all pairs of adjacent vertices are at the distance 1. We show that verifying embeddability of a given graph in…