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Paths $P_1,\ldots, P_k$ in a graph $G=(V,E)$ are mutually induced if any two distinct $P_i$ and $P_j$ have neither common vertices nor adjacent vertices. The Induced Disjoint Paths problem is to decide if a graph $G$ with $k$ pairs of…

Combinatorics · Mathematics 2022-07-19 Barnaby Martin , Daniël Paulusma , Siani Smith , Erik Jan van Leeuwen

In a graph, a matching cut is an edge cut that is a matching. Matching Cut is the problem of deciding whether or not a given graph has a matching cut, which is known to be NP-complete even when restricted to bipartite graphs. It has been…

Computational Complexity · Computer Science 2018-10-29 Hoang-Oanh Le , Van Bang Le

In this paper, we introduce a two-player impartial game on graphs, called a {\em feedback game}, which is a variant of the generalized geography. We study the feedback game on Eulerian graphs. In particular, we show that the…

Computer Science and Game Theory · Computer Science 2020-02-25 Naoki Matsumoto , Atsuki Nagao

Undirected co-graphs are those graphs which can be generated from the single vertex graph by disjoint union and join operations. Co-graphs are exactly the P_4-free graphs (where P_4 denotes the path on 4 vertices). Co-graphs itself and…

Discrete Mathematics · Computer Science 2020-10-23 Frank Gurski , Dominique Komander , Carolin Rehs

In this paper, we study independent domination in directed graphs, which was recently introduced by Cary, Cary, and Prabhu. We provide a short, algorithmic proof that all directed acyclic graphs contain an independent dominating set. Using…

Combinatorics · Mathematics 2019-10-15 Adam Blumenthal

We consider the graph coloring game, a game in which two players take turns properly coloring the vertices of a graph, with one player attempting to complete a proper coloring, and the other player attempting to prevent a proper coloring.…

Combinatorics · Mathematics 2021-11-10 Peter Bradshaw

We show that the problem of counting the number of Eulerian circuits in an undirected graph is complete for the class #P.

Computational Complexity · Computer Science 2007-05-23 Graham R. Brightwell , Peter Winkler

Interdiction problems are leader-follower games in which the leader is allowed to delete a certain number of edges from the graph in order to maximally impede the follower, who is trying to solve an optimization problem on the impeded…

Data Structures and Algorithms · Computer Science 2013-10-02 Feng Pan , Aaron Schild

Let $G(V,E)$ be a simple, undirected and connected graph. A dominating set $S \subseteq V(G)$ is called a $2$-\textit{secure dominating set} ($2$-SDS) in $G$, if for every pair of distinct vertices $u_1,u_2 \in V(G)$ there exists a pair of…

Discrete Mathematics · Computer Science 2020-02-07 J. Pavan Kumar , P. Venkata Subba Reddy

A directed cycle double cover of a graph G is a family of cycles of G, each provided with an orientation, such that every edge of G is covered by exactly two oppositely directed cycles. Explicit obstacles to the existence of a directed…

Combinatorics · Mathematics 2014-12-02 Andrea Jiménez , Martin Loebl

LP-duality theory has played a central role in the study of cores of games, right from the early days of this notion to the present time. The classic paper of Shapley and Shubik \cite{Shapley1971assignment} introduced the "right" way of…

Computer Science and Game Theory · Computer Science 2022-11-29 Vijay V. Vazirani

Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between…

Computational Complexity · Computer Science 2018-03-20 Joshua A. Grochow , Jamie Tucker-Foltz

We study a family of generalizations of Edge Dominating Set on directed graphs called Directed $(p,q)$-Edge Dominating Set. In this problem an arc $(u,v)$ is said to dominate itself, as well as all arcs which are at distance at most $q$…

Computational Complexity · Computer Science 2023-06-22 Rémy Belmonte , Tesshu Hanaka , Ioannis Katsikarelis , Eun Jung Kim , Michael Lampis

We introduce a new class of totally balanced cooperative TU games, namely p -additive games. It is inspired by the class of inventory games that arises from inventory situations with temporary discounts (Toledo, 2002) and contains the class…

Computer Science and Game Theory · Computer Science 2024-02-08 Ana Meca , Luis A. Guardiola , Andrés Toledo

We provide a simple proof for the union-closed sets conjecture, a long-standing open problem in set theory with immediate applications to graph theory, number theory, and order-theory.

Combinatorics · Mathematics 2016-07-08 Sven Schäge

In 2018, Dankelmann, Gao, and Surmacs [J. Graph Theory, 88(1): 5--17, 2018] established sharp bounds on the oriented diameter of a bridgeless undirected graph and a bridgeless undirected bipartite graph in terms of vertex degree. In this…

Combinatorics · Mathematics 2025-07-04 Ran An , Hengzhe Li , Jianbing Liu , Gaoxing Sun

We give an upper bound on the number of perfect matchings in simple graphs with a given number of vertices and edges. We apply this result to give an upper bound on the number of 2-factors in a directed complete bipartite balanced graph on…

Combinatorics · Mathematics 2014-08-01 M. Aaghabali , S. Akbari , S. Friedland , K. Markstrom , Z. Tajfirouz

We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…

Computer Science and Game Theory · Computer Science 2025-04-09 Guy Avni , Pranav Ghorpade , Shibashis Guha

Evolutionary games on graphs play an important role in the study of evolution of cooperation in applied biology. Using rigorous mathematical concepts from a dynamical systems and graph theoretical point of view, we formalize the notions of…

Dynamical Systems · Mathematics 2014-11-18 Jeremias Epperlein , Stefan Siegmund , Petr Stehlík

In a graph, a (perfect) matching cut is an edge cut that is a (perfect) matching. Matching Cut (MC), respectively, Perfect Matching Cut (PMC), is the problem of deciding whether a given graph has a matching cut, respectively, a perfect…

Computational Complexity · Computer Science 2025-10-10 Hoang-Oanh Le , Van Bang Le