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Related papers: Procedural wood textures

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The bidirectional reflectance distribution function (BRDF) is an essential tool to capture the complex interaction of light and matter. Recently, several works have employed neural methods for BRDF modeling, following various strategies,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Florian Hofherr , Bjoern Haefner , Daniel Cremers

Artistic authoring of 3D environments is a laborious enterprise that also requires skilled content creators. There have been impressive improvements in using machine learning to address different aspects of generating 3D content, such as…

Graphics · Computer Science 2023-09-15 Sean Memery , Osmar Cedron , Kartic Subr

Creating plausible surfaces is an essential component in achieving a high degree of realism in rendering. To relieve artists, who create these surfaces in a time-consuming, manual process, automated retrieval of the spatially-varying…

Graphics · Computer Science 2019-10-14 Mark Boss , Hendrik P. A. Lensch

BRDF models are ubiquitous tools for the representation of material appearance. However, there is now an astonishingly large number of different models in practical use. Both a lack of BRDF model standardisation across implementations found…

Graphics · Computer Science 2018-08-22 Alejandro Sztrajman , Jaroslav Krivanek , Alexander Wilkie , Tim Weyrich

We propose a novel compact and efficient neural BRDF offering highly versatile material representation, yet with very-light memory and neural computation consumption towards achieving real-time rendering. The results in Figure 1, rendered…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Yishun Dou , Zhong Zheng , Qiaoqiao Jin , Bingbing Ni , Yugang Chen , Junxiang Ke

Many different techniques for measuring material appearance have been proposed in the last few years. These have produced large public datasets, which have been used for accurate, data-driven appearance modeling. However, although these…

Graphics · Computer Science 2018-06-14 Ana Serrano , Diego Gutierrez , Karol Myszkowski , Hans-Peter Seidel , Belen Masia

Neural bidirectional reflectance distribution functions (BRDFs) have emerged as popular material representations for enhancing realism in physically-based rendering. Yet their importance sampling remains a significant challenge. In this…

Graphics · Computer Science 2025-05-15 Liwen Wu , Sai Bi , Zexiang Xu , Hao Tan , Kai Zhang , Fujun Luan , Haolin Lu , Ravi Ramamoorthi

Simulation of forest environments has applications from entertainment and art creation to commercial and scientific modelling. Due to the unique features and lighting in forests, a forest-specific simulator is desirable, however many…

Graphics · Computer Science 2022-08-03 Callum Newlands , Klaus-Peter Zauner

Efficient and accurate measurement of the bi-directional reflectance distribution function (BRDF) plays a key role in high quality image rendering and physically accurate sensor simulation. However, obtaining the reflectance properties of a…

Graphics · Computer Science 2025-03-18 Wen Cao

Wood is a volumetric material with a very large appearance gamut that is further enlarged by numerous finishing techniques. Computer graphics has made considerable progress in creating sophisticated and flexible appearance models that allow…

Graphics · Computer Science 2025-10-03 Thomas K. Nindel , Mohcen Hafidi , Tomáš Iser , Alexander Wilkie

Procedural material graphs are a compact, parameteric, and resolution-independent representation that are a popular choice for material authoring. However, designing procedural materials requires significant expertise and publicly…

Graphics · Computer Science 2022-08-16 Paul Guerrero , Miloš Hašan , Kalyan Sunkavalli , Radomír Měch , Tamy Boubekeur , Niloy J. Mitra

Procedural textures are normally generated from mathematical models with parameters carefully selected by experienced users. However, for naive users, the intuitive way to obtain a desired texture is to provide semantic descriptions such as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-14 Junyu Dong , Lina Wang , Jun Liu , Xin Sun

We present a technique for estimating the shape and reflectance of an object in terms of its surface normals and spatially-varying BRDF. We assume that multiple images of the object are obtained under fixed view-point and varying…

Computer Vision and Pattern Recognition · Computer Science 2015-03-17 Zhuo Hui , Aswin C. Sankaranarayanan

Characterizing the appearance of real-world surfaces is a fundamental problem in multidimensional reflectometry, computer vision and computer graphics. For many applications, appearance is sufficiently well characterized by the…

Machine Learning · Statistics 2019-04-09 Mikhail A. Langovoy

In some entertainment and virtual reality applications, it is necessary to model and draw the real world realistically, so as to improve the fidelity of natural scenes and make users have a better sense of immersion. However, due to the…

Graphics · Computer Science 2022-04-08 Yinhui Yang , Rui Wang , Yuchi Huo

We learn a latent space for easy capture, consistent interpolation, and efficient reproduction of visual material appearance. When users provide a photo of a stationary natural material captured under flashlight illumination, first it is…

Graphics · Computer Science 2021-09-13 Philipp Henzler , Valentin Deschaintre , Niloy J. Mitra , Tobias Ritschel

Procedural material models have been gaining traction in many applications thanks to their flexibility, compactness, and easy editability. We explore the inverse rendering problem of procedural material parameter estimation from…

Graphics · Computer Science 2025-04-22 Yu Guo , Milos Hasan , Lingqi Yan , Shuang Zhao

We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural fields. Our model accurately reconstructs real-world materials…

We study inferring a tree-structured representation from a single image for object shading. Prior work typically uses the parametric or measured representation to model shading, which is neither interpretable nor easily editable. We propose…

Computer Vision and Pattern Recognition · Computer Science 2023-09-14 Chen Geng , Hong-Xing Yu , Sharon Zhang , Maneesh Agrawala , Jiajun Wu

Accurately evaluating the quality of bidirectional reflectance distribution function (BRDF) models is essential for photo-realistic rendering. Traditional BRDF-space metrics often employ numerical error measures that fail to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Behnaz Kavoosighafi , Rafal K. Mantiuk , Saghi Hajisharif , Ehsan Miandji , Jonas Unger
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