Related papers: Self-testing in parallel
Self-testing is a device-independent examination of quantum devices based on correlations of observed statistics. Motivated by elegant progresses on self-testing strategies for measurements [Phys. Rev. Lett. 121, 250507 (2018)] and for…
Quantum state targeting is a quantum game which results from combining traditional quantum state estimation with additional classical information. We consider a particular version of the game and show how it can be played with maximally…
A protocol for considering decoherence in quantum games is presented. Results for two-player, two-strategy quantum games subject to decoherence are derived and some specific examples are given. Decoherence in other types of quantum games is…
We analyse the role of degree of entanglement for Vaidman's game in a setting where the players share a set of partially entangled three-qubit states. Our results show that the entangled states combined with quantum strategies may not be…
We consider the natural extension of two-player nonlocal games to an arbitrary number of players. An important question for such nonlocal games is their behavior under parallel repetition. For two-player nonlocal games, it is known that…
The verification of quantum devices is an important aspect of quantum information, especially with the emergence of more advanced experimental implementations of computation and secure communication. Within this, the theory of…
This short note describes a method to tackle the (bipartite) quantum separability problem. The method can be used for solving the separability problem in an experimental setting as well as in the purely mathematical setting. The idea is to…
We investigate the internal logic of a quantum computer with two qubits, in the two particular cases of non-entanglement (separable states) and maximal entanglement (Bell's states). To this aim, we consider an internal (reversible)…
In Bell scenario, any nonlocal correlation, shared between two spatially separated parties, can be modeled deterministically either by allowing communications between the two parties or by restricting their free will in choosing the…
We consider the problem of $1$-sided device-independent self-testing of any pure entangled two-qubit state based on steering inequalities which certify the presence of quantum steering. In particular, we note that in the $2-2-2$ steering…
Quantum computers have the potential to solve certain interesting problems significantly faster than classical computers. To exploit the power of a quantum computation it is necessary to perform inter-qubit operations and generate entangled…
In this paper, the CHSH quantum game is extended to four players. This is achieved by exploring all possible 4-variable Boolean functions to identify those that yield a game scenario with a quantum advantage using a specific entangled…
Self-testing is the task where spatially separated Alice and Bob cooperate to deduce the inner workings of untrusted quantum devices by interacting with them in a classical manner. We examine the task above where Alice and Bob do not trust…
The central question in quantum multi-prover interactive proof systems is whether or not entanglement shared between provers affects the verification power of the proof system. We study for the first time positive aspects of prior…
Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a…
First, we consider the problem of deciding whether a nonlocal game admits a perfect entangled strategy that uses projective measurements on a maximally entangled shared state. Via a polynomial-time Karp reduction, we show that independent…
Consider the task of verifying that a given quantum device, designed to produce a particular entangled state, does indeed produce that state. One natural approach would be to characterise the output state by quantum state tomography; or…
It is shown that a quantum controlled-NOT gate simultaneously performs the logical functions of three distinct conditional local operations. Each of these local operations can be verified by measuring a corresponding truth table of four…
We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol, when played repeatedly ad infinitum. We focus on establishing that such repeated games -- by virtue of inherent quantum-mechanical…
We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions…