Related papers: Light Field Reconstruction Using Shearlet Transfor…
We propose a novel approach that jointly removes reflection or translucent layer from a scene and estimates scene depth. The input data are captured via light field imaging. The problem is couched as minimizing the rank of the transmitted…
Light detection and ranging (Lidar) data can be used to capture the depth and intensity profile of a 3D scene. This modality relies on constructing, for each pixel, a histogram of time delays between emitted light pulses and detected photon…
The accurate characterisation of the 3D deformations of slender fibres and thin sheets in flow, is a key experimental challenge in the study of particle-laden flows. We propose a high-resolution, single-camera method to visualise…
We introduce SynthLight, a diffusion model for portrait relighting. Our approach frames image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting conditions. Using a…
This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction…
Achieving high spatial resolution is the goal of many imaging systems. Designing a high-resolution lens with diffraction-limited performance over a large field of view remains a difficult task in imaging system design. On the other hand,…
In this work, we propose an inverse rendering model that estimates 3D shape, spatially-varying reflectance, homogeneous subsurface scattering parameters, and an environment illumination jointly from only a pair of captured images of a…
We present a method for transferring the artistic features of an arbitrary style image to a 3D scene. Previous methods that perform 3D stylization on point clouds or meshes are sensitive to geometric reconstruction errors for complex…
In this paper we address the problem of view synthesis from large baseline light fields, by turning a sparse set of input views into a Multi-plane Image (MPI). Because available datasets are scarce, we propose a lightweight network that…
We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) posed images captured under unknown static lighting. Unlike…
Light field cameras capture both the spatial and the angular properties of light rays in space. Due to its property, one can compute the depth from light fields in uncontrolled lighting environments, which is a big advantage over active…
Radiance field methods have achieved photorealistic novel view synthesis and geometry reconstruction. But they are mostly applied in per-scene optimization or small-baseline settings. While several recent works investigate feed-forward…
We propose a novel framework to automatically learn to aggregate and transform photometric measurements from multiple unstructured views into spatially distinctive and view-invariant low-level features, which are subsequently fed to a…
Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting…
Importance of structured-light based one-shot scanning technique is increasing because of its simple system configuration and ability of capturing moving objects. One severe limitation of the technique is that it can capture only sparse…
Light field imaging, which captures spatio-angular information of incident light on image sensor, enables many interesting applications like image refocusing and augmented reality. However, due to the limited sensor resolution, a trade-off…
Benefiting from a relatively larger aperture's angle, and in combination with a wide transmitting bandwidth, near-field synthetic aperture radar (SAR) provides a high-resolution image of a target's scattering distribution-hot spots.…
We propose a new ray-tracing algorithm to measure the weak lensing shear and convergence fields directly from N-body simulations. We calculate the deflection of the light rays lensed by the 3-D mass density field or gravitational potential…
A single-shot method to reconstruct the transverse self-wakefields acting on a beam, based only on screen images, is introduced. By employing numerical optimization with certain approximations, a relatively high-dimensional parameter space…
We present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate…