Related papers: Throughput and Delay Analysis in Video Streaming o…
We propose an efficient batching strategy for variable-length decoding on GPU architectures. During decoding, when candidates terminate or are pruned according to heuristics, our streaming approach periodically "refills" the batch before…
In this paper, we analytically analyzed the impact of an error-prone channel over all performance measures in a trafficsaturated IEEE 802.11 WLAN. We calculated station's transmission probability by using the modified Markov chain model of…
HTTP Adaptive Streaming (HAS) is becoming the de-facto video delivery technology over best-effort networks nowadays, thanks to the myriad advantages it brings. However, many studies have shown that HAS suffers from many Quality of…
In this report, we study the packet delay as a QoS metric in CR systems. The packet delay includes the queue waiting time and the service time. In this work, we study the effect of both the scheduling and the power allocation algorithms on…
Fast broadcasting (FB) is a popular near video-on-demand system where a video is divided into equal size segments those are repeatedly transmitted over a number of channels following a pattern. For user satisfaction, it is required to…
Quality of experience (QoE) assessment for adaptive video streaming plays a significant role in advanced network management systems. It is especially challenging in case of dynamic adaptive streaming schemes over HTTP (DASH) which has…
In this paper we study the long-term throughput performance of repetition protocols coupled with power control for multiple access block-fading channels. We propose to use the feedback bits to inform the transmitter about the decoding…
In recent years, a significant amount of research has been conducted to explore the benefits of network coding in different scenarios, from both theoretical and simulation perspectives. In this paper, we utilize queueing theory to propose…
In this work, we propose a distributed rate allocation algorithm that minimizes the average decoding delay for multimedia clients in inter-session network coding systems. We consider a scenario where the users are organized in a mesh…
Low delay is an explicit requirement for applications such as cloud gaming and video conferencing. Delay-based congestion control can achieve the same throughput but significantly smaller delay than loss-based one and is thus ideal for…
A rapid increase in the video traffic together with an increasing demand for higher quality videos has put a significant load on content delivery networks in the recent years. Due to the relatively limited delivery infrastructure, the video…
End-to-end (E2E) delay is critical for interactive video streaming (IVS) experiences, but remains unsatisfactory for its long-tail distribution caused by periodic large keyframes. Conventional optimization strategies, such as jitter buffer,…
This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual…
Transmission of video over a limited bandwidth network is challenging due to the natural variability of video, and link characteristics. Video smoothing techniques can be used to facilitate more effective transmission and to preserve better…
Till today we dreamt of imperceptible delay in a network. The computer science research grows today faster than ever offering more and more services (computational representational, graphical, intelligent implication etc) to its user. But…
In this paper, we analyze the delay performance of an ad-hoc dynamic network where random network coding and broadcast are used in combination to distribute the messages. The analysis is comprehensive for that we consider M-to-N broadcast…
Content Delivery Networks (CDN) are witnessing the outburst of video streaming (e.g., personal live streaming or Video-on-Demand) where the video content, produced or accessed by mobile phones, must be quickly transferred from a point to…
In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…
We study random linear network coding for broadcasting in time division duplexing channels. We assume a packet erasure channel with nodes that cannot transmit and receive information simultaneously. The sender transmits coded data packets…
Scheduling is a critical and challenging resource allocation mechanism for multihop wireless networks. It is well known that scheduling schemes that favor links with larger queue length can achieve high throughput performance. However,…