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Related papers: On Visibility Representations of Non-planar Graphs

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Motivated by dynamic graph visualization, we study the problem of representing a graph $G$ in the form of a \emph{storyplan}, that is, a sequence of frames with the following properties. Each frame is a planar drawing of the subgraph of $G$…

An \emph{outer-string representation} of a graph $G$ is an intersection representation of $G$ where vertices are represented by curves (strings) inside the unit disk and each curve has exactly one endpoint on the boundary of the unit disk…

Combinatorics · Mathematics 2026-05-18 Todor Antić , Vít Jelínek , Jan Kratochvíl , Peter Stumpf

Any planar graph has a crossing-free straight-line drawing in the plane. A simultaneous geometric embedding of two n-vertex graphs is a straight-line drawing of both graphs on a common set of n points, such that the edges withing each…

Computational Geometry · Computer Science 2007-05-23 Martin Kutz

It is well-known that every 3-connected planar graph has a unique planar embedding on the sphere. We study the extension to triangulated 1-planar graphs, T1P graphs for short, which admit an embedding in which each edge is crossed at most…

Discrete Mathematics · Computer Science 2023-12-27 Franz J. Brandenburg

An embedding is a mapping from a set of nodes of a network into a real vector space. Embeddings can have various aims like capturing the underlying graph topology and structure, node-to-node relationship, or other relevant information about…

Machine Learning · Computer Science 2023-06-21 Ashkan Dehghan , Kinga Siuta , Agata Skorupka , Andrei Betlen , David Miller , Bogumil Kaminski , Pawel Pralat

In this paper, we give new, tight subexponential lower bounds for a number of graph embedding problems. We introduce two related combinatorial problems, which we call String Crafting and Orthogonal Vector crafting, and show that these…

Computational Complexity · Computer Science 2016-10-31 Hans L. Bodlaender , Tom C. van der Zanden

The irrelevant vertex technique provides a powerful tool for the design of parameterized algorithms for a wide variety of problems on graphs. A common characteristic of these problems, permitting the application of this technique on…

Data Structures and Algorithms · Computer Science 2026-05-01 Petr A. Golovach , Stavros G. Kolliopoulos , Giannos Stamoulis , Dimitrios M. Thilikos

Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge…

Computational Geometry · Computer Science 2024-02-22 Hossein Boomari , Mojtaba Ostovari , Alireza Zarei

Graph drawing research traditionally focuses on producing geometric embeddings of graphs satisfying various aesthetic constraints. After the geometric embedding is specified, there is an additional step that is often overlooked or ignored:…

Computational Geometry · Computer Science 2007-05-23 Michael B. Dillencourt , David Eppstein , Michael T. Goodrich

We consider hypergraph visualizations that represent vertices as points in the plane and hyperedges as curves passing through the points of their incident vertices. Specifically, we consider several different variants of this problem by (a)…

Computational Geometry · Computer Science 2025-06-09 Alexander Dobler , Stephen Kobourov , Debajyoti Mondal , Martin Nöllenburg

We study contact representations of graphs in which vertices are represented by axis-aligned polyhedra in 3D and edges are realized by non-zero area common boundaries between corresponding polyhedra. We show that for every 3-connected…

Computational Geometry · Computer Science 2015-05-05 Md. Jawaherul Alam , William Evans , Stephen G. Kobourov , Sergey Pupyrev , Jackson Toeniskoetter , Torsten Ueckerdt

Disk contact representations realize graphs by mapping vertices bijectively to interior-disjoint disks in the plane such that two disks touch each other if and only if the corresponding vertices are adjacent in the graph. Deciding whether a…

Computational Geometry · Computer Science 2015-09-03 Boris Klemz , Martin Nöllenburg , Roman Prutkin

While orthogonal drawings have a long history, smooth orthogonal drawings have been introduced only recently. So far, only planar drawings or drawings with an arbitrary number of crossings per edge have been studied. Recently, a lot of…

The constrained linear representability problem (CLRP) for polymatroids determines whether there exists a polymatroid that is linear over a specified field while satisfying a collection of constraints on the rank function. Using a computer…

Information Theory · Computer Science 2017-02-03 Jayant Apte , John MacLaren Walsh

A unit disk intersection representation (UDR) of a graph $G$ represents each vertex of $G$ as a unit disk in the plane, such that two disks intersect if and only if their vertices are adjacent in $G$. A UDR with interior-disjoint disks is…

Computational Geometry · Computer Science 2021-08-27 Sujoy Bhore , Maarten Löffler , Soeren Nickel , Martin Nöllenburg

The graph-navigability problem concerns how one can find as short paths as possible between a pair of vertices, given an incomplete picture of a graph. We study the navigability of graphs where the vertices are tagged by a number (between 1…

Physics and Society · Physics 2011-08-25 Sang Hoon Lee , Petter Holme

The vertex connectivity of a graph $G$ is the size of the smallest set of vertices $S$ such that $G \setminus S$ is disconnected. For the class of planar graphs, the problem of vertex connectivity is well-studied, both from structural and…

Computational Geometry · Computer Science 2025-06-03 Therese Biedl , Karthik Murali

Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…

Computational Geometry · Computer Science 2014-01-22 Mohamed A. El-Sayed , S. Abdel-Khalek , Hanan H. Amin

The algorithm of Gutwenger et al. to insert an edge $e$ in linear time into a planar graph $G$ with a minimal number of crossings on $e$, is a helpful tool for designing heuristics that minimize edge crossings in drawings of general graphs.…

Data Structures and Algorithms · Computer Science 2018-08-01 Marcel Radermacher , Ignaz Rutter

A graph $G$ is embeddable in $\mathbb{R}^d$ if vertices of $G$ can be assigned with points of $\mathbb{R}^d$ in such a way that all pairs of adjacent vertices are at the distance 1. We show that verifying embeddability of a given graph in…

Computational Complexity · Computer Science 2014-10-22 Mikhail Tikhomirov
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