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Recent unsupervised pre-training methods have shown to be effective on language and vision domains by learning useful representations for multiple downstream tasks. In this paper, we investigate if such unsupervised pre-training methods can…

Computer Vision and Pattern Recognition · Computer Science 2022-06-20 Younggyo Seo , Kimin Lee , Stephen James , Pieter Abbeel

Crowd simulation is important for video-games design, since it enables to populate virtual worlds with autonomous avatars that navigate in a human-like manner. Reinforcement learning has shown great potential in simulating virtual crowds,…

Machine Learning · Computer Science 2023-09-25 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani

As people learn to navigate the world, autonomic nervous system (e.g., "fight or flight") responses provide intrinsic feedback about the potential consequence of action choices (e.g., becoming nervous when close to a cliff edge or driving…

Artificial Intelligence · Computer Science 2019-03-25 Daniel McDuff , Ashish Kapoor

Observing a human demonstrator manipulate objects provides a rich, scalable and inexpensive source of data for learning robotic policies. However, transferring skills from human videos to a robotic manipulator poses several challenges, not…

Robotics · Computer Science 2023-03-08 Minttu Alakuijala , Gabriel Dulac-Arnold , Julien Mairal , Jean Ponce , Cordelia Schmid

Well-designed dense reward functions in robot manipulation not only indicate whether a task is completed but also encode progress along the way. Generally, designing dense rewards is challenging and usually requires access to privileged…

Robotics · Computer Science 2026-03-19 Pierre Krack , Tobias Jülg , Wolfram Burgard , Florian Walter

Preference-based reinforcement learning (PbRL) aligns a robot behavior with human preferences via a reward function learned from binary feedback over agent behaviors. We show that dynamics-aware reward functions improve the sample…

Artificial Intelligence · Computer Science 2024-02-29 Katherine Metcalf , Miguel Sarabia , Natalie Mackraz , Barry-John Theobald

Learning from few demonstrations to develop policies robust to variations in robot initial positions and object poses is a problem of significant practical interest in robotics. Compared to imitation learning, which often struggles to…

Robotics · Computer Science 2025-04-30 Haowen Sun , Han Wang , Chengzhong Ma , Shaolong Zhang , Jiawei Ye , Xingyu Chen , Xuguang Lan

Reward functions are difficult to design and often hard to align with human intent. Preference-based Reinforcement Learning (RL) algorithms address these problems by learning reward functions from human feedback. However, the majority of…

Machine Learning · Computer Science 2023-11-28 Joey Hejna , Dorsa Sadigh

Learning a reward function from demonstrations suffers from low sample-efficiency. Even with abundant data, current inverse reinforcement learning methods that focus on learning from a single environment can fail to handle slight changes in…

Machine Learning · Computer Science 2024-05-15 Thomas Kleine Buening , Victor Villin , Christos Dimitrakakis

In most of the transfer learning approaches to reinforcement learning (RL) the distribution over the tasks is assumed to be stationary. Therefore, the target and source tasks are i.i.d. samples of the same distribution. In the context of…

Machine Learning · Computer Science 2020-06-19 Giuseppe Canonaco , Andrea Soprani , Manuel Roveri , Marcello Restelli

We introduce the forward-backward (FB) representation of the dynamics of a reward-free Markov decision process. It provides explicit near-optimal policies for any reward specified a posteriori. During an unsupervised phase, we use…

Machine Learning · Computer Science 2021-10-12 Ahmed Touati , Yann Ollivier

For adversarial imitation learning algorithms (AILs), no true rewards are obtained from the environment for learning the strategy. However, the pseudo rewards based on the output of the discriminator are still required. Given the implicit…

Machine Learning · Computer Science 2021-04-15 Yawei Wang , Xiu Li

Predictive state representations (PSRs) are models of controlled non-Markov observation sequences which exhibit the same generative process governing POMDP observations without relying on an underlying latent state. In that respect, a PSR…

Artificial Intelligence · Computer Science 2022-02-01 Andrea Baisero , Christopher Amato

Specifying reward signals that allow agents to learn complex behaviors is a long-standing challenge in reinforcement learning. A promising approach is to extract preferences for behaviors from unlabeled videos, which are widely available on…

Reinforcement learning with verifiable rewards has driven recent advances in LLM post-training, in particular for reasoning. Policy optimization algorithms generate a number of responses for a given prompt and then effectively weight the…

Machine Learning · Computer Science 2026-02-12 Reinhard Heckel , Mahdi Soltanolkotabi , Christos Thramboulidis

Designing fair compensation mechanisms for demand response (DR) is challenging. This paper models the problem in a game theoretic setting and designs a payment distribution mechanism based on the Shapley Value. As exact computation of the…

Computer Science and Game Theory · Computer Science 2014-03-27 Gearóid O'Brien , Abbas El Gamal , Ram Rajagopal

Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

Machine Learning · Computer Science 2021-11-24 Lihua Zhang

To perform robot manipulation tasks, a low-dimensional state of the environment typically needs to be estimated. However, designing a state estimator can sometimes be difficult, especially in environments with deformable objects. An…

Robotics · Computer Science 2019-07-16 Xingyu Lin , Harjatin Singh Baweja , David Held

Reward functions are a common way to specify the objective of a robot. As designing reward functions can be extremely challenging, a more promising approach is to directly learn reward functions from human teachers. Importantly, data from…

Offline reinforcement learning can enable policy learning from pre-collected, sub-optimal datasets without online interactions. This makes it ideal for real-world robots and safety-critical scenarios, where collecting online data or expert…

Robotics · Computer Science 2025-08-07 Sreyas Venkataraman , Yufei Wang , Ziyu Wang , Navin Sriram Ravie , Zackory Erickson , David Held