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Multi-label multi-view action recognition aims to recognize multiple concurrent or sequential actions from untrimmed videos captured by multiple cameras. Existing work has focused on multi-view action recognition in a narrow area with…
Action recognition has become a rapidly developing research field within the last decade. But with the increasing demand for large scale data, the need of hand annotated data for the training becomes more and more impractical. One way to…
Representations that can compactly and effectively capture the temporal evolution of semantic content are important to computer vision and machine learning algorithms that operate on multi-variate time-series data. We investigate such…
Most recent approaches for action recognition from video leverage deep architectures to encode the video clip into a fixed length representation vector that is then used for classification. For this to be successful, the network must be…
Non-Euclidean constraints are inherent in many kinds of data in computer vision and machine learning, typically as a result of specific invariance requirements that need to be respected during high-level inference. Often, these geometric…
Visual observations of dynamic phenomena, such as human actions, are often represented as sequences of smoothly-varying features . In cases where the feature spaces can be structured as Riemannian manifolds, the corresponding…
With the rapid development of social media sharing, people often need to manage the growing volume of multimedia data such as large scale video classification and annotation, especially to organize those videos containing human activities.…
The Meta Video Dataset (MetaVD) provides annotated relations between action classes in major datasets for human action recognition in videos. Although these annotated relations enable dataset augmentation, it is only applicable to those…
As research on action recognition matures, the focus is shifting away from categorizing basic task-oriented actions using hand-segmented video datasets to understanding complex goal-oriented daily human activities in real-world settings.…
Recognizing and categorizing human actions is an important task with applications in various fields such as human-robot interaction, video analysis, surveillance, video retrieval, health care system and entertainment industry. This thesis…
Word embedding techniques heavily rely on the abundance of training data for individual words. Given the Zipfian distribution of words in natural language texts, a large number of words do not usually appear frequently or at all in the…
Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved…
The number of categories for action recognition is growing rapidly and it has become increasingly hard to label sufficient training data for learning conventional models for all categories. Instead of collecting ever more data and labelling…
In this paper, we propose a framework for recognizing human activities that uses only in-topic dominant codewords and a mixture of intertopic vectors. Latent Dirichlet allocation (LDA) is used to develop approximations of human motion…
Video Action Recognition (VAR) is a challenging task due to its inherent complexities. Though different approaches have been explored in the literature, designing a unified framework to recognize a large number of human actions is still a…
Multimodal large language models (MLLMs) have demonstrated remarkable potential in bridging visual and textual reasoning, yet their reliance on text-centric priors often limits their ability to disentangle semantically similar actions in…
Recently, mid-level features have shown promising performance in computer vision. Mid-level features learned by incorporating class-level information are potentially more discriminative than traditional low-level local features. In this…
The traditional bag-of-words approach has found a wide range of applications in computer vision. The standard pipeline consists of a generation of a visual vocabulary, a quantization of the features into histograms of visual words, and a…
This work presents a novel method of exploring human brain-visual representations, with a view towards replicating these processes in machines. The core idea is to learn plausible computational and biological representations by correlating…
This paper advocates a novel framework for segmenting a dataset in a Riemannian manifold $M$ into clusters lying around low-dimensional submanifolds of $M$. Important examples of $M$, for which the proposed clustering algorithm is…