Related papers: On the maximum running time in graph bootstrap per…
Let $G_{n,p}^1$ be a superposition of the random graph $G_{n,p}$ and a one-dimensional lattice: the $n$ vertices are set to be on a ring with fixed edges between the consecutive vertices, and with random independent edges given with…
For fixed $r\geq 2$, we consider bootstrap percolation with threshold $r$ on the Erd\H{o}s-R\'enyi graph ${\cal G}_{n,p}$. We identify a threshold for $p$ above which there is with high probability a set of size $r$ which can infect the…
Majority bootstrap percolation on a graph $G$ is an epidemic process defined in the following manner. Firstly, an initially infected set of vertices is selected. Then step by step the vertices that have more infected than non-infected…
In the random $r$-neighbour bootstrap percolation process on a graph $G$, a set of initially infected vertices is chosen at random by retaining each vertex of $G$ independently with probability $p\in (0,1)$, and "healthy" vertices get…
In majority bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: if at least half of the neighbours of a vertex v are already infected, then v is also infected, and infected vertices remain…
On a geometric model for complex networks (introduced by Krioukov et al.) we investigate the bootstrap percolation process. This model consists of random geometric graphs on the hyperbolic plane having $N$ vertices, a dependent version of…
In graph bootstrap percolation, edges of an Erd\H{o}s-R\'enyi random graph ${\mathcal G}_{n,p}$ are initially active. Activation spreads to other edges of the complete graph $K_n$ by an iterative process governed by a fixed graph $H$,…
The bootstrap percolation (or threshold model) is a dynamic process modelling the propagation of an epidemic on a graph, where inactive vertices become active if their number of active neighbours reach some threshold. We study an…
In $\HH$-bootstrap percolation, a set $A \subset V(\HH)$ of initially 'infected' vertices spreads by infecting vertices which are the only uninfected vertex in an edge of the hypergraph $\HH$. A particular case of this is the $H$-bootstrap…
We consider bootstrap percolation on the binomial random graph $G(n,p)$ with infection threshold $r\in \mathbb{N}$, an infection process which starts from a set of initially infected vertices and in each step every vertex with at least $r$…
Bootstrap percolation is a process that is used to model the spread of an infection on a given graph. In the model considered here each vertex is equipped with an individual threshold. As soon as the number of infected neighbors exceeds…
In this paper we focus on $r$-neighbor bootstrap percolation, which is a process on a graph where initially a set $A_0$ of vertices gets infected. Now subsequently, an uninfected vertex becomes infected if it is adjacent to at least $r$…
Given a hypergraph $\mathcal{H}$, the $\mathcal{H}$-bootstrap process starts with an initial set of infected vertices of $\mathcal{H}$ and, at each step, a healthy vertex $v$ becomes infected if there exists a hyperedge of $\mathcal{H}$ in…
In r-neighbour bootstrap percolation on the vertex set of a graph G, vertices are initially infected independently with some probability p. At each time step, the infected set expands by infecting all uninfected vertices that have at least…
The $r$-neighbour bootstrap process is an update rule for the states of vertices in which `uninfected' vertices with at least $r$ `infected' neighbours become infected and a set of initially infected vertices is said to \emph{percolate} if…
Majority bootstrap percolation on the random graph $G_{n,p}$ is a process of spread of "activation" on a given realisation of the graph with a given number of initially active nodes. At each step those vertices which have more active…
We investigate bootstrap percolation with infection threshold $r> 1$ on the binomial $k$-uniform random hypergraph $H_k(n,p)$ in the regime $n^{-1}\ll n^{k-2}p \ll n^{-1/r}$, when the initial set of infected vertices is chosen uniformly at…
We study the activation process in undirected graphs known as bootstrap percolation: a vertex is active either if it belongs to a set of initially activated vertices or if at some point it had at least r active neighbors, for a threshold r…
Bootstrap percolation is a well-known activation process in a graph, in which a node becomes active when it has at least $r$ active neighbors. Such process, originally studied on regular structures, has been recently investigated also in…
We consider the $d$-neighbor bootstrap percolation process on the $d$-dimensional torus, with vertex set $V=\{1,\cdots,n\}^d$ and edge set $\{xy:\sum_{i=1}^d|x_i-y_i (\text{mod} \; n)|=1\}$. We determine the percolation time up to a…