Related papers: Identifying 21st century STEM competencies using w…
Educational Data Mining (EDM) has emerged as a vital field of research, which harnesses the power of computational techniques to analyze educational data. With the increasing complexity and diversity of educational data, Deep Learning…
Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…
The evolving landscape of software development demands that software testers continuously adapt to new tools, practices, and acquire new skills. This study investigates software testing competency needs in industry, identifies knowledge…
The importance of innovation in the world's economy, now undeniable, draws great attention to the need to improve organizations' creative potential. In the last 60 years, hundreds of books have been written on the subject and hundreds of…
This report builds upon the Categorization of Roles in the Quantum Industry report by providing detailed profiles for 29 distinct roles across the quantum workforce. While the earlier report established a framework of four major role…
This study investigates the structural embeddedness of skills in the division of labor. Drawing on O*NET data covering 120 skills across 872 U.S. occupations, we identify three skill communities: general, cognitive, and physical skills.…
Data Science is a complex and evolving field, but most agree that it can be defined as a combination of expertise drawn from three broad areascomputer science and technology, math and statistics, and domain knowledge -- with the purpose of…
STEM (Science, Technology, Engineering, and Mathematics) outreach programs in Canada, especially those oriented towards youth, play a critical role in supporting the nation's future workforce, innovation capacity, and equity across social…
The vision of 2030STEM is to address systemic barriers in institutional structures and funding mechanisms required to achieve full inclusion in Science, Technology, Engineering, and Mathematics (STEM) and accelerate leadership pathways for…
STEM has attracted great consideration. The purpose of research is: (1) study STEM education, (2) explore STEM education with the creative and experiential activity, (3) suggest applying STEM education by designing technical toys for the…
Background: The state of the art in software engineering consists of a myriad of contributions and the gaps between them; it is difficult to characterize. Questions: In order to help understanding the state of the art, can we identify gaps…
Among the essential elements of knowledge management is the use of information and data, as well as the knowledge, skills, and abilities inherent within communities, as well as their ideas, commitments, and motivations for making good…
The research community is puzzled with words like skill, action, atomic unit and others when describing robots' capabilities. However, for giving the possibility to integrate capabilities in industrial scenarios, a standardization of these…
Modern economies require increasingly diverse and specialized skills, many of which depend on the acquisition of other skills first. Here we analyse US survey data to reveal a nested structure within skill portfolios, where the direction of…
Quantum information science and technology (QIST) has progressed significantly in the last decade, such that it is no longer solely in the domain of research labs, but is now beginning to be developed for, and applied in, industrial…
Creativity is a critical skill that professional software engineers leverage to tackle difficult problems. In higher education, multiple efforts have been made to spark creative skills of engineering students. However, creativity is a vague…
In a recent report, the American Association of Physics Teachers has developed an updated set of recommendations for curriculum of undergraduate physics labs.1 This document focuses on six major themes: constructing knowledge, modeling,…
Contribution: Determine and analyze the gap between software practitioners' education outlined in the 2014IEEE/ACM Software Engineering Education Knowledge (SEEK) and industrial needs pointed by Wikipedia articles referenced in Stack…
In a post-industrial society, the workplace is dominated primarily by Knowledge Work, which is achieved mostly through human cognitive processing, such as analysis, comprehension, evaluation, and decision-making. Many of these processes…
Increasingly, students begin learning aspects of security and privacy during their primary and secondary education (grades K-12 in the United States). Individual U.S. states and some national organizations publish teaching standards --…