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Autonomous vehicle (AV) algorithms need to be tested extensively in order to make sure the vehicle and the passengers will be safe while using it after the implementation. Testing these algorithms in real world create another important…

Robotics · Computer Science 2022-12-23 Sukru Yaren Gelbal , Bilin Aksun-Guvenc , Levent Guvenc

The pursuit of general-purpose robotics has yielded impressive foundation models, yet simulation-based benchmarking remains a bottleneck due to rapid performance saturation and a lack of true generalization testing. Existing benchmarks…

Vehicle-to-everything (V2X) communication techniques enable the collaboration between vehicles and many other entities in the neighboring environment, which could fundamentally improve the perception system for autonomous driving. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Yiming Li , Dekun Ma , Ziyan An , Zixun Wang , Yiqi Zhong , Siheng Chen , Chen Feng

In this paper we name some of the advantages of virtual laboratories; and propose that a Behaviours Virtual Laboratory should be useful for both biologists and AI researchers, offering a new perspective for understanding adaptive behaviour.…

Artificial Intelligence · Computer Science 2007-05-23 Carlos Gershenson , Pedro Pablo Gonzalez , Jose Negrete

To harness the potential of advanced computing technologies, efficient (real time) analysis of large amounts of data is as essential as are front-line simulations. In order to optimise this process, experts need to be supported by…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-03 Jovana Knežević , Ralf-Peter Mundani , Ernst Rank

We present DeepMind Lab2D, a scalable environment simulator for artificial intelligence research that facilitates researcher-led experimentation with environment design. DeepMind Lab2D was built with the specific needs of multi-agent deep…

Artificial Intelligence · Computer Science 2020-12-15 Charles Beattie , Thomas Köppe , Edgar A. Duéñez-Guzmán , Joel Z. Leibo

We envision the "virtual eye" as a next-generation, AI-powered platform that uses interconnected foundation models to simulate the eye's intricate structure and biological function across all scales. Advances in AI, imaging, and multiomics…

Tissues and Organs · Quantitative Biology 2025-05-12 Yue Wu , Yibo Guo , Yulong Yan , Jiancheng Yang , Xin Zhou , Ching-Yu Cheng , Danli Shi , Mingguang He

We introduce the concept of LabLinking: a technology-based interconnection of experimental laboratories across institutions, disciplines, cultures, languages, and time zones - in other words experiments without borders. In particular, we…

Human-Computer Interaction · Computer Science 2021-02-09 Tanja Schultz , Felix Putze , Thorsten Fehr , Moritz Meier , Celeste Mason , Florian Ahrens , Manfred Herrmann

Studies indicate that much of the software created today is not accessible to all users, indicating that developers don't see the need to devote sufficient resources to creating accessible software. Compounding this problem, there is a lack…

Software Engineering · Computer Science 2020-09-10 Weishi Shi , Samuel Malachowsky , Yasmine El-Glaly , Qi Yu , Daniel E. Krutz

This is the preprint version of our paper on ICONIP2015. The proposed platform supports the integrated VRGIS functions including 3D spatial analysis functions, 3D visualization for spatial process and serves for 3D globe and digital city.…

Human-Computer Interaction · Computer Science 2015-08-11 Weixi Wang , Zhihan Lv , Xiaoming Li , Weiping Xu , Baoyun Zhang

Geospatial observations combined with computational models have become key to understanding the physical systems of our environment and enable the design of best practices to reduce societal harm. Cloud-based deployments help to scale up…

Spatial computing -- the ability of devices to be aware of their surroundings and to represent this digitally -- offers novel capabilities in human-robot interaction. In particular, the combination of spatial computing and egocentric…

In the last few years the Web has progressively acquired the status of an infrastructure for social computation that allows researchers to coordinate the cognitive abilities of human agents in on-line communities so to steer the collective…

Computers and Society · Computer Science 2014-01-21 Saverio Caminiti , Claudio Cicali , Pietro Gravino , Vittorio Loreto , Vito D. P. Servedio , Alina Sîrbu , Francesca Tria

Fast, incremental evolution of physics instrumentation raises the question of efficient software abstraction and transferability of algorithms across similar technologies. This contribution aims to provide an answer by introducing Track…

Instrumentation and Detectors · Physics 2024-01-08 Petr Mánek , Petr Burian , Eric David-Bosne , Petr Smolyanskiy , Benedikt Bergmann

Leading autonomous vehicle (AV) platforms and testing infrastructures are, unfortunately, proprietary and closed-source. Thus, it is difficult to evaluate how well safety-critical AVs perform and how safe they truly are. Similarly, few…

Systems and Control · Electrical Eng. & Systems 2023-03-30 R. Spencer Hallyburton , Nate Zelter , David Hunt , Kristen Angell , Miroslav Pajic

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

Human-Computer Interaction · Computer Science 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

User experience (UX) has undergone a revolution in collaborative practices, due to tools that enable quick feedback and continuous collaboration with a varied team across a design's lifecycle. However, it is unclear how this shift in…

Human-Computer Interaction · Computer Science 2023-02-28 K. J. Kevin Feng , Tony W. Li , Amy X. Zhang

Our work aims at studying tools offered to learners and tutors involved in face-to-face or blended project-based learning activities. To understand better the needs and expectations of each actor, we are especially interested in the…

Computers and Society · Computer Science 2009-11-03 Christine Michel , Elise Garrot-Lavoué

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana