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Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

The concept of the Digital Twin, which in the context of this paper is the virtual representation of a production system or its components, can be used as a "digital playground" to master the increasing complexity of these assets. One of…

Computational Engineering, Finance, and Science · Computer Science 2024-10-15 Daniel Dittler , Valentin Stegmaier , Nasser Jazdi , Michael Weyrich

This paper provides an overall presentation of the M-PIRO project. M-PIRO is developing technology that will allow museums to generate automatically textual or spoken descriptions of exhibits for collections available over the Web or in…

Computation and Language · Computer Science 2007-05-23 Ion Androutsopoulos , Vassiliki Kokkinaki , Aggeliki Dimitromanolaki , Jo Calder , Jon Oberlander , Elena Not

Present Brain-Computer Interfacing (BCI) technology allows inference and detection of cognitive and affective states, but fairly little has been done to study scenarios in which such information can facilitate new applications that rely on…

Human-Computer Interaction · Computer Science 2024-06-03 Luis A. Leiva , V. Javier Traver , Alexandra Kawala-Sterniuk , Tuukka Ruotsalo

Microservice-based systems are often complex to understand, especially when their sizes grow. Abstracted views help practitioners with the system understanding from a certain perspective. Recent advancement in interactive data visualization…

Software Engineering · Computer Science 2023-03-07 Amr S. Abdelfattah , Tomas Cerny , Davide Taibi , Sira Vegas

Attitudes about artificial intelligence and machine learning are recent victims of endemic misunderstanding; given our increasing reliance on these technologies, the need for widespread understanding and confidence in their use is…

Graphics · Computer Science 2026-05-04 Bokang Wang , Yingxuan Liao , Leah Lee , Jack Wesson , Anlan Yang , Ruizi Wang , Yigang Wen

We introduce the notion of an Active Proxy interface, i.e. tangible models as proxies for physical data referents, supporting interactive exploration of data through active manipulation. We realise an active proxy data visualisation system,…

Human-Computer Interaction · Computer Science 2026-01-27 Shaozhang Dai , Kadek Ananta Satriadi , Jim Smiley , Barrett Ens , Lonni Besançon , Tim Dwyer

An increasing number of studies employ virtual reality (VR) to evaluate interactions between autonomous vehicles (AVs) and pedestrians. VR simulators are valued for their cost-effectiveness, flexibility in developing various traffic…

Human-Computer Interaction · Computer Science 2024-03-19 Tram Thi Minh Tran , Callum Parker , Martin Tomitsch

The Microgrid paradigm is gaining momentum as one of the key pieces of technology for expanding clean energy access and improving energy resilience. Most of the interest in this pertains to distinct entities that either generate electricity…

Networking and Internet Architecture · Computer Science 2023-11-29 Maitreyee Marathe , Giri Venkataramanan

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

Robotics · Computer Science 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

Recent approaches in robotics follow the insight that perception is facilitated by interaction with the environment. These approaches are subsumed under the term of Interactive Perception (IP). It provides the following benefits: (i)…

This paper is about creating digital musical instruments where a predictive neural network model is integrated into the interactive system. Rather than predicting symbolic music (e.g., MIDI notes), we suggest that predicting future control…

Sound · Computer Science 2019-04-11 Charles P Martin , Jim Torresen

Machine learning (ML) is transforming modern physics research, but practical, hands-on experience with ML techniques remains limited due to cost and complexity barriers. To address this gap, we introduce an affordable, autonomous,…

Physics Education · Physics 2026-04-16 Yang Liu , Qianjie Lei , Xiaolong He , Yizhe Xue , Kexin He , Haitao Yang , Yong Wang , Xian Zhang , Li Yang , Yichun Zhou , Ruiqi Hu , Yong Xie

This paper presents an immersive application where users receive sound and visual feedbacks on their interactions with a virtual environment. In this application, the users play the part of conductors of an orchestra of factory machines…

Multimedia · Computer Science 2014-07-09 Laurent Simon , Florian Nouviale , Ronan Gaugne , Valérie Gouranton

When designing new web applications, developers must cope with different kinds of constraints relative to the resources they rely on: software, hardware, network, online micro-services, or any combination of the mentioned entities.…

Programming Languages · Computer Science 2026-02-06 Anna Gallone , Simon Bliudze , Sophie Cerf , Olga Kouchnarenko

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

Human-Computer Interaction · Computer Science 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

The state of the art review broadly oversees the use of novel research utilized in the creation of virtual environments applied in interactive art experiences, with a specific focus on the application of procedural animation in spatially…

Human-Computer Interaction · Computer Science 2021-05-20 C. Tollola

This paper illustrates the MIR (Mobile Intelligent Robotics) Vehicle: a feasible option of transforming an electric ride-on-car into a modular Graphics Processing Unit (GPU) powered autonomous platform equipped with the capability that…

Robotics · Computer Science 2020-01-03 Ahmed Abdelhamed , Balakrishna Yadav Peddagolla , Girma Tewolde , Jaerock Kwon

Lack of data is a recurring problem in Artificial Intelligence, as it is essential for training and validating models. This is particularly true in the field of cultural heritage, where the number of open datasets is relatively limited and…

Human-Computer Interaction · Computer Science 2026-02-13 Alexanne Worm , Florian Marchal , Sylvain Castagnos
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