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Many of the state-of-the-art algorithms for gesture recognition are based on Conditional Random Fields (CRFs). Successful approaches, such as the Latent-Dynamic CRFs, extend the CRF by incorporating latent variables, whose values are mapped…

Computer Vision and Pattern Recognition · Computer Science 2017-04-04 Manoel Horta Ribeiro , Bruno Teixeira , Antônio Otávio Fernandes , Wagner Meira , Erickson R. Nascimento

Pointing is a key mode of interaction with robots, yet most prior work has focused on recognition rather than generation. We present a motion capture dataset of human pointing gestures covering diverse styles, handedness, and spatial…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow

The purpose of gesture recognition is to recognize meaningful movements of human bodies, and gesture recognition is an important issue in computer vision. In this paper, we present a multimodal gesture recognition method based on 3D densely…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Yi Zhang , Chong Wang , Ye Zheng , Jieyu Zhao , Yuqi Li , Xijiong Xie

In human computer interaction, real-time detection and classification of dynamic hand gestures is challenging as: 1) the system must run in a real-time video stream and there is no noticeable lag in response after performing a gesture; 2)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Yinghao Qin , Tijana Timotijevic

Dynamic hand tracking and gesture recognition is a hard task since there are many joints on the fingers and each joint owns many degrees of freedom. Besides, object occlusion is also a thorny issue in finger tracking and posture…

Human-Computer Interaction · Computer Science 2018-09-18 Zhishuai Han , Xiaojuan Ban , Xiaokun Wang , Di wu

Automatic facial expression classification (FER) from videos is a critical problem for the development of intelligent human-computer interaction systems. Still, it is a challenging problem that involves capturing high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2016-07-22 Arnaud Dapogny , Kévin Bailly , Séverine Dubuisson

The number of static human poses is limited, it is hard to retrieve the exact videos using one single pose as the clue. However, with a pose sequence or a dynamic gesture as the keyword, retrieving specific videos becomes more feasible. We…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Cheng Zhang

The goal of human action recognition is to temporally or spatially localize the human action of interest in video sequences. Temporal localization (i.e. indicating the start and end frames of the action in a video) is referred to as…

Computer Vision and Pattern Recognition · Computer Science 2020-04-24 Waqas Sultani , Qazi Ammar Arshad , Chen Chen

Walking in place for moving through virtual environments has attracted noticeable attention recently. Recent attempts focused on training a classifier to recognize certain patterns of gestures (e.g., standing, walking, etc) with the use of…

Human-Computer Interaction · Computer Science 2021-08-24 Lizhi Zhao , Xuequan Lu , Min Zhao , Meili Wang

In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Sunoh Kim , Kimin Yun , Jongyoul Park , Jin Young Choi

Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 André Brás , Miguel Simão , Pedro Neto

The gesture recognition using motion capture data and depth sensors has recently drawn more attention in vision recognition. Currently most systems only classify dataset with a couple of dozens different actions. Moreover, feature…

Computer Vision and Pattern Recognition · Computer Science 2014-09-02 Kyunghyun Cho , Xi Chen

Dynamic hand gesture recognition has attracted increasing interests because of its importance for human computer interaction. In this paper, we propose a new motion feature augmented recurrent neural network for skeleton-based dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2018-05-11 Xinghao Chen , Hengkai Guo , Guijin Wang , Li Zhang

Gestures play a pivotal role in human communication, often serving as a preferred or complementary medium to verbal expression due to their superior spatial reference capabilities. A finger-pointing gesture conveys vital information…

Robotics · Computer Science 2025-10-13 Eran Bamani , Eden Nissinman , Lisa Koenigsberg , Inbar Meir , Yoav Matalon , Avishai Sintov

This paper aims at recognizing partially observed human actions in videos. Action videos acquired in uncontrolled environments often contain corrupt frames, which make actions partially observed. Furthermore, these frames can last for…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Shih-Yao Lin , Yen-Yu Lin , Chu-Song Chen , Yi-Ping Hung

One of the intuitive instruction methods in robot navigation is a pointing gesture. In this study, we propose a method using an omnidirectional camera to eliminate the user/object position constraint and the left/right constraint of the…

Human-Computer Interaction · Computer Science 2023-08-03 Nanami Kotani , Asako Kanezaki

We present an accurate, real-time approach to robotic grasp detection based on convolutional neural networks. Our network performs single-stage regression to graspable bounding boxes without using standard sliding window or region proposal…

Robotics · Computer Science 2015-03-03 Joseph Redmon , Anelia Angelova

The ability to predict the object the user intends to grasp offers essential contextual information and may help to leverage the effects of point-to-point latency in interactive environments. This paper explores the feasibility and accuracy…

Human-Computer Interaction · Computer Science 2025-06-13 Dimitar Valkov , Pascal Kockwelp , Florian Daiber , Antonio Krüger

Prediction skills can be crucial for the success of tasks where robots have limited time to act or joints actuation power. In such a scenario, a vision system with a fixed, possibly too low, sampling rate could lead to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Marco Monforte , Luna Gava , Massimiliano Iacono , Arren Glover , Chiara Bartolozzi

Detecting video moments and highlights from natural-language queries have been unified by transformer-based methods. Other works use generative Multimodal LLM (MLLM) to predict moments and/or highlights as text timestamps, utilizing its…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 I Putu Andika Bagas Jiwanta , Ayu Purwarianti
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