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A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

The study assesses the awareness of PSU Bayambang Campus students regarding e-learning technologies. A Quantitative Research Approach was used, gathering data through a demographic questionnaire and ICT Resources assessment. The survey…

Computers and Society · Computer Science 2023-08-08 Matthew John F. Sino Cruz , Kim Eric B. Nanlabi , Michael Ryan C. Peoro

The IS-Impact Measurement Model, developed by Gable, Sedera and Chan in 2008, represents the to-date and expected stream of net profits from a given information system (IS), as perceived by all major user classes. Although this model has…

Computers and Society · Computer Science 2013-01-07 Salem Alkhalaf , Steve Drew , Anne Nguyen

The main purpose of this research is to determine the influence of culture on e-government (electronic government) acceptance in the Kingdom of Saudi Arabia (KSA). Citizens' transactional interactions (electronic transactions or…

Computers and Society · Computer Science 2014-05-26 Ibrahim Abunadi

According to the literature, mobile devices as experimental tools (MDET) can offer educational benefits by creating authentic, real-life contexts for physics learning, enhancing student motivation through the use of familiar technology, and…

Physics Education · Physics 2026-03-12 Alice Gasparini , Florian Stern , Marine Delaval , Andreas Müller

The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…

Computers and Society · Computer Science 2015-02-25 Bousaaid Mourad , Ayaou Tarik , Afdel Karim , Estraillier Pascal

This paper reviews the history of mobile learning, provides a definition of mobile learning. The properties, advantages and disadvantages of mobile learning, areas of its implementation at the Technical University and mobile learning tools…

Physics Education · Physics 2018-08-08 Natalya Rashevs`ka , Viktoriia Tkachuk

The Kingdom of Saudi Arabia (KSA) has made a large investment in deploying technology to develop the infrastructure and resources for special education. The aims of the present research were to find out the rate of return of these…

Computers and Society · Computer Science 2017-09-01 Mohammed Fakrudeen , Mahdi H. Miraz , Peter Excell

It is a common phenomenon for many mature female international students enrolled in high education overseas to experience strain from managing conflicting roles of student and family, and difficulties of cross-cultural adjustment. The…

Computers and Society · Computer Science 2014-05-15 Mboni Kibelloh , Yukun Bao

Over the last few years electronic learning has been in use mostly by corporate institutes in the form of computer aided instructions and computer based training. The scope of such use has not only been limited to introductory courses for…

Computers and Society · Computer Science 2010-03-25 Shakeel Ahmad , Adli Mustafa , Zahid Awan , Bashir Ahmad , Najeebullah , Arjamand Bano

Many developing country firms are investing huge money in the sector of mobile commerce m commerce Simplifying and understanding the factors which can impact on m commerce success enables the organisations managers to focus their efforts on…

Computers and Society · Computer Science 2016-11-03 Norah Suliman Alturaigi , Abdullah Abdulaziz Altameem

This study examines the acceptance of technology and behavioral intention to use learning management systems (LMS). In specific, the aim of this research is to examine whether students ultimately accept and use educational learning systems…

Human-Computer Interaction · Computer Science 2018-06-04 Anastasia Revythi , Nikolaos Tselios

The rise of social media and AI tools has reshaped how students engage with learning, process information, and build trust in educational content. This generation prefers short, visual materials and fast feedback but often struggles with…

Computers and Society · Computer Science 2025-05-06 Sepinoud Azimi

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

There is a burgeoning trend of smartphone ownership in Africa due to the low costs of Android smartphones and the global increase in social media usage. Building upon previous works that introduced a smartphone-based coding course to…

Human-Computer Interaction · Computer Science 2021-07-27 George Boateng , Prince Steven Annor , Victor Kumbol

This paper presents an overview of mobile application projects conducted at the RMIT University as a part of the Learning and Teaching activities within Bachelor and Master programs, in collaboration with industrial partners. We discuss the…

Software Engineering · Computer Science 2024-04-04 Maria Spichkova

This paper introduces intermittent learning - the goal of which is to enable energy harvested computing platforms capable of executing certain classes of machine learning tasks effectively and efficiently. We identify unique challenges to…

Machine Learning · Computer Science 2019-12-17 Seulki Lee , Bashima Islam , Yubo Luo , Shahriar Nirjon

Wearable technologies have traditionally been used to measure and monitor vital human signs for well-being and healthcare applications. However, there is a growing interest in using and deploying these technologies to facilitate teaching…

Human-Computer Interaction · Computer Science 2022-12-26 Sara Khosravi , Stuart G. Bailey , Hadi Parvizi , Rami Ghannam

Large language models (LLMs) are promising tools for scaffolding students' English writing skills, but their effectiveness in real-time K-12 classrooms remains underexplored. Addressing this gap, our study examines the benefits and…

Human-Computer Interaction · Computer Science 2026-03-03 Junho Myung , Hyunseung Lim , Hana Oh , Hyoungwook Jin , Nayeon Kang , So-Yeon Ahn , Hwajung Hong , Alice Oh , Juho Kim

Teaching artificial intelligence (AI) is challenging. It is a fast moving field and therefore difficult to keep people updated with the state-of-the-art. Educational offerings for students are ever increasing, beyond university degree…

Computers and Society · Computer Science 2022-02-04 David Johnson , Mohammad Alsharid , Rasheed El-Bouri , Nigel Mehdi , Farah Shamout , Alexandre Szenicer , David Toman , Saqr Binghalib