Related papers: Objects2action: Classifying and localizing actions…
Due to burdensome data requirements, learning from demonstration often falls short of its promise to allow users to quickly and naturally program robots. Demonstrations are inherently ambiguous and incomplete, making correct generalization…
We present a scalable approach for learning open-world object-goal navigation (ObjectNav) -- the task of asking a virtual robot (agent) to find any instance of an object in an unexplored environment (e.g., "find a sink"). Our approach is…
Few-shot action recognition in videos is challenging for its lack of supervision and difficulty in generalizing to unseen actions. To address this task, we propose a simple yet effective method, called knowledge prompting, which leverages…
Previous works on video object segmentation (VOS) are trained on densely annotated videos. Nevertheless, acquiring annotations in pixel level is expensive and time-consuming. In this work, we demonstrate the feasibility of training a…
We aim to learn to temporally localize object state changes and the corresponding state-modifying actions by observing people interacting with objects in long uncurated web videos. We introduce three principal contributions. First, we…
The existing zero-shot detection approaches project visual features to the semantic domain for seen objects, hoping to map unseen objects to their corresponding semantics during inference. However, since the unseen objects are never…
Temporal action detection (TAD) involves the localization and classification of action instances within untrimmed videos. While standard TAD follows fully supervised learning with closed-set setting on large training data, recent zero-shot…
We consider the problem of zero-shot recognition: learning a visual classifier for a category with zero training examples, just using the word embedding of the category and its relationship to other categories, which visual data are…
We propose a novel Generalized Zero-Shot learning (GZSL) method that is agnostic to both unseen images and unseen semantic vectors during training. Prior works in this context propose to map high-dimensional visual features to the semantic…
People interact with the real-world largely dependent on visual signal, which are ubiquitous and illustrate detailed demonstrations. In this paper, we explore utilizing visual signals as a new interface for models to interact with the…
Few-shot learning aims to recognize instances from novel classes with few labeled samples, which has great value in research and application. Although there has been a lot of work in this area recently, most of the existing work is based on…
Object detection is one of the major problems in computer vision, and has been extensively studied. Most of the existing detection works rely on labor-intensive supervision, such as ground truth bounding boxes of objects or at least…
Online Temporal Action Localization (On-TAL) aims to detect the occurrence time and category of actions in untrimmed streaming videos immediately upon their completion. Recent advancements in this field focus on developing more…
Event perception tasks such as recognizing and localizing actions in streaming videos are essential for scaling to real-world application contexts. We tackle the problem of learning actor-centered representations through the notion of…
We introduce and tackle the problem of zero-shot object detection (ZSD), which aims to detect object classes which are not observed during training. We work with a challenging set of object classes, not restricting ourselves to similar…
Video action segmentation have been widely applied in many fields. Most previous studies employed video-based vision models for this purpose. However, they often rely on a large receptive field, LSTM or Transformer methods to capture…
Although promising results have been achieved in video captioning, existing models are limited to the fixed inventory of activities in the training corpus, and do not generalize to open vocabulary scenarios. Here we introduce a novel task,…
The canonical approach to video action recognition dictates a neural model to do a classic and standard 1-of-N majority vote task. They are trained to predict a fixed set of predefined categories, limiting their transferable ability on new…
Semantic segmentation approaches are typically trained on large-scale data with a closed finite set of known classes without considering unknown objects. In certain safety-critical robotics applications, especially autonomous driving, it is…
Given an untrimmed video and a language query depicting a specific temporal moment in the video, video grounding aims to localize the time interval by understanding the text and video simultaneously. One of the most challenging issues is an…