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We show how to add and eliminate binary preference on plays in Alternating-time Temporal Logic (ATL) with strategy contexts on Concurrent Game Models (CGMs) by means of a translation which preserves satisfaction in models where…

Logic in Computer Science · Computer Science 2026-02-12 Dimitar P. Guelev

Alternating timed automata on infinite words are considered. The main result is a characterization of acceptance conditions for which the emptiness problem for these automata is decidable. This result implies new decidability results for…

Logic in Computer Science · Computer Science 2015-07-01 Pawel Parys , Igor Walukiewicz

Strategy Logic (SL) is a logical formalism for strategic reasoning in multi-agent systems. Its main feature is that it has variables for strategies that are associated to specific agents with a binding operator. We introduce Graded Strategy…

Computer Science and Game Theory · Computer Science 2016-07-13 Benjamin Aminof , Vadim Malvone , Aniello Murano , Sasha Rubin

We present MsATL: the first tool for deciding the satisfiability of Alternating-time Temporal Logic (ATL) with imperfect information. MsATL combines SAT Modulo Monotonic Theories solvers with existing ATL model checkers: MCMAS and STV. The…

Logic in Computer Science · Computer Science 2023-10-26 Artur Niewiadomski , Magdalena Kacprzak , Damian Kurpiewski , Michał Knapik , Wojciech Penczek , Wojciech Jamroga

We show that the model-checking problem is decidable for a fragment of the epistemic \mu-calculus. The fragment allows free variables within the scope of epistemic modalities in a restricted form that avoids constructing formulas embodying…

Logic in Computer Science · Computer Science 2012-07-17 Rodica Bozianu , Cătălin Dima , Constantin Enea

Ability to count number of occurrences of events within a specified time interval is very useful in specification of resource bounded real time computation. In this paper, we study an extension of Metric Temporal Logic ($\mathsf{MTL}$) with…

Logic in Computer Science · Computer Science 2015-12-31 Khushraj Madnani , Shankara Narayanan Krishna , Paritosh Pandya

We develop a timeout based extension of propositional linear temporal logic (which we call TLTL) to specify timing properties of timeout based models of real time systems. TLTL formulas explicitly refer to a running global clock together…

Logic in Computer Science · Computer Science 2010-12-20 Janardan Misra , Suman Roy

In the last two decades, Alternating-time Temporal Logic (ATL) has been proved to be very useful in modeling strategic reasoning for Multi-Agent Systems (MAS). However, this logic struggles to capture the bounded rationality inherent in…

Multiagent Systems · Computer Science 2024-10-21 Marco Aruta , Vadim Malvone , Aniello Murano

In this paper, we present a complete mental temporal logic, called BPICTL, which generalizes CTL by introducing mental modalities. A sound and complete inference system of BPICTL is given. We prove the finite model property of BPICTL.…

Logic in Computer Science · Computer Science 2025-06-10 Zining Cao

Temporal logic is a very powerful formalism deeply investigated and used in formal system design and verification. Its application usually reduces to solving specific decision problems such as model checking and satisfiability. In these…

Logic in Computer Science · Computer Science 2016-09-15 Gaëlle Fontaine , Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Loredana Sorrentino

Strategy logic (SL) is a powerful temporal logic that enables strategic reasoning in multi-agent systems. SL supports explicit (first-order) quantification over strategies and provides a logical framework to express many important…

Multiagent Systems · Computer Science 2024-03-21 Raven Beutner , Bernd Finkbeiner

The paper proposes and studies temporal logics for attributed words, that is, data words with a (finite) set of (attribute,value)-pairs at each position. It considers a basic logic which is a semantical fragment of the logic…

Logic in Computer Science · Computer Science 2015-03-17 Ahmet Kara , Thomas Schwentick , Thomas Zeume

Sabotage games are played on a dynamic graph, in which one agent, called a runner, attempts to reach a goal state, while being obstructed by a demon who at each round removes an edge from the graph. Sabotage modal logic was proposed to…

Logic in Computer Science · Computer Science 2026-04-07 Nina Gierasimczuk , Katrine B. P. Thoft

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

Logic in Computer Science · Computer Science 2012-04-17 Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann , Truls Pedersen

Tool-augmented LLM systems expose a control regime that learning theory has largely ignored: sequential decision-making with a massive discrete action universe (tools, APIs, documents) in which only a small, unknown subset is relevant for…

Artificial Intelligence · Computer Science 2026-01-14 Angshul Majumdar

We present Stratified Metric Temporal Logic (SMTL), a novel formalism for specifying and verifying properties of complex cyber-physical systems that exhibit behaviors across multiple temporal and abstraction scales. SMTL extends existing…

Systems and Control · Electrical Eng. & Systems 2025-01-13 Ali Baheri , Peng Wei

I consider the following generic scenario: an abstract model M of some 'real' system is only partially presented, or partially known to us, and we have to ensure that the actual system satisfies a given specification, formalised in some…

Logic in Computer Science · Computer Science 2020-12-24 Valentin Goranko

Temporal logic inference is the process of extracting formal descriptions of system behaviors from data in the form of temporal logic formulas. The existing temporal logic inference methods mostly neglect uncertainties in the data, which…

Artificial Intelligence · Computer Science 2021-06-01 Nasim Baharisangari , Jean-Raphaël Gaglione , Daniel Neider , Ufuk Topcu , Zhe Xu

Standpoint linear temporal logic SLTL is a recent formalism able to model possibly conflicting commitments made by distinct agents, taking into account aspects of temporal reasoning. In this paper, we analyse the computational properties of…

Logic in Computer Science · Computer Science 2024-08-19 Stéphane Demri , Przemysław Andrzej Wałęga

We introduce a subclass of concurrent game structures (CGS) with imperfect information in which agents are endowed with private data-sharing capabilities. Importantly, our CGSs are such that it is still decidable to model-check these CGSs…

Logic in Computer Science · Computer Science 2022-04-20 Francesco Belardinelli , Ioana Boureanu , Catalin Dima , Vadim Malvone
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