Related papers: New Complexity Results and Algorithms for the Mini…
Fast shipping and efficient routing are key problems of modern logistics. Building on previous studies that address package delivery from a source node to a destination within a graph using multiple agents (such as vehicles, drones, and…
Throughput is a main performance objective in communication networks. This paper considers a fundamental maximum throughput routing problem -- the all-or-nothing multicommodity flow (ANF) problem -- in arbitrary directed graphs and in the…
We investigate the difficulty of finding economically efficient solutions to coordination problems on graphs. Our work focuses on two forms of coordination problem: pure-coordination games and anti-coordination games. We consider three…
Optimal distribution of power among generating units to meet a specific demand subject to system constraints is an ongoing research topic in the power system community. The problem, even in a static setting, turns out to be hard to solve…
The shortest path problem is a typical problem in graph theory with wide potential applications. The state-of-the-art single-source shortest paths algorithm on the weight graph is the $\Delta$-stepping algorithm, which can efficiently…
The minimum cut problem for an undirected edge-weighted graph asks us to divide its set of nodes into two blocks while minimizing the weight sum of the cut edges. Here, we introduce a linear-time algorithm to compute near-minimum cuts. Our…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
Dial-a-Ride problems have been proposed to model the challenge to consolidate passenger transportation requests with a fleet of shared vehicles. The line-based Dial-a-Ride problem (LiDARP) is a variant where the passengers are transported…
This work explores the relationship between the set of Wardrop equilibria~(WE) of a routing game, the total demand of that game, and the occurrence of Braess's paradox~(BP). The BP formalizes the counter-intuitive fact that for some…
We consider a general stable flow problem in a directed and capacitated network, where each vertex has a strict preference list over the incoming and outgoing edges. A flow is stable if no group of vertices forming a path can mutually…
Temporal graphs represent networks in which connections change over time, with edges available only at specific moments. Motivated by applications in logistics, multi-agent information spreading, and wireless networks, we introduce the…
In a commonly-used version of the Simple Assembly Line Balancing Problem (SALBP-1) tasks are assigned to stations along an assembly line with a fixed cycle time in order to minimize the required number of stations. It has traditionally been…
Optimal transport (OT) and Gromov-Wasserstein (GW) alignment are powerful frameworks for geometrically driven matching of probability distributions, yet their large-scale usage is hampered by high statistical and computational costs.…
We study the minimum backlog problem (MBP). This online problem arises, e.g., in the context of sensor networks. We focus on two main variants of MBP. The discrete MBP is a 2-person game played on a graph $G=(V,E)$. The player is initially…
Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…
Given an edge-weighted undirected graph and a list of k source-sink pairs of vertices, the well-known minimum multicut problem consists in selecting a minimum-weight set of edges whose removal leaves no path between every source and its…
We propose a novel edge computing network architecture that enables edge nodes to cooperate in sharing computing and radio resources to minimize the total energy consumption of mobile users while meeting their delay requirements. To find…
In this paper we address game theory problems arising in the context of network security. In traditional game theory problems, given a defender and an attacker, one searches for mixed strategies which minimize a linear payoff functional. In…
We combine the well known Shortest Paths (SP) problem and the Bottleneck Paths (BP) problem to introduce a new problem called the Shortest Paths for All Flows (SP-AF) problem that has relevance in real life applications. We first solve the…
We provide an algorithm which, with high probability, maintains a $(1-\epsilon)$-approximate maximum flow on an undirected graph undergoing $m$-edge additions in amortized $m^{o(1)} \epsilon^{-3}$ time per update. To obtain this result, we…