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Time plays an integral role in the realm of e-learning modules. plaimi previously described a canvas for composing e-learning modules. By transitivity, time needs to play an integral role in this canvas. This paper investigates some of the…

Computers and Society · Computer Science 2016-03-16 Alexander Berntsen

Intelligent Tutoring Systems (ITSs) have shown great potential in delivering personalized and adaptive education, but their widespread adoption has been hindered by the need for specialized programming and design skills. Existing approaches…

Human-Computer Interaction · Computer Science 2024-05-24 Tommaso Calo , Christopher J. MacLellan

One of the most applied learning in virtual spaces is using E-Learning systems. Some E-Learning methodologies has been introduced, but the main subject is the most positive feedback from E-Learning systems. In this paper, we introduce a new…

Computers and Society · Computer Science 2010-03-17 Amin Daneshmand Malayeri , Jalal Abdollahi

Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to…

Physics Education · Physics 2015-06-16 Nathan E. Sanders , Chris Faesi , Alyssa A. Goodman

The use of e-learning systems has a long tradition, where students can study online helped by a system. In this context, the use of recommender systems is relatively new. In our research project, we investigated various ways to create a…

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Our aim is to propose a collaborative methodological approach centred on learners and based on the Web 2.0 tools in order to make E-learning 2.0. It is based on a process consisting of four iterative steps which are: grouping,…

Computers and Society · Computer Science 2010-01-27 Boubker Sbihi , Kamal Eddine El Kadiri

Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access…

Machine Learning · Computer Science 2023-02-21 Olivia Watkins , Trevor Darrell , Pieter Abbeel , Jacob Andreas , Abhishek Gupta

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

Todays, Intelligent and web-based E-learning is one of regarded topics. So researchers are trying to optimize and expand its application in the field of education. The aim of this paper is developing of E-learning software which is…

Computers and Society · Computer Science 2013-04-17 Hossein Movafegh Ghadirli , Maryam Rastgarpour

This paper describes a collaboration between a mathematician and a compositionist who developed a sequence of collaborative writing assignments for calculus. This sequence of developmentally-appropriate assignments presents peer review as a…

History and Overview · Mathematics 2014-05-30 Carrie Diaz Eaton , Stephanie Wade

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

Computers and Society · Computer Science 2023-05-29 Ying Tang , Ryan Hare

In complex inferential tasks like question answering, machine learning models must confront two challenges: the need to implement a compositional reasoning process, and, in many applications, the need for this reasoning process to be…

Computer Vision and Pattern Recognition · Computer Science 2019-03-08 Ronghang Hu , Jacob Andreas , Trevor Darrell , Kate Saenko

In recent years, instruction tuning has gained increasing attention and emerged as a crucial technique to enhance the capabilities of Large Language Models (LLMs). To construct high-quality instruction datasets, many instruction processing…

Computation and Language · Computer Science 2024-06-25 Yixin Ou , Ningyu Zhang , Honghao Gui , Ziwen Xu , Shuofei Qiao , Yida Xue , Runnan Fang , Kangwei Liu , Lei Li , Zhen Bi , Guozhou Zheng , Huajun Chen

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

Human-Computer Interaction · Computer Science 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

Hybrid systems are a compact and natural mechanism with which to address problems in robotics. This work introduces an approach to learning hybrid systems from demonstrations, with an emphasis on extracting models that are explicitly…

Robotics · Computer Science 2019-09-12 Michael Burke , Svetlin Penkov , Subramanian Ramamoorthy

We present a novel intelligent tutoring system which builds upon well-established hypotheses in educational psychology and incorporates them inside of a scalable software architecture. Specifically, we build upon the known benefits of…

Computers and Society · Computer Science 2020-12-01 Bhairav Mehta , Adithya Ramanathan

Building and maintaining production-grade ML-enabled components is a complex endeavor that goes beyond the current approach of academic education, focused on the optimization of ML model performance in the lab. In this paper, we present a…

Software Engineering · Computer Science 2023-09-07 Filippo Lanubile , Silverio Martínez-Fernández , Luigi Quaranta
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