Related papers: A Resource Allocation Mechanism for Video Mixing a…
This paper addresses the challenges of rapid resource variation and highly uncertain task loads in cloud computing environments. It proposes an optimization method for elastic cloud resource scaling based on a multi-agent system. The method…
As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…
Novel applications such as the Metaverse have highlighted the potential of beyond 5G networks, which necessitate ultra-low latency communications and massive broadband connections. Moreover, the burgeoning demand for such services with…
Ubiquitous computing environments are characterised by smart, interconnected artefacts embedded in our physical world that are projected to provide useful services to human inhabitants unobtrusively. Mobile devices are becoming the primary…
5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video…
With the enhancements in the field of software-defined networking and virtualization technologies, novel networking paradigms such as network function virtualization (NFV) and the Internet of things (IoT) are rapidly gaining ground.…
In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…
Migrating computational intensive tasks from mobile devices to more resourceful cloud servers is a promising technique to increase the computational capacity of mobile devices while saving their battery energy. In this paper, we consider a…
Artificial Intelligence (AI) and Internet of Things (IoT) applications are rapidly growing in today's world where they are continuously connected to the internet and process, store and exchange information among the devices and the…
Long Term Evolution-Advanced (LTE-A) and the evolved Multimedia Broadcast Multicast System (eMBMS) are the most promising technologies for the delivery of highly bandwidth demanding applications. In this paper we propose a green resource…
Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…
Hierarchical edge-cloud computing-aided Internet of Things (IoT) networks offer low-latency and cost-efficient services to a growing number of data-intensive IoT devices. However, optimizing service placement, which involves determining the…
Cloud workloads today are typically managed in a distributed environment and processed across geographically distributed data centers. Cloud service providers have been distributing data centers globally to reduce operating costs while also…
This paper studies the uplink and downlink power allocation for interactive augmented reality (AR) services, where the live video captured by an AR device is uploaded to the network edge, and then the augmented video is subsequently…
In this paper, The structure of video conference is formulated and the peer-assisted distribution scheme is constructed to achieve optimal video delivery rate in each sub-conference. The capacity of conference is proposed to referee the…
Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…
Recent years have witnessed a rapid growth of distributed machine learning (ML) frameworks, which exploit the massive parallelism of computing clusters to expedite ML training. However, the proliferation of distributed ML frameworks also…
In this paper we report on a multimedia communication system including a VCoIP (Video Conferencing over IP) software with a distributed architecture and its applications for teaching scenarios. It is a simple, ready-to-use scheme for…
Quality of service (QoS) for a network is characterized in terms of various parameters specifying packet delay and loss tolerance requirements for the application. The unpredictable nature of the wireless channel demands for application of…
Applications that fuse machine learning and simulation can benefit from the use of multiple computing resources, with, for example, simulation codes running on highly parallel supercomputers and AI training and inference tasks on…