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Highlights in a sport video are usually referred as actions that stimulate excitement or attract attention of the audience. A big effort is spent in designing techniques which find automatically highlights, in order to automatize the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-03 Marco Godi , Paolo Rota , Francesco Setti

This study presents a novel Deep Learning-based and lightweight approach for the automated detection of sports highlights (HLs) from audio and video sources. HL detection is a key task in sports video analysis, traditionally requiring…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Francesco Della Santa , Morgana Lalli

Automatic summarization generation of sports video content has been object of great interest for many years. Although semantic descriptions techniques have been proposed, many of the approaches still rely on low-level video descriptors that…

Information Retrieval · Computer Science 2014-11-25 Arnau Raventos , Raul Quijada , Luis Torres , Francesc Tarres

In this work, we enable gamers to share their gaming experience on social media by automatically generating eye-catching highlight reels from their gameplay session Our automation will save time for gamers while increasing audience…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Vignesh Edithal , Le Zhang , Ilia Blank , Imran Junejo

The massive growth of sports videos has resulted in a need for automatic generation of sports highlights that are comparable in quality to the hand-edited highlights produced by broadcasters such as ESPN. Unlike previous works that mostly…

Multimedia · Computer Science 2016-06-30 Vinay Bettadapura , Caroline Pantofaru , Irfan Essa

The production of sports highlight packages summarizing a game's most exciting moments is an essential task for broadcast media. Yet, it requires labor-intensive video editing. We propose a novel approach for auto-curating sports…

Computer Vision and Pattern Recognition · Computer Science 2017-07-25 Michele Merler , Dhiraj Joshi , Quoc-Bao Nguyen , Stephen Hammer , John Kent , John R. Smith , Rogerio S. Feris

In this paper, we carefully investigate how we can use multiple different Natural Language Processing techniques and methods in order to automatically recognize the main actions in sports events. We aim to extract insights by analyzing live…

Computation and Language · Computer Science 2023-07-21 Yanis Miraoui

The proposed system aims at the retrieval of the summarized information from the documents collected from web based search engine as per the user query related to cricket and hockey domain. The system is designed in a manner that it takes…

Information Retrieval · Computer Science 2010-04-27 S. Saraswathi , Narasimha Sravan. , Sai Vamsi Krishna. B. , Suresh Reddy. S

In competitive sports it is often very hard to quantify the performance. A player to score or overtake may depend on only millesimal of seconds or millimeters. In racquet sports like tennis, table tennis and squash many events will occur in…

Audio and Speech Processing · Electrical Eng. & Systems 2018-07-04 Katalin Hajdu-Szucs , Nora Fenyvesi , Jozsef Steger , Gabor Vattay

We consider the problem of automatic highlight-detection in video game streams. Currently, the vast majority of highlight-detection systems for games are triggered by the occurrence of hard-coded game events (e.g., score change, end-game),…

Computer Vision and Pattern Recognition · Computer Science 2018-07-26 Charles Ringer , Mihalis A. Nicolaou

This paper introduces a model of environmental acoustic scenes which adopts a morphological approach by ab-stracting temporal structures of acoustic scenes. To demonstrate its potential, this model is employed to evaluate the performance of…

Machine Learning · Statistics 2015-02-03 Mathieu Lagrange , Grégoire Lafay , Mathias Rossignol , Emmanouil Benetos , Axel Roebel

While there is rapid progress in video-LLMs with advanced reasoning capabilities, prior work shows that these models struggle on the challenging task of sports feedback generation and require expensive and difficult-to-collect finetuning…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Arushi Rai , Adriana Kovashka

Automatically generating a summary of sports video poses the challenge of detecting interesting moments, or highlights, of a game. Traditional sports video summarization methods leverage editing conventions of broadcast sports video that…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Antonio Tejero-de-Pablos , Yuta Nakashima , Tomokazu Sato , Naokazu Yokoya , Marko Linna , Esa Rahtu

One of the most important problems in audio event detection research is absence of benchmark results for comparison with any proposed method. Different works consider different sets of events and datasets which makes it difficult to…

Sound · Computer Science 2016-07-21 Anurag Kumar , Bhiksha Raj

Soccer is one of the most popular sport worldwide, with live broadcasts frequently available for major matches. However, extracting detailed, frame-by-frame information on player actions from these videos remains a challenge. Utilizing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Shikun Xu , Yandong Zhu , Gen Li , Changhu Wang

Large language models reveal deep comprehension and fluent generation in the field of multi-modality. Although significant advancements have been achieved in audio multi-modality, existing methods are rarely leverage language model for…

Sound · Computer Science 2024-08-06 Hualei Wang , Jianguo Mao , Zhifang Guo , Jiarui Wan , Hong Liu , Xiangdong Wang

One of the main shortcomings of event data in football, which has been extensively used for analytics in the recent years, is that it still requires manual collection, thus limiting its availability to a reduced number of tournaments. In…

Machine Learning · Computer Science 2022-09-01 Ferran Vidal-Codina , Nicolas Evans , Bahaeddine El Fakir , Johsan Billingham

With the increasing popularity of E-sport live, Highlight Flashback has been a critical functionality of live platforms, which aggregates the overall exciting fighting scenes in a few seconds. In this paper, we introduce a novel training…

Computer Vision and Pattern Recognition · Computer Science 2019-10-23 Li Wang , Zixun Sun , Wentao Yao , Hui Zhan , Chengwei Zhu

Video content is present in an ever-increasing number of fields, both scientific and commercial. Sports, particularly soccer, is one of the industries that has invested the most in the field of video analytics, due to the massive popularity…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Melissa Sanabria , Frédéric Precioso , Pierre-Alexandre Mattei , Thomas Menguy

Acoustic scene classification systems using deep neural networks classify given recordings into pre-defined classes. In this study, we propose a novel scheme for acoustic scene classification which adopts an audio tagging system inspired by…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-21 Jee-weon Jung , Hye-jin Shim , Ju-ho Kim , Seung-bin Kim , Ha-Jin Yu
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