Related papers: Caching-Aided Coded Multicasting with Multiple Ran…
We consider distributed and dynamic caching of coded content at small base stations (SBSs) in an area served by a macro base station (MBS). Specifically, content is encoded using a maximum distance separable code and cached according to a…
In device-to-device (D2D) coded caching problems, it is possible that not all users will make file requests in the delivery phase. Hence, we propose a new D2D centralized coded caching problem, named the 3-user D2D coded caching with two…
We study the decentralized caching scheme in a two-layer network, which includes a sever, multiple helpers, and multiple users. Basically, the proposed caching scheme consists of two phases, i.e, placement phase and delivery phase. In the…
A cache-aided $K$-user Gaussian broadcast channel (BC) is considered. The transmitter has a library of $N$ equal-rate files, from which each user demands one. The impact of the equal-capacity receiver cache memories on the minimum required…
Caching is a technique to reduce peak traffic rates by prefetching popular content into memories at the end users. Conventionally, these memories are used to deliver requested content in part from a locally cached copy rather than through…
Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the performance gain of caching was thought to result from making part of the requested data…
Admission control is a key component in multimedia servers, which will allow the resources to be used by the client only when they are available. A problem faced by numerous content serving machines is overload, when there are too many…
Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can…
In heterogeneous cellular networks with caching capability, due to mobility of users and storage constraints of small-cell base stations (SBSs), users may not be able to download all of their requested content from the SBSs within the delay…
Erasure codes have been widely considered a promising solution to enhance data reliability at low storage costs. However, in modern geo-distributed storage systems, erasure codes may incur high data access latency as they require data…
Caching is a promising solution to satisfy the ever increasing demands for the multi-media traffics. In caching networks, coded caching is a recently proposed technique that achieves significant performance gains over the uncoded caching…
Edge caching and computing have been regarded as an efficient approach to tackle the wireless spectrum crunch problem. In this paper, we design a general coded caching with device computing strategy for content computation, e.g., virtual…
We consider a variant of the coded caching problem where users connect to two types of caches, called private caches and access caches. The problem setting consists of a server having a library of files and a set of access caches. Every…
We consider the problem of data storage in a geographically distributed (or geo-distributed) network of servers (or nodes) where inter-node communication incurs certain round-trip delays. Every node serves a set of users who can request any…
Caching is an approach to smoothen the variability of traffic over time. Recently it has been proved that the local memories at the users can be exploited for reducing the peak traffic in a much more efficient way than previously believed.…
Coded caching scheme, which is an effective technique to increase the transmission efficiency during peak traffic times, has recently become quite popular among the coding community. Generally rate can be measured to the transmission in the…
Caching is a technique to reduce the communication load in peak hours by prefetching contents during off-peak hours. An information-theoretic framework for coded caching was introduced by Maddah-Ali and Niesen in a recent work, where it was…
Coded caching is an information theoretic scheme to reduce high peak hours traffic by partially prefetching files in the users local storage during low peak hours. This paper considers heterogeneous decentralized caching systems where cache…
The original coded caching scenario assumes a content library that is of interest to all receiving users. In a realistic scenario though, the users may have diverging interests which may intersect to various degrees. What happens for…
This work identifies the fundamental limits of cache-aided coded multicasting in the presence of the well-known `worst-user' bottleneck. This stems from the presence of receiving users with uneven channel capacities, which often forces the…