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This paper addresses the following foundational question: what is the maximum theoretical delay performance achievable by an overlay peer-to-peer streaming system where the streamed content is subdivided into chunks? As shown in this paper,…

In recent years, research efforts tried to exploit peer-to-peer (P2P) systems in order to provide Live Streaming (LS) and Video-on-Demand (VoD) services. Most of these research efforts focus on the development of distributed P2P block…

Networking and Internet Architecture · Computer Science 2015-10-13 Nikolaos Efthymiopoulos , Athanasios Christakidis , Maria Efthymiopoulou , Loris Corazza , Spyros Denazis

In this paper, we address the problem of content placement in peer-to-peer systems, with the objective of maximizing the utilization of peers' uplink bandwidth resources. We consider system performance under a many-user asymptotic. We…

Networking and Internet Architecture · Computer Science 2015-03-17 Bo , Tan , Laurent Massoulie

This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

Peer-to-peer (P2P) computing is currently attracting enormous attention. In P2P systems a very large number of autonomous computing nodes (the peers) pool together their resources and rely on each other for data and services. Peer-to-peer…

Performance · Computer Science 2011-10-04 Anis Ismail , Mohamed Quafafou , Nicolas Durand , Gilles Nachouki , Mohammad Hajjar

Recent years mesh-based Peer-to-Peer live streaming has become a promising way for service providers to offer high-quality live video streaming service to Internet users. In this paper, we make a detailed study on modeling and performance…

Networking and Internet Architecture · Computer Science 2014-02-06 Jianwei Zhang , Wei Xing , Yongchao Wang , Dongming Lu

Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…

Data Structures and Algorithms · Computer Science 2021-03-10 Fatih Taşyaran , Berkay Demireller , Kamer Kaya , Bora Uçar

Streaming high quality videos consumes significantly large amount of network resources. In this context request to service delay, network traffic, congestion and server overloading are the main parameters to be considered in video streaming…

Multimedia · Computer Science 2009-10-09 M Dakshayini , T R GopalaKrishnan Nair

In this paper, The structure of video conference is formulated and the peer-assisted distribution scheme is constructed to achieve optimal video delivery rate in each sub-conference. The capacity of conference is proposed to referee the…

Networking and Internet Architecture · Computer Science 2011-02-17 Zhao Yong-Xiang , Chen Chang-Jia

Layered video streaming in peer-to-peer (P2P) networks has drawn great interest, since it can not only accommodate large numbers of users, but also handle peer heterogeneity. However, there's still a lack of comprehensive studies on chunk…

Networking and Internet Architecture · Computer Science 2014-01-20 Abbas Bradai , Ubaid Abbasi , Raul Landa , Toufik Ahmed

There is an increasing demand for P2P streaming in particular for layered video. In this category of applications, the stream is composed of hierarchically encoded sub-streams layers namely the base layer and enhancements layers. We…

Networking and Internet Architecture · Computer Science 2014-01-24 Abbas Bradai , Toufik Ahmed

We consider streaming over a peer-to-peer network with homogeneous nodes in which a single source broadcasts a data stream to all the users in the system. Peers are allowed to enter or leave the system (adversarially) arbitrarily. Previous…

Networking and Internet Architecture · Computer Science 2014-07-09 Shaileshh Bojja Venkatakrishnan , Pramod Viswanath

In earlier work, we showed that it is possible to achieve $O(\log N)$ streaming delay with high probability in a peer-to-peer network, where each peer has as little as four neighbors, while achieving any arbitrary fraction of the maximum…

Networking and Internet Architecture · Computer Science 2013-09-02 Joohwan Kim , R. Srikant

This paper discusses an efficient approach to design and implement a highly available peer- to-peer system irrespective of peer timing and churn.

Networking and Internet Architecture · Computer Science 2015-03-17 Nashid Shahriar , Mahfuza Sharmin , Reaz Ahmed , Raouf Boutaba

We propose a new model for peer-to-peer networking which takes the network bottlenecks into account beyond the access. This model can cope with key features of P2P networking like degree or locality constraints together with the fact that…

Networking and Internet Architecture · Computer Science 2013-04-25 François Baccelli , Fabien Mathieu , Ilkka Norros , Rémi Varloot

Peer-to-peer (P2P) Data-sharing systems now generate a significant portion of internet traffic. P2P systems have emerged as a popular way to share huge volumes of data. Requirements for widely distributed information systems supporting…

Databases · Computer Science 2011-11-24 Anis Ismail , Mohamed Quafafou , Gilles Nachouki , Mohammad Hajjar

In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two…

Multimedia · Computer Science 2012-10-31 X. Chen , M. Chen , B. Li , Y. Zhao , Y. Wu , J. Li

Use of Peer-to-Peer (P2P) service networks introduces a new communication paradigm because peers are both clients and servers and so each peer may provide/request services to/from other peers. Empirical studies of P2P networks have been…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Aaron Harwood

Given the respective advantages of the two complimentary techniques for peer-to-peer media streaming (namely tree-based push and mesh-based pull), there is a strong trend of combining them into a hybrid streaming system. Backed by recently…

Networking and Internet Architecture · Computer Science 2010-09-14 Jun Luo

During the last decade, we witnessed a rapid growth in deployment of pull-based P2P streaming applications. In these applications, each node selects some other nodes as its neighbors and requests streaming data from them. This scheme allows…

Networking and Internet Architecture · Computer Science 2013-10-22 Abbas Bradai , Toufik Ahmed