Related papers: Embedding of Hypercube into Cylinder
In this paper, we develop a novel method for fast geodesic distance queries. The key idea is to embed the mesh into a high-dimensional space, such that the Euclidean distance in the high-dimensional space can induce the geodesic distance in…
We prove an isoperimetric inequality for filling cellular cycles in a high dimensional cube with cellular chains. In addition, we provide a family of cubical cellular cycles for which the exponent in the inequality is optimal.
We first prove a one-to-one correspondence between finding Hamiltonian cycles in a cubic planar graphs and finding trees with specific properties in dual graphs. Using this information, we construct an exact algorithm for finding…
Despite the fact that many important problems (including clustering) can be described using hypergraphs, theoretical foundations as well as practical algorithms using hypergraphs are not well developed yet. In this paper, we propose a…
Immersion minor is an important variant of graph minor, defined through an injective mapping from vertices in a smaller graph $H$ to vertices in a larger graph $G$ where adjacent elements of the former are connected in the latter by…
Our goal is to efficiently compute low-dimensional latent coordinates for nodes in an input graph -- known as graph embedding -- for subsequent data processing such as clustering. Focusing on finite graphs that are interpreted as uniform…
Finding Hamitonian Cycles in square grid graphs is a well studied and important questions. More recent work has extended these results to triangular and hexagonal grids, as well as further restricted versions. In this paper, we examine a…
In this paper, we describe efficient MapReduce simulations of parallel algorithms specified in the BSP and PRAM models. We also provide some applications of these simulation results to problems in parallel computational geometry for the…
We provide the first non-trivial examples of quasi-isometric embeddings between curve complexes. These are induced either by puncturing a closed surface or via orbifold coverings. As a corollary, we give new quasi-isometric embeddings…
Embedding graphs in a geographical or latent space, i.e.\ inferring locations for vertices in Euclidean space or on a smooth manifold or submanifold, is a common task in network analysis, statistical inference, and graph visualization. We…
In geographic information systems and in the production of digital maps for small devices with restricted computational resources one often wants to round coordinates to a rougher grid. This removes unnecessary detail and reduces space…
Ruskey and Savage in 1993 asked whether every matching in a hypercube can be extended to a Hamiltonian cycle. A positive answer is known for perfect matchings, but the general case has been resolved only for matchings of linear size. In…
Finding optimal matchings in dense graphs is of general interest and of particular importance in social, transportation and biological networks. While developing optimal solutions for various matching problems is important, the running…
Graph encoder embedding, a recent technique for graph data, offers speed and scalability in producing vertex-level representations from binary graphs. In this paper, we extend the applicability of this method to a general graph model, which…
The poor performance of transformers on arithmetic tasks seems to stem in large part from their inability to keep track of the exact position of each digit inside of a large span of digits. We mend this problem by adding an embedding to…
We introduce a new model for the task mapping problem to aid in the systematic design of algorithms for heterogeneous systems including, but not limited to, CPUs, GPUs and FPGAs. A special focus is set on the communication between the…
An embedding of a code is a mapping that preserves distances between codewords. We prove that any code with code distance $\rho$ and length $d$ can be embedded into an MDS code with the same code distance and length but under a larger…
We obtain a criterion for approximability by embeddings of piecewise linear maps of a circle to the plane, analogous to the one proved by Minc for maps of a segment to the plane. Theorem. Let S be a triangulation of a circle with s…
A graph is called (generically) rigid in $\mathbb{R}^d$ if, for any choice of sufficiently generic edge lengths, it can be embedded in $\mathbb{R}^d$ in a finite number of distinct ways, modulo rigid transformations. Here we deal with the…
The edge list model is arguably the simplest input model for graphs, where the graph is specified by a list of its edges. In this model, we study the quantum query complexity of three variants of the triangle finding problem. The first asks…