English
Related papers

Related papers: Sapporo2: A versatile direct $N$-body library

200 papers

The simulation of the two-dimensional Ising model is used as a benchmark to show the computational capabilities of Graphic Processing Units (GPUs). The rich programming environment now available on GPUs and flexible hardware capabilities…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-26 Joshua Romero , Mauro Bisson , Massimiliano Fatica , Massimo Bernaschi

We present a port of the numerical relativity code SpEC which is capable of running on NVIDIA GPUs. Since this code must be maintained in parallel with SpEC itself, a primary design consideration is to perform as few explicit code changes…

General Relativity and Quantum Cosmology · Physics 2018-05-09 Adam G. M. Lewis , Harald P. Pfeiffer

Graphics Processing Units (GPUs) are now powerful and flexible systems adapted and used for other purposes than graphics calculations (General Purpose computation on GPU -- GPGPU). We present here a prototype to be integrated into…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-06-13 Sylvain Collange , Marc Daumas , David Defour

Upcoming galaxy surveys will bring a wealth of information about the clustering of matter, but modeling small-scale structure beyond $\Lambda$CDM remains computationally challenging. While accurate N-body emulators exist to model the matter…

Cosmology and Nongalactic Astrophysics · Physics 2026-04-10 João Rebouças , Victoria Lloyd , Jonathan Gordon , Guilherme Brando , Vivian Miranda

We describe source code level parallelization for the {\tt kira} direct gravitational $N$-body integrator, the workhorse of the {\tt starlab} production environment for simulating dense stellar systems. The parallelization strategy, called…

Low-luminosity Active Galactic Nuclei (AGN) are believed to be surrounded by a collisionless, highly magnetized accretion flow. As a result, Particle-in-Cell simulations are the best tools to study the immediate vicinity of the event…

High Energy Astrophysical Phenomena · Physics 2025-03-07 Alexander Y. Chen , Martin Luepker , Yajie Yuan

Maximizing the performance potential of the modern day GPU architecture requires judicious utilization of available parallel resources. Although dramatic reductions can often be obtained through straightforward mappings, further performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-08-19 Loren Schwiebert , Eyad Hailat , Kamel Rushaidat , Jason Mick , Jeffrey Potoff

One of the computational challenges of cluster formation simulations is resolving individual stars and simulating massive clusters with masses of more than $10^4 M_{\odot}$ without gravitational softening. Combining direct $N$-body code…

Astrophysics of Galaxies · Physics 2021-07-07 Michiko S. Fujii , Takayuki R. Saitoh , Yutaka Hirai , Long Wang

Stellar systems are broadly divided into collisional and non-collisional. The latter are large-N systems with long relaxation timescales and can be simulated disregarding two-body interactions, while either computationally expensive direct…

Astrophysics of Galaxies · Physics 2021-05-05 Pierfrancesco Di Cintio , Mario Pasquato , Hyunwoo Kim , Suk-Jin Yoon

To execute scientific computing programs such as deep learning at high speed, GPU acceleration is a powerful option. With the recent advancements in web technologies, interfaces like WebGL and WebGPU, which utilize GPUs on the client side…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-04 Masatoshi Hidaka , Tatsuya Harada

Computer simulations are invaluable tools for scientific discovery. However, accurate simulations are often slow to execute, which limits their applicability to extensive parameter exploration, large-scale data analysis, and uncertainty…

Effective Hamiltonian calculations for large quantum systems can be both analytically intractable and numerically expensive using standard techniques. In this manuscript, we present numerical techniques inspired by Nonperturbative…

CUDA is one of the most popular choices for GPU programming, but it can only be executed on NVIDIA GPUs. Executing CUDA on non-NVIDIA devices not only benefits the hardware community, but also allows data-parallel computation in…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-17 Ruobing Han , Jun Chen , Bhanu Garg , Jeffrey Young , Jaewoong Sim , Hyesoon Kim

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

This paper presents a limited-area atmospheric simulation of a tropical cyclone accelerated using GPUs. The OpenACC directive-based programming model is used to port the atmospheric model to the GPU. The GPU implementation of the main…

Computational Physics · Physics 2025-04-14 Soonpil Kang , Francis X. Giraldo , Seth Camp

We present a scheme for the parallelization of quantum Monte Carlo on graphical processing units, focusing on bosonic systems and variational Monte Carlo. We use asynchronous execution schemes with shared memory persistence, and obtain an…

Computational Physics · Physics 2014-12-10 Y. Lutsyshyn

Achieving high performance for GPU codes requires developers to have significant knowledge in parallel programming and GPU architectures, and in-depth understanding of the application. This combination makes it challenging to find…

Software Engineering · Computer Science 2022-08-29 Jhe-Yu Liou , Muaaz Awan , Steven Hofmeyr , Stephanie Forrest , Carole-Jean Wu

Since the first idea of using GPU to general purpose computing, things have evolved over the years and now there are several approaches to GPU programming. GPU computing practically began with the introduction of CUDA (Compute Unified…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-09 Bogdan Oancea , Tudorel Andrei , Raluca Mariana Dragoescu

We present a highly general implementation of fast multipole methods on graphics processing units (GPUs). Our two-dimensional double precision code features an asymmetric type of adaptive space discretization leading to a particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-02-22 Anders Goude , Stefan Engblom

The gravitational many-body problem is a problem concerning the movement of bodies, which are interacting through gravity. However, solving the gravitational many-body problem with a CPU takes a lot of time due to O(N^2) computational…

Instrumentation and Methods for Astrophysics · Physics 2009-04-24 Kazuki Fujiwara , Naohito Nakasato