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Opinion evolution and judgment revision are mediated through social influence. Based on a large crowdsourced in vitro experiment (n=861), it is shown how a consensus model can be used to predict opinion evolution in online collective…

Social and Information Networks · Computer Science 2016-09-28 Corentin Vande Kerckhove , Samuel Martin , Pascal Gend , Peter J. Rentfrow , Julien M. Hendrickx , Vincent D. Blondel

As recommendation systems become increasingly standard for online platforms, simulations provide an avenue for understanding the impacts of these systems on individuals and society. When constructing a recommendation system simulation,…

Information Retrieval · Computer Science 2021-09-07 Allison J. B. Chaney

Computational Politics is the study of computational methods to analyze and moderate users' behaviors related to political activities such as election campaign persuasion, political affiliation, and opinion mining. With the rapid…

Social and Information Networks · Computer Science 2020-04-03 Ehsan ul Haq , Tristan Braud , Young D. Kwon , Pan Hui

Collective decision making is often a customary action taken in government crowdsourcing. Through ensemble of opinions (popularly known as judgment analysis), governments can satisfy majority of the people who provided opinions. This has…

Human-Computer Interaction · Computer Science 2024-10-04 Akanksha Das , Jyoti Patel , Malay Bhattacharyya

In this work, we are interested in finding the most efficient use of a budget to promote an opinion by paying agents within a group to supplant their true opinions. We model opinions as continuous scalars ranging from 0 to 1 with 1 (0)…

Computer Science and Game Theory · Computer Science 2016-08-31 Alonso Silva

Understanding how individuals' beliefs and attitudes evolve within a population is crucial for explaining social phenomena such as polarization and consensus formation. We explore a persuasive arguments model incorporating confirmation…

Physics and Society · Physics 2024-11-13 Sven Banisch , Joris Wessels

Information-communication technology promotes collaborative environments like Wikipedia where, however, controversiality and conflicts can appear. To describe the rise, persistence, and resolution of such conflicts we devise an extended…

Physics and Society · Physics 2023-01-05 János Török , Gerardo Iñiguez , Taha Yasseri , Maxi San Miguel , Kimmo Kaski , János Kertész

Real-world recommender systems often need to balance multiple objectives when deciding which recommendations to present to users. These include behavioural signals (e.g. clicks, shares, dwell time), as well as broader objectives (e.g.…

Information Retrieval · Computer Science 2024-09-17 Olivier Jeunen , Jatin Mandav , Ivan Potapov , Nakul Agarwal , Sourabh Vaid , Wenzhe Shi , Aleksei Ustimenko

Recent policy optimization approaches (Schulman et al., 2015a; 2017) have achieved substantial empirical successes by constructing new proxy optimization objectives. These proxy objectives allow stable and low variance policy learning, but…

Machine Learning · Computer Science 2020-02-24 Marcin B. Tomczak , Dongho Kim , Peter Vrancx , Kee-Eung Kim

We compare different actual forms of democracy and analyse in which way they are variations of a 'natural consensus decision process'. We analyse how 'consensus decision followed by majority voting' is open to 'false play' by the majority,…

Physics and Society · Physics 2010-04-16 Diederik Aerts

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

Machine Learning · Computer Science 2018-12-20 Mirko Polato , Fabio Aiolli

Recommender systems have become the dominant means of curating cultural content, significantly influencing individual cultural experience. Since recommender systems tend to optimize for personalized user experience, they can overlook…

Information Retrieval · Computer Science 2023-02-24 Andres Ferraro , Gustavo Ferreira , Fernando Diaz , Georgina Born

An ability to infer the political leaning of social media users can help in gathering opinion polls thereby leading to a better understanding of public opinion. While there has been a body of research attempting to infer the political…

Social and Information Networks · Computer Science 2023-12-05 Joseba Fernandez de Landa , Arkaitz Zubiaga , Rodrigo Agerri

We propose a public goods game model of user sharing in an online commenting forum. In particular, we assume that users who share personal information incur an information cost but reap the benefits of a more extensive social interaction.…

Computer Science and Game Theory · Computer Science 2019-10-28 Christopher Griffin , Sarah Rajtmajer , Anna Squicciarini , Prasana Umar

While autonomous agents often surpass humans in their ability to handle vast and complex data, their potential misalignment (i.e., lack of transparency regarding their true objective) has thus far hindered their use in critical applications…

Artificial Intelligence · Computer Science 2024-12-03 Frédéric Berdoz , Roger Wattenhofer

We present a new model of collective decision making that captures important crowd-funding and donor coordination scenarios. In the setting, there is a set of projects (each with its own cost) and a set of agents (that have their budgets as…

Computer Science and Game Theory · Computer Science 2021-01-29 Haris Aziz , Aditya Ganguly

In coalitional games, traditional coalitional game theory does not apply if different participants hold different opinions about the payoff function that corresponds to each subset of the coalition. In this paper, we propose a framework in…

Computer Science and Game Theory · Computer Science 2017-09-12 Bomin Jiang , Mardavij Roozbehani , Munther A. Dahleh

AI is increasingly used to scale collective decision-making, but far less attention has been paid to how such systems can support procedural legitimacy, particularly the conditions shaping losers' consent: whether participants who do not…

Human-Computer Interaction · Computer Science 2026-04-08 Suyash Fulay , Prerna Ravi , Emily Kubin , Shrestha Mohanty , Michiel Bakker , Deb Roy

Player ranking can be used to determine the quality of the contributions of a player to a collaborative community. However, collaborative games with no explicit objectives do not support player ranking, as there is no metric to measure the…

Computer Science and Game Theory · Computer Science 2012-05-16 Luis Quesada , Pablo J. Villacorta

This paper studies opinion dynamics in multilayer (social) networks. Extending a single-layer model, we formulate opinion updates as a synchronous coordination game in which agents minimize a local cost to stay close to their neighbors'…

Computer Science and Game Theory · Computer Science 2026-05-21 Ruey-An Shiu , Parinaz Naghizadeh
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