Related papers: An Improved Randomized Data Structure for Dynamic …
This paper considers fully dynamic graph algorithms with both faster worst case update time and sublinear space. The fully dynamic graph connectivity problem is the following: given a graph on a fixed set of n nodes, process an online…
We present a deterministic dynamic connectivity data structure for undirected graphs with worst case update time $O\left(\sqrt{\frac{n(\log\log n)^2}{\log n}}\right)$ and constant query time. This improves on the previous best deterministic…
Dynamic connectivity is one of the most fundamental problems in dynamic graph algorithms. We present a randomized Las Vegas dynamic connectivity data structure with $O(\log n(\log\log n)^2)$ amortized expected update time and $O(\log…
We give new deterministic bounds for fully-dynamic graph connectivity. Our data structure supports updates (edge insertions/deletions) in $O(\log^2n/\log\log n)$ amortized time and connectivity queries in $O(\log n/\log\log n)$ worst-case…
We present an algorithm for maintaining maximal matching in a graph under addition and deletion of edges. Our data structure is randomized that takes O(log n) expected amortized time for each edge update where n is the number of vertices in…
In the fully dynamic edge connectivity problem, the input is a simple graph $G$ undergoing edge insertions and deletions, and the goal is to maintain its edge connectivity, denoted $\lambda_G$. We present two simple randomized algorithms…
We design a randomized data structure that, for a fully dynamic graph $G$ updated by edge insertions and deletions and integers $k, d$ fixed upon initialization, maintains the answer to the Split Completion problem: whether one can add $k$…
Real-world networks are prone to breakdowns. Typically in the underlying graph $G$, besides the insertion or deletion of edges, the set of active vertices changes overtime. A vertex might work actively, or it might fail, and gets isolated…
We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…
We propose a fully dynamic algorithm for maintaining reachability information in directed graphs. The proposed deterministic dynamic algorithm has an update time of $O((ins*n^{2}) + (del * (m+n*log(n))))$ where $m$ is the current number of…
Whether a graph $G=(V,E)$ is connected is arguably its most fundamental property. Naturally, connectivity was the first characteristic studied for dynamic graphs, i.e. graphs that undergo edge insertions and deletions. While connectivity…
We revisit the classic problem of dynamically maintaining shortest paths between all pairs of nodes of a directed weighted graph. The allowed updates are insertions and deletions of nodes and their incident edges. We give worst-case…
We present a deterministic fully-dynamic data structure for maintaining information about the bridges in a graph. We support updates in $\tilde{O}((\log n)^2)$ amortized time, and can find a bridge in the component of any given vertex, or a…
We give a fully dynamic algorithm maintaining a $(1-\varepsilon)$-approximate directed densest subgraph in $\tilde{O}(\log^3(n)/\varepsilon^6)$ amortized time or $\tilde{O}(\log^4(n)/\varepsilon^7)$ worst-case time per edge update (where…
We present two algorithms for dynamically maintaining a spanning forest of a graph undergoing edge insertions and deletions. Our algorithms guarantee {\em worst-case update time} and work against an adaptive adversary, meaning that an edge…
We present a deterministic fully-dynamic data structure for maintaining information about the cut-vertices in a graph; i.e. the vertices whose removal would disconnect the graph. Our data structure supports insertion and deletion of edges,…
We show how to construct an overlay network of constant degree and diameter $O(\log n)$ in time $O(\log n)$ starting from an arbitrary weakly connected graph. We assume a synchronous communication network in which nodes can send messages to…
We study graph connectivity problem in MPC model. On an undirected graph with $n$ nodes and $m$ edges, $O(\log n)$ round connectivity algorithms have been known for over 35 years. However, no algorithms with better complexity bounds were…
Many dynamic graph algorithms have an amortized update time, rather than a stronger worst-case guarantee. But amortized data structures are not suitable for real-time systems, where each individual operation has to be executed quickly. For…
We present a dynamic algorithm for maintaining the connected and 2-edge-connected components in an undirected graph subject to edge deletions. The algorithm is Monte-Carlo randomized and processes any sequence of edge deletions in $O(m + n…