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Related papers: Dynamic Hierarchical Reactive Controller Synthesis

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Controller synthesis, including reset controller, feedback controller, and switching logic controller, provides an essential mechanism to guarantee the correctness and reliability of hybrid systems in a correct-by-construction manner.…

Systems and Control · Electrical Eng. & Systems 2023-09-13 Jiang Liu , Han Su , Yunjun Bai , Bin Gu , Bai Xue , Mengfei Yang , Naijun Zhan

Controller synthesis is a formal method approach for automatically generating Labeled Transition System (LTS) controllers that satisfy specified properties. The efficiency of the synthesis process, however, is critically dependent on…

Artificial Intelligence · Computer Science 2025-12-18 Toshihide Ubukata , Enhong Mu , Takuto Yamauchi , Mingyue Zhang , Jialong Li , Kenji Tei

When designing correct-by-construction controllers for autonomous collectives, three key challenges are the task specification, the modelling, and its use at practical scale. In this paper, we focus on a simple yet useful abstraction for…

Multiagent Systems · Computer Science 2024-11-22 Till Schnittka , Mario Gleirscher

In recent years, formal methods have been extensively used in the design of autonomous systems. By employing mathematically rigorous techniques, formal methods can provide fully automated reasoning processes with provable safety guarantees…

Systems and Control · Electrical Eng. & Systems 2024-02-21 Xiang Yin , Bingzhao Gao , Xiao Yu

In complex manipulation scenarios (e.g. tasks requiring complex interaction of two hands or in-hand manipulation), generalization is a hard problem. Current methods still either require a substantial amount of (supervised) training data and…

Robotics · Computer Science 2017-08-15 Simon Hangl , Emre Ugur , Sandor Szedmak , Justus Piater

Graph games played by two players over finite-state graphs are central in many problems in computer science. In particular, graph games with $\omega$-regular winning conditions, specified as parity objectives, which can express properties…

Logic in Computer Science · Computer Science 2018-03-20 Tomáš Brázdil , Krishnendu Chatterjee , Jan Křetínský , Viktor Toman

Reactive synthesis is an automated procedure to obtain a correct-by-construction reactive system from a given specification. GR(1) is a well-known fragment of linear temporal logic (LTL) where synthesis is possible using a polynomial…

Software Engineering · Computer Science 2016-02-04 Shahar Maoz , Jan Oliver Ringert

This paper presents a new technique for the design of approximate reasoning based controllers for dynamic physical systems with interacting goals. In this approach, goals are achieved based on a hierarchy defined by a control knowledge base…

Artificial Intelligence · Computer Science 2013-04-05 Hamid R. Berenji , Yung-Yaw Chen , Chuen-Chien Lee , Jyh-Shing Jang , S. Murugesan

Recent progress on physics-based character animation has shown impressive breakthroughs on human motion synthesis, through imitating motion capture data via deep reinforcement learning. However, results have mostly been demonstrated on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Yu-Wei Chao , Jimei Yang , Weifeng Chen , Jia Deng

In this paper, we introduce a high-level controller synthesis framework that enables teams of heterogeneous agents to assist each other in resolving environmental conflicts that appear at runtime. This conflict resolution method is built…

Robotics · Computer Science 2022-09-02 Michael Enqi Cao , Jonas Warnke , Yunhai Han , Xinpei Ni , Ye Zhao , Samuel Coogan

Formal control synthesis approaches over stochastic systems have received significant attention in the past few years, in view of their ability to provide provably correct controllers for complex logical specifications in an automated…

Systems and Control · Computer Science 2016-02-04 Majid Zamani , Ilya Tkachev , Alessandro Abate

Modern control systems are featured by their hierarchical structure composing of cyber, physical, and human layers. The intricate dependencies among multiple layers and units of modern control systems require an integrated framework to…

Systems and Control · Electrical Eng. & Systems 2019-10-22 Yunhan Huang , Juntao Chen , Linan Huang , Quanyan Zhu

We investigate the problem of autonomous racing among teams of cooperative agents that are subject to realistic racing rules. Our work extends previous research on hierarchical control in head-to-head autonomous racing by considering a…

Multiagent Systems · Computer Science 2024-02-06 Rishabh Saumil Thakkar , Aryaman Singh Samyal , David Fridovich-Keil , Zhe Xu , Ufuk Topcu

This paper presents an extension of a recently proposed hierarchical control framework applied to a cryogenic system. While in the previous work, each sub-system in the decomposition needed to show at least one component of the control…

Systems and Control · Electrical Eng. & Systems 2021-09-23 Xuan-Huy Pham , Mazen Alamir , François Bonne , Patrick Bonnay

This article surveys the System Level Synthesis framework, which presents a novel perspective on constrained robust and optimal controller synthesis for linear systems. We show how SLS shifts the controller synthesis task from the design of…

Optimization and Control · Mathematics 2019-04-04 James Anderson , John C. Doyle , Steven Low , Nikolai Matni

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

Logic in Computer Science · Computer Science 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

We propose the problem of multi-agent path planning for a generalization of the classic Cops and Robbers game via reactive synthesis. Specifically, through the application of LTLt and Coordination Synthesis, we aim to check whether various…

Logic in Computer Science · Computer Science 2025-03-17 William Fishell , Andoni Rodriguez , Mark Santolucito

We present an approach for synthesizing reactive robot motion plans, based on compilation to Syntax-Guided Synthesis (SyGuS) specifications. Our method reduces the motion planning problem to the problem of synthesizing a function that can…

Programming Languages · Computer Science 2016-11-24 Sarah Chasins , Julie L. Newcomb

Generalized Reactivity(1) (GR(1)) synthesis is a reactive synthesis approach in which the specification is split into two parts: a symbolic game graph, describing the safe transitions of a system, a liveness specification in a subset of…

Formal Languages and Automata Theory · Computer Science 2024-02-06 Rüdiger Ehlers , Ayrat Khalimov

In many security applications of cyber-physical systems, a system designer must guarantee that critical missions are satisfied against attacks in the sensors and actuators of the CPS. Traditional security design of CPSs often assume that…

Computer Science and Game Theory · Computer Science 2024-12-04 Sumukha Udupa , Ahmed Hemida , Charles A. Kamhoua , Jie Fu