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We consider the communication complexity of finding an approximate maximum matching in a graph in a multi-party message-passing communication model. The maximum matching problem is one of the most fundamental graph combinatorial problems,…

Data Structures and Algorithms · Computer Science 2017-04-28 Zengfeng Huang , Bozidar Radunovic , Milan Vojnovic , Qin Zhang

We study the communication complexity of welfare maximization in combinatorial auctions with $m$ items and two subadditive bidders. A $\frac{1}{2}$-approximation can be guaranteed by a trivial randomized protocol with zero communication, or…

Computer Science and Game Theory · Computer Science 2018-11-27 Tomer Ezra , Michal Feldman , Eric Neyman , Inbal Talgam-Cohen , S. Matthew Weinberg

The sensitivity conjecture of Nisan and Szegedy [CC '94] asks whether for any Boolean function $f$, the maximum sensitivity $s(f)$, is polynomially related to its block sensitivity $bs(f)$, and hence to other major complexity measures.…

Computational Complexity · Computer Science 2016-12-08 Karthik C. S. , Sébastien Tavenas

The main conceptual contribution of this paper is investigating quantum multiparty communication complexity in the setting where communication is \emph{oblivious}. This requirement, which to our knowledge is satisfied by all quantum…

Quantum Physics · Physics 2023-12-29 François Le Gall , Daiki Suruga

We introduce a search game for two players played on a "scenario" consisting of a ground set together with a collection of feasible partitions. This general setting allows us to obtain new characterisations of many width parameters such as…

Discrete Mathematics · Computer Science 2009-06-23 Isolde Adler

This paper investigates equilibrium computation and the price of anarchy for Bayesian games, which are the fundamental models of games with incomplete information. In normal-form games with complete information, it is known that efficiently…

Computer Science and Game Theory · Computer Science 2025-07-01 Kaito Fujii

This paper establishes a connection between the notion of observation (or monitoring) structure in game theory and the one of communication channels in Shannon theory. One of the objectives is to know under which conditions an arbitrary…

Information Theory · Computer Science 2012-10-25 Maël Le Treust , Samson Lasaulce

This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…

Computer Science and Game Theory · Computer Science 2024-05-13 Sina Arefizadeh , Angelia Nedich , Gautam Dasarathy

We give exponential lower bounds on the Price of Stability (PoS) of weighted congestion games with polynomial cost functions. In particular, for any positive integer $d$ we construct rather simple games with cost functions of degree at most…

Computer Science and Game Theory · Computer Science 2019-08-27 George Christodoulou , Martin Gairing , Yiannis Giannakopoulos , Paul G. Spirakis

We study bottleneck routing games where the social cost is determined by the worst congestion on any edge in the network. Bottleneck games have been studied in the literature by having the player's utility costs to be determined by the…

Computer Science and Game Theory · Computer Science 2009-11-24 Rajgopal Kannan , Costas Busch

We study the problem of approximating the value of a Unique Game instance in the streaming model. A simple count of the number of constraints divided by $p$, the alphabet size of the Unique Game, gives a trivial $p$-approximation that can…

Computational Complexity · Computer Science 2020-11-13 Venkatesan Guruswami , Runzhou Tao

We explore a broad class of values for cooperative games in characteristic function form, known as \emph{compromise values\/}. These values efficiently allocate payoffs by linearly combining well-specified upper and lower bounds on payoffs.…

Theoretical Economics · Economics 2025-10-15 Robert P. Gilles , René van den Brink

In this paper, we study the distributed sketching complexity of connectivity. In distributed graph sketching, an $n$-node graph $G$ is distributed to $n$ players such that each player sees the neighborhood of one vertex. The players then…

Data Structures and Algorithms · Computer Science 2020-07-27 Huacheng Yu

We analyze a game-theoretic abstraction of epidemic containment played on an undirected graph $G$: each player is associated with a node in $G$ and can either acquire protection from a contagious process or risk infection. After decisions…

Computer Science and Game Theory · Computer Science 2023-04-25 Mason DiCicco , Henry Poskanzer , Daniel Reichman

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

Optimization and Control · Mathematics 2018-04-13 Tatiana Tatarenko

We obtain a lower bound of n^Omega(1) on the k-party randomized communication complexity of the Disjointness function in the `Number on the Forehead' model of multiparty communication when k is a constant. For k=o(loglog n), the bounds…

Computational Complexity · Computer Science 2008-02-21 Arkadev Chattopadhyay , Anil Ada

We study potential games on unimodular random graphs of bounded degree, where players interact through the underlying network. Using the unimodular measure, we define a well-posed global potential that captures both finite- and…

Optimization and Control · Mathematics 2026-04-17 Eyal Neuman , Sturmius Tuschmann

We study a two-player Stackelberg game with incomplete information such that the follower's strategy belongs to a known family of parameterized functions with an unknown parameter vector. We design an adaptive learning approach to…

Computer Science and Game Theory · Computer Science 2021-01-12 Guosong Yang , Radha Poovendran , João P. Hespanha

This paper studies a class of strongly monotone games involving non-cooperative agents that optimize their own time-varying cost functions. We assume that the agents can observe other agents' historical actions and choose actions that best…

Optimization and Control · Mathematics 2023-09-04 Zifan Wang , Yi Shen , Michael M. Zavlanos , Karl H. Johansson

We prove a lower bound of $\tilde{\Omega}(n^{1/3})$ for the query complexity of any two-sided and adaptive algorithm that tests whether an unknown Boolean function $f:\{0,1\}^n\rightarrow \{0,1\}$ is monotone or far from monotone. This…

Computational Complexity · Computer Science 2017-08-22 Xi Chen , Erik Waingarten , Jinyu Xie