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In this paper, we propose to compress human body video with interactive semantics, which can facilitate video coding to be interactive and controllable by manipulating semantic-level representations embedded in the coded bitstream. In…

Image and Video Processing · Electrical Eng. & Systems 2025-05-23 Bolin Chen , Shanzhi Yin , Hanwei Zhu , Lingyu Zhu , Zihan Zhang , Jie Chen , Ru-Ling Liao , Shiqi Wang , Yan Ye

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, potentially democratizing telepresence. However, per-frame 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Shengze Wang , Xueting Li , Chao Liu , Matthew Chan , Michael Stengel , Josef Spjut , Henry Fuchs , Shalini De Mello , Koki Nagano

In video-surveillance, person re-identification is the task of recognising whether an individual has already been observed over a network of cameras. Typically, this is achieved by exploiting the clothing appearance, as classical biometric…

Computer Vision and Pattern Recognition · Computer Science 2013-07-23 Riccardo Satta

We present a novel pipeline for learning high-quality triangular human avatars from multi-view videos. Recent methods for avatar learning are typically based on neural radiance fields (NeRF), which is not compatible with traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yushuo Chen , Zerong Zheng , Zhe Li , Chao Xu , Yebin Liu

We introduce D$^3$-Human, a method for reconstructing Dynamic Disentangled Digital Human geometry from monocular videos. Past monocular video human reconstruction primarily focuses on reconstructing undecoupled clothed human bodies or only…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Honghu Chen , Bo Peng , Yunfan Tao , Juyong Zhang

Typical person re-identification frameworks search for k best matches in a gallery of images that are often collected in varying conditions. The gallery may contain image sequences when re-identification is done on videos. However, such a…

Computer Vision and Pattern Recognition · Computer Science 2019-02-14 Sk. Arif Ahmed , Debi Prosad Dogra , Heeseung Choi , Seungho Chae , Ig-Jae Kim

Reconstructing dynamic humans interacting with real-world environments from monocular videos is an important and challenging task. Despite considerable progress in 4D neural rendering, existing approaches either model dynamic scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Mengyao Zhai , Ruizhi Deng , Jiacheng Chen , Lei Chen , Zhiwei Deng , Greg Mori

High quality facial image editing is a challenging problem in the movie post-production industry, requiring a high degree of control and identity preservation. Previous works that attempt to tackle this problem may suffer from the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Xu Yao , Alasdair Newson , Yann Gousseau , Pierre Hellier

Harnessing human movements to command an Unmanned Aerial Vehicle (UAV) holds the potential to revolutionize their deployment, rendering it more intuitive and user-centric. In this research, we introduce a novel methodology adept at…

Robotics · Computer Science 2024-08-20 Akash Chaudhary , Tiago Nascimento , Martin Saska

The emergence of neural rendering has significantly advanced the rendering quality of 3D human avatars, with the recently popular 3DGS technique enabling real-time performance. However, SMPL-driven 3DGS human avatars still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Wangze Xu , Yifan Zhan , Zhihang Zhong , Xiao Sun

We present a system for learning full-body neural avatars, i.e. deep networks that produce full-body renderings of a person for varying body pose and camera position. Our system takes the middle path between the classical graphics pipeline…

Camera-based person re-identification (ReID) systems have been widely applied in the field of public security. However, cameras often lack the perception of 3D morphological information of human and are susceptible to various limitations,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Wenxuan Guo , Zhiyu Pan , Yingping Liang , Ziheng Xi , Zhi Chen Zhong , Jianjiang Feng , Jie Zhou

We present IntrinsicAvatar, a novel approach to recovering the intrinsic properties of clothed human avatars including geometry, albedo, material, and environment lighting from only monocular videos. Recent advancements in human-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Shaofei Wang , Božidar Antić , Andreas Geiger , Siyu Tang

Face anonymization aims to conceal the visual identity of a face to safeguard the individual's privacy. Traditional methods like blurring and pixelation can largely remove identifying features, but these techniques significantly degrade…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Lin Yuan , Kai Liang , Xiong Li , Tao Wu , Nannan Wang , Xinbo Gao

The modern surge in camera usage alongside widespread computer vision technology applications poses significant privacy and security concerns. Current artificial intelligence (AI) technologies aid in recognizing relevant events and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Jhon Lopez , Carlos Hinojosa , Henry Arguello , Bernard Ghanem

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yunhan Zhao , Haoyu Ma , Shu Kong , Charless Fowlkes

We present Drivable 3D Gaussian Avatars (D3GA), a multi-layered 3D controllable model for human bodies that utilizes 3D Gaussian primitives embedded into tetrahedral cages. The advantage of using cages compared to commonly employed linear…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Wojciech Zielonka , Timur Bagautdinov , Shunsuke Saito , Michael Zollhöfer , Justus Thies , Javier Romero

Human action recognition is regarded as a key cornerstone in domains such as surveillance or video understanding. Despite recent progress in the development of end-to-end solutions for video-based action recognition, achieving…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Jiawei Chen , Jenson Hsiao , Chiu Man Ho

Video-based person re-identification (ReID) is a challenging problem, where some video tracks of people across non-overlapping cameras are available for matching. Feature aggregation from a video track is a key step for video-based person…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Xingyu Liao , Lingxiao He , Zhouwang Yang , Chi Zhang