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In this paper a relationship is established between the domination game and minimal edge cuts. It is proved that the game domination number of a connected graph can be bounded above in terms of the size of minimal edge cuts. In particular,…

Combinatorics · Mathematics 2018-10-25 Sandi Klavžar , Douglas F. Rall

Suppose we are given a bipartite graph that admits a perfect matching and an adversary may delete any edge from the graph with the intention of destroying all perfect matchings. We consider the task of adding a minimum cost edge-set to the…

Data Structures and Algorithms · Computer Science 2018-12-06 Felix Hommelsheim , Moritz Mühlenthaler , Oliver Schaudt

The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…

Combinatorics · Mathematics 2008-10-31 Robert G. Donnelly

Suppose that a train is running along a railway network, starting from a designated origin, with the goal of reaching a designated destination. The network, however, is of a special nature: every time the train traverses a switch, the…

Computational Complexity · Computer Science 2017-06-26 Jérôme Dohrau , Bernd Gärtner , Manuel Kohler , Jiří Matoušek , Emo Welzl

We investigate two types of query games played on a graph, pair queries and edge queries. We concentrate on investigating the two associated graph parameters for binomial random graphs, and showing that determining any of the two parameters…

Combinatorics · Mathematics 2023-05-15 Dariusz Dereniowski , Przemysław Gordinowicz , Paweł Prałat

Consider the following problem: given a graph with edge costs and a subset Q of vertices, find a minimum-cost subgraph in which there are two edge-disjoint paths connecting every pair of vertices in Q. The problem is a failure-resilient…

Data Structures and Algorithms · Computer Science 2015-10-01 Glencora Borradaile , Philip Klein

We consider the Shortest Odd Path problem, where given an undirected graph $G$, a weight function on its edges, and two vertices $s$ and $t$ in $G$, the aim is to find an $(s,t)$-path with odd length and, among all such paths, of minimum…

Data Structures and Algorithms · Computer Science 2023-08-25 Alpár Jüttner , Csaba Király , Lydia Mirabel Mendoza-Cadena , Gyula Pap , Ildikó Schlotter , Yutaro Yamaguchi

We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…

Computer Science and Game Theory · Computer Science 2025-04-09 Guy Avni , Pranav Ghorpade , Shibashis Guha

Finding shortest paths in a graph is relevant for numerous problems in computer vision and graphics, including image segmentation, shape matching, or the computation of geodesic distances on discrete surfaces. Traditionally, the concept of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Viktoria Ehm , Daniel Cremers , Florian Bernard

Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

Computer Science and Game Theory · Computer Science 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

Complex systems of interacting components often can be modeled by a simple graph $\mathcal{G}$ that consists of a set of $n$ nodes and a set of $m$ edges. Such a graph can be represented by an adjacency matrix $A\in\R^{n\times n}$, whose…

Physics and Society · Physics 2025-09-17 Silvia Noschese , Lothar Reichel

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…

Computer Science and Game Theory · Computer Science 2022-07-21 Jan Kretinsky , Emanuel Ramneantu , Alexander Slivinskiy , Maximilian Weininger

A subset of the vertex set of a graph is geodetically convex if it contains every vertex on any shortest path between two elements of the set. The convex hull of a set of vertices is the smallest convex set containing the set. We study…

Combinatorics · Mathematics 2024-10-17 Bret J. Benesh , Dana C. Ernst , Marie Meyer , Sarah Salmon , Nandor Sieben

We study the computational complexity of distance games, a class of combinatorial games played on graphs. A move consists of colouring an uncoloured vertex subject to it not being at certain distances determined by two sets, D and S. D is…

Computational Complexity · Computer Science 2019-02-12 Kyle Burke , Silvia Heubach , Melissa Huggan , Svenja Huntemann

We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…

Combinatorics · Mathematics 2015-11-12 Daniel E. Brown , Lawrence G. Brown

The notions of captured/lost vertices and dead edges in the Shannon game (Shannon switching game on nodes) are examined using graph theory. Simple methods are presented for identifying some dead edges and some captured sets of vertices,…

Combinatorics · Mathematics 2012-10-31 Andrew M. Steane

Given a directed graph of nodes and edges connecting them, a common problem is to find the shortest path between any two nodes. Here we show that the shortest path distances can be found by a simple matrix inversion: If the edges are given…

Data Structures and Algorithms · Computer Science 2024-07-25 Zeyu Jing , Markus Meister

Two-player zero-sum "graph games" are a central model, which proceeds as follows. A token is placed on a vertex of a graph, and the two players move it to produce an infinite "play", which determines the winner or payoff of the game.…

Computer Science and Game Theory · Computer Science 2022-11-28 Guy Avni , Ismael Jecker , Djordje Zikelic

Querying the shortest path between two vertexes is a fundamental operation in a variety of applications, which has been extensively studied over static road networks. However, in reality, the travel costs of road segments evolve over time,…

Databases · Computer Science 2023-03-08 Zengyang Gong , Yuxiang Zeng , Lei Chen

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

Combinatorics · Mathematics 2016-01-28 William B. Kinnersley , Pawel Pralat
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