Related papers: SAT as a game
We describe an extensive study of search in GSAT, an approximation procedure for propositional satisfiability. GSAT performs greedy hill-climbing on the number of satisfied clauses in a truth assignment. Our experiments provide a more…
This paper describes diff-SAT, an Answer Set and SAT solver which combines regular solving with the capability to use probabilistic clauses, facts and rules, and to sample an optimal world-view (multiset of satisfying Boolean variable…
A close look at double-quantified statements in a playful setting.
Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…
An abstraction of normal form games is proposed, called Feasibility/Desirability Games (or FD Games in short). FD Games can be seen from three points of view: as a new presentation of games in which Nash equilibria can be found, as choice…
We introduce a refinement of the usual Ehrenfeucht-Fra\"{\i}ss\'e game. The new game will help us make finer distinctions than the traditional one. In particular, it can be used to measure the size formulas needed for expressing a given…
In this paper we bring together the areas of combinatorics and propositional satisfiability. Many combinatorial theorems establish, often constructively, the existence of positive integer functions, without actually providing their closed…
In the article \The State of SAT", the authors asked whether a procedure dramatically different from DPLL can be found for handling unsatisfiable instances. This study proposes a new linear programming approach to address this issue…
Many procedures for SAT and SAT-related problems -- in particular for those requiring the complete enumeration of satisfying truth assignments -- rely their efficiency on the detection of partial assignments satisfying an input formula. In…
We provide several tests to determine whether a game is a potential game or whether it is a zero-sum equivalent game---a game which is strategically equivalent to a zero-sum game in the same way that a potential game is strategically…
Inductions and game semantics are two useful extensions to traditional logic programming. To be specific, inductions can capture a wider class of provable formulas in logic programming. Adopting game semantics can make logic programming…
Satisfiability of boolean formulae (SAT) has been a topic of research in logic and computer science for a long time. In this paper we are interested in understanding the structure of satisfiable and unsatisfiable sentences. In previous work…
The poset cover problem seeks a minimum set of partial orders whose linear extensions cover a given set of linear orders. Recognizing its NP-completeness, we devised a non-trivial reduction to the Boolean satisfiability problem using a…
We study a simple example of a sequential game illustrating problems connected with making rational decisions that are universal for social sciences. The set of chooser's optimal decisions that manifest his preferences in case of a constant…
SAT provers are powerful tools for solving real-sized logic problems, but using them requires solid programming knowledge and may be seen w.r.t.\ logic like assembly language w.r.t.\ programming. Something like a high level language was…
We present MsATL: the first tool for deciding the satisfiability of Alternating-time Temporal Logic (ATL) with imperfect information. MsATL combines SAT Modulo Monotonic Theories solvers with existing ATL model checkers: MCMAS and STV. The…
This paper reviews the recent literature on solving the Boolean satisfiability problem (SAT), an archetypal NP-complete problem, with the help of machine learning techniques. Despite the great success of modern SAT solvers to solve large…
In the same sense as classical logic is a formal theory of truth, the recently initiated approach called computability logic is a formal theory of computability. It understands (interactive) computational problems as games played by a…
Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…
This paper presents a Prolog interface to the MiniSat satisfiability solver. Logic program- ming with satisfiability combines the strengths of the two paradigms: logic programming for encoding search problems into satisfiability on the one…