Related papers: Finding Golden Nuggets by Reduction
For each positive integer n greater than or equal to 2, a new approach to expressing real numbers as sequences of nonnegative integers is given. The n=2 case is equivalent to the standard continued fraction algorithm. For n=3, it reduces to…
The set of badly approximable numbers, Bad, is known to be winning for Schmidt's game and hence has full Hausdorff dimension. It is also known that the set of inhomogeneously badly approximable numbers has full dimension. We prove that the…
We present a version of so called formula size games for regular expressions. These games characterize the equivalence of languages up to expressions of a given size. We use the regular expression size game to give a simple proof of a known…
In this paper we introduce a new right preprocessing method for the decoding of 2x2 algebraic STBCs, called algebraic reduction, which exploits the multiplicative structure of the code. The principle of the new reduction is to absorb part…
Gimbert and Horn gave an algorithm for solving simple stochastic games with running time O(r! n) where n is the number of positions of the simple stochastic game and r is the number of its coin toss positions. Chatterjee et al. pointed out…
We study the problem of estimating the number of points of coincidences of an idealized gap on the set of integers under a given multiplicative function $g:\mathbb{N}\longrightarrow \mathbb{C}$ respectively additive function…
Schmidt games and the Cantor winning property give alternative notions of largeness, similar to the more standard notions of measure and category. Being intuitive, flexible, and applicable to recent research made them an active object of…
We speculate on the distribution of primes in exponentially growing, linear recurrence sequences $(u_n)_{n\geq 0}$ in the integers. By tweaking a heuristic which is successfully used to predict the number of prime values of polynomials, we…
The problem of computing the smallest fixed point of an order-preserving map arises in the study of zero-sum positive stochastic games. It also arises in static analysis of programs by abstract interpretation. In this context, the discount…
We study minimum integer representations of weighted games, i.e., representations where the weights are integers and every other integer representation is at least as large in each component. Those minimum integer representations, if the…
Non-local games (NLGs) provide a versatile framework for probing quantum correlations and for benchmarking the power of entanglement. In finite dimensions, the standard method for playing several games in parallel requires a tensor product…
Schmidt's game is generally used to deduce qualitative information about the Hausdorff dimensions of fractal sets and their intersections. However, one can also ask about quantitative versions of the properties of winning sets. In this…
The semigroup game is a two-person zero-sum game defined on a semigroup S as follows: Players 1 and 2 choose elements x and y in S, respectively, and player 1 receives a payoff f(xy) defined by a function f from S to [-1,1]. If the…
A natural partial ordering exists on the set of all weighted games and, more broadly, on all linear games. We describe several properties of the partially ordered sets formed by these games and utilize this perspective to enumerate proper…
The multiplication game is a two-person game in which each player chooses a positive integer without knowledge of the other player's number. The two numbers are then multiplied together and the first digit of the product determines the…
We present a new tool for the study of multiplayer stochastic games, namely the modified game, which is a normal-form game that depends on the discount factor, the initial state, and for every player a partition of the set of states and a…
We introduce and analyze a natural game formulated as follows. In this one-person game, the player is given a random permutation $A=(a_1,\dots, a_n)$ of a multiset $M$ of $n$ reals that sum up to $0$, where each of the $n!$ permutation…
Quantum guessing games form a versatile framework for studying different tasks of information processing. A quantum guessing game with posterior information uses quantum systems to encode messages and classical communication to give partial…
Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…
We introduce a class of stochastic integer sequences. In these sequences, every element is a sum of two previous elements, at least one of which is chosen randomly. The interplay between randomness and memory underlying these sequences…