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This study proposes a simple method for multi-object tracking (MOT) of players in a badminton court. We leverage two off-the-shelf cameras, one on the top of the court and the other on the side of the court. The one on the top is to track…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Young-Ching Chou , Shen-Ru Zhang , Bo-Wei Chen , Hong-Qi Chen , Cheng-Kuan Lin , Yu-Chee Tseng

Pressing is a fundamental defensive strategy in football, characterized by applying pressure on the ball owning team to regain possession. Despite its significance, existing metrics for measuring pressing often lack precision or…

Applications · Statistics 2025-07-01 Joris Bekkers

Multi-object tracking, player identification, and pose estimation are fundamental components of sports analytics, essential for analyzing player movements, performance, and tactical strategies. However, existing datasets and methodologies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Kazuhiro Yamada , Li Yin , Qingrui Hu , Ning Ding , Shunsuke Iwashita , Jun Ichikawa , Kiwamu Kotani , Calvin Yeung , Keisuke Fujii

Modeling mixed-traffic motion and interactions is crucial to assess safety, efficiency, and feasibility of future urban areas. The lack of traffic regulations, diverse transport modes, and the dynamic nature of mixed-traffic zones like…

Artificial Intelligence · Computer Science 2021-01-19 Fatema T. Johora , Dongfang Yang , Jörg P. Müller , Ümit Özgüner

Understanding the principles of real-world biological multi-agent behaviors is a current challenge in various scientific and engineering fields. The rules regarding the real-world biological multi-agent behaviors such as team sports are…

Artificial Intelligence · Computer Science 2021-06-22 Keisuke Fujii

In soccer games, the goalkeeper's performance is an important factor to the success of the whole team. Despite the goalkeeper's importance, little attention has been paid to their performance in events and tracking data. Here, we developed…

Machine Learning · Computer Science 2022-11-02 Samer Fatayri , Kirill Serykh , Egor Gumin

Advanced motion models (4 or 6 parameters) are needed for a good representation of the motion experimented by the different objects contained in a sequence of images. If the image is split in very small blocks, then an accurate description…

Image and Video Processing · Electrical Eng. & Systems 2022-04-12 Marcos Faundez-Zanuy , Francesc Vallverdu-Bayes , Francesc Tarres-Ruiz

Discussions on outstanding---positively and/or negatively---athletes are common practice. The rapidly grown amount of collected sports data now allow to support such discussions with state of the art statistical methodology. Given a…

Applications · Statistics 2011-10-11 Manuel J. A. Eugster

We propose using Network Science as a complementary tool to analyze player and team behavior during a football match. Specifically, we introduce four kinds of networks based on different ways of interaction between players. Our approach's…

Social and Information Networks · Computer Science 2020-11-13 J. M. Buldu , D. Garrido , D. R. Antequera , J. Busquets , E. Estrada , R. Resta , R. Lopez del Campo

We contribute an analysis of situated visualizations in motion in video games for different types of data, with a focus on quantitative and categorical data representations. Video games convey a lot of data to players, to help them succeed…

Human-Computer Interaction · Computer Science 2024-09-13 Federica Bucchieri , Lijie Yao , Petra Isenberg

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

The accurate visual tracking of a moving object is a human fundamental skill that allows to reduce the relative slip and instability of the object's image on the retina, thus granting a stable, high-quality vision. In order to optimize…

Neurons and Cognition · Quantitative Biology 2016-11-24 Anna Montagnini , Laurent Perrinet , Guillaume S Masson

Evaluating sports players based on their performance shares core challenges with evaluating healthcare providers based on patient outcomes. Drawing on recent advances in healthcare provider profiling, we cast sports player evaluation within…

Applications · Statistics 2026-02-27 Herbert P. Susmann , Antonio D'Alessandro

This paper presents a method to assess a basketball player's performance from his/her first-person video. A key challenge lies in the fact that the evaluation metric is highly subjective and specific to a particular evaluator. We leverage…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Gedas Bertasius , Hyun Soo Park , Stella X. Yu , Jianbo Shi

Sophisticated trajectory prediction models that effectively mimic team dynamics have many potential uses for sports coaches, broadcasters and spectators. However, through experiments on soccer data we found that it can be surprisingly…

Machine Learning · Computer Science 2021-06-02 Brandon Victor , Aiden Nibali , Zhen He , David L. Carey

With the development of measurement technology, data on the movements of actual games in various sports can be obtained and used for planning and evaluating the tactics and strategy. Defense in team sports is generally difficult to be…

Artificial Intelligence · Computer Science 2022-05-10 Kosuke Toda , Masakiyo Teranishi , Keisuke Kushiro , Keisuke Fujii

Text-to-motion models that generate sequences of human poses from textual descriptions are garnering significant attention. However, due to data scarcity, the range of motions these models can produce is still limited. For instance, current…

Machine Learning · Computer Science 2024-10-14 Clayton Leite , Yu Xiao

To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Fei Wu , Qingzhong Wang , Jian Bian , Haoyi Xiong , Ning Ding , Feixiang Lu , Jun Cheng , Dejing Dou

In this paper we investigate a differential game in which countably many dynamical objects pursue a single one. All the players perform simple motions. The duration of the game is fixed. The controls of a group of pursuers are subject to…

Optimization and Control · Mathematics 2014-10-10 Mehdi Salimi , Gafurjan Ibragimov , Stefan Siegmund , Somayeh Sharifi

Activity analysis in which multiple people interact across a large space is challenging due to the interplay of individual actions and collective group dynamics. We propose an end-to-end approach for learning person trajectory…

Computer Vision and Pattern Recognition · Computer Science 2017-06-06 Nazanin Mehrasa , Yatao Zhong , Frederick Tung , Luke Bornn , Greg Mori
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